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RockyRaccoon37

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RockyRaccoon37

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#1  Edited By RockyRaccoon37

@Liquidus said:

@Fredchuckdave:No where along the line did I think that, this is LITERALLY what my favorite movies are, if you don't like it, great. There's no need for you to continuously tell me I'm wrong. I like a wide range of films, I don't stick to one genre, I give everything a shot. Just because I don't dominate my list with one genre doesn't somehow invalidate it, that's ridiculous. It's very similar to my taste in music, there's sampling from everywhere. Have I watched every movie made by every director featured on this list? No. I have seen every movie from the classic era? No. This is MY personal list, I honestly don't give a damn what YOU think is better or not, but despite what you wanna believe these are works of art and like any work of art, they are subjective in nature. Now, if you wanna have a discussion without saying how superior your taste in movies are, great. If you wanna keep on going about how wrong my opinion is then, sorry I'm not gonna bother.

Ah dude don't get worked up about it!

You pretty clearly said upfront that this was about your favorite films, which is subjective-- as long as you're saying you love Forrest Gump, and no that it's a great movie, then you're good :p

Honestly this list tells me (and correct me if I'm wrong) that you're fairly young and have been seriously watching movies for the last 5 or so years.

I would have had a very similar list maybe 5 years ago myself, but since then I've watched tons more movies, and most importantly-- I've watched movies that the 18 year old me would have never touched with a ten-foot pole.

More than anything, check out movies made outside of the West; watch silent films; watch musicals-- basically, just watch everything. You'd be surprised to find out how quickly your tastes can change, and how much more you can learn when you open your mind.

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RockyRaccoon37

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#2  Edited By RockyRaccoon37

@Liquidus: You need to get more foreign cinema in your diet! Check out some Kurosawa-- I'd recommend Yojimbo and Sanjuro as a good starter since you're a fan of Leone's Spaghetti Western.

And I would STRONGLY recommend checking out The Third Man-- it's an absolutely amazing British noir with Orson Welles, Joesph Cotton and Trevor Howard. It's an astonishingly fun, and spectacularly well made, noir that subverts the tropes of the American film noir.

To branch out with your American filmmakers, I'd suggest Blue Velvet by David Lynch. He's not for everyone, but Blue Velvet is probably his best (and maybe most accessible) movie. Really dark murder mystery that's all about peeling back the veneer of suburban America. And Dennis Hopper is creepy as shit.

If you're into weird horror movies, then check out House by Nobuhiko Obayashi. It's basically like a Japanese Scooby Doo. I don't know. I love it, but I'm not even sure I understand why I love it.

Check out the trailer:

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RockyRaccoon37

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#3  Edited By RockyRaccoon37

What's the DRM situation for the game?

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RockyRaccoon37

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#4  Edited By RockyRaccoon37

@murisan said:

@Video_Game_King said:

@murisan said:

DMC4 had fantastic "bad" writing. This is an example of "self-aware so bad it's good:"

I'm perfectly aware of that. The reason I posted the DMC1 line instead of that is because it's 6 seconds instead of 2 minutes.

That is NOT the reason you posted that. You cherry picked arguably the worst line of any DMC game ever to make a "point." Get real.

FOLLOW THE MONEY

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RockyRaccoon37

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#5  Edited By RockyRaccoon37

@Pezen said:

@panvixyl ; A well defined male torso is just as sexualized as a female one.

Nope!

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RockyRaccoon37

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#6  Edited By RockyRaccoon37

@Nettacki said:

@Demoskinos: did you not read interviews with Tameem the lead designer?

Um, no.

I'm gonna go out on a limb here and say that roughly 90% of people who know of this game haven't either.

Besides, who cares what the intent was? If it appears in the game itself that the story fails to live up to what it sets up, then that's a fine criticism to make. But saying that the game doesn't live up to what the director was suggesting in interviews is irrelevant.

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RockyRaccoon37

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#7  Edited By RockyRaccoon37

An interesting article in The Atlantic from Ian Bogost about this very issue:

http://www.theatlantic.com/entertainment/archive/2013/01/how-the-video-game-industry-already-lost-out-in-the-gun-control-debate/267052/

"The truth is, the games industry lost as soon as a meeting was conceived about stopping gun violence with games as a participating voice. It was a trap, and the only possible response to it is to expose it as such. Unfortunately, the result is already done: Once more, public opinion has been infected with the idea that video games have some predominant and necessary relationship to gun violence, rather than being a diverse and robust mass medium that is used for many different purposes, from leisure to exercise to business to education."

He does make some interesting points, but I don't know that I agree with the fact that by engaging in this conversation the industry admits culpability.

Truthfully, the industry should be looking internally at how some of its biggest games represent violence (and gender, and race, and sex, and...). Does it make a difference if that conversation occurs internally?

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RockyRaccoon37

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#8  Edited By RockyRaccoon37

Wait wait wait.

How in the fuck does Jurassic Park have a generic story?

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RockyRaccoon37

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#9  Edited By RockyRaccoon37

@Kraznor said:

@MariachiMacabre: See, I don't "feel like a badass" while playing it, I don't feel anything at all because I don't care about anything that's going on. Yes, I can sneak up on some guy and stab him, but WHY am I doing that other than that is a thing I can do in the game? In Arkham, its all non-lethal and you are a force of justice in that world. Here you are just yet another dude with a sword and that isn't a compelling enough reason for me to want to engage with the game. Maybe if I go back again I'll try avoiding everything and see if the game acknowledges I'm doing that and rewards me accordingly but my experience thus far has been pretty disappointing.

The game does reward you for sneaking past guards without killing them. Not sure if it nets you more points than if you stealth kill someone, but it does reward you.

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#10  Edited By RockyRaccoon37

@TobbRobb said:

@RockyRaccoon37 said:

, and you often only have one method of proceeding through a section of the game in a stealthy manner (and it often involves hiding in doorways).

I don't agree with but understand a lot of your other points, since they are based on perspective. But this one just plain isn't true. I've gone through every part of the game in at least 3 different ways. I dare you to find any spot that I can't find alternate routes for.

I could be remembering the game wrong but I only recall being able to sneak past guards on the ground level, usually by using doors and objects as cover, or ventilation/lamp posts to sneak above the guards. Obviously you have tools you can use to distract guards as well, but I often found that there was the one obvious route of sneaking past the guards in a given room.