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StarvingGamer

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

#1  Edited By StarvingGamer

@Seppli: As someone who sunk thousands of hours into Diablo 2, with my favorite classes being fire wall sorc (before the nerfs), charged bolt sorc, javazon and bowazon (all range), I never had any issues with kiting or casting on the run. And I don't know if you would consider teleport for the sorc an active dodging skill but I can't imagine having to precisely teleport through hordes of enemies using an analog stick.

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

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Reviews: 0

User Lists: 25

#2  Edited By StarvingGamer

@Seppli said:

@StarvingGamer said:

You would never be able to move the cursor fast enough. Imagine if there was cross-platform Halo multiplayer between Xbox and PC. The PC players would be laughing all the way to the... whatever the end goal in Halo multiplayer is.

It may work for a simple character build that used no targeted abilities, but I can't think of a single class like that in D2 except maybe a chargeadin? It's true that D3 will have fewer active abilities, I believe that under the current build each character can select 3 passive and 6 active abilities at a time, but precision has always been the real issue. It's the same reason why every RTS made for console feels either incredibly dumbed down or broken as fuck.

There is no cursor. There is dualstick shooter controls. Did you never play a modern dualstick shooter? Like Super Stardust HD or Geometry Wars?

Yes I have, I love dual stick shooters starting with Everyday Shooter. I even buy them for iPad even though the interface is fucking terrible. But the cursor in D3 is not being used simply for directionality, it is also being used for range. Many spells and abilities in Diablo games require you to determine precisely which spot on the screen you want the effect to land. It is true you could add an analog-controlled cursor for these types of spells, but you will never be able to achieve the combination of speed and precision that a mouse cursor provides in these situations. The precision required really is more akin to a game like Counter Strike as opposed to any dual stick shooter, and I certainly hope you're not suggesting that dual analog controls would be just as good for CS as mouse & keyboard.

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

#3  Edited By StarvingGamer

You would never be able to move the cursor fast enough. Imagine if there was cross-platform Halo multiplayer between Xbox and PC. The PC players would be laughing all the way to the... whatever the end goal in Halo multiplayer is.

It may work for a simple character build that used no targeted abilities, but I can't think of a single class like that in D2 except maybe a chargeadin? It's true that D3 will have fewer active abilities, I believe that under the current build each character can select 3 passive and 6 active abilities at a time, but precision has always been the real issue. It's the same reason why every RTS made for console feels either incredibly dumbed down or broken as fuck.

EDIT: There's a reason why snap-to-targeting in Call of Duty revolutionized console shooter controls yet has never been adopted by the series on PC.

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

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Reviews: 0

User Lists: 25

#4  Edited By StarvingGamer

You take your toon and pick or lane or maybe go farm for creeps and try to get / deny KBs while making sure you're not feeding.

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

Avatar image for starvinggamer
StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

Avatar image for starvinggamer
StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

#7  Edited By StarvingGamer

I bought it day -14 or whatever when they put it up for preorder on PSN. I'll be having a blast getting destroyed as Hugo online.

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

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Reviews: 0

User Lists: 25

#8  Edited By StarvingGamer

@Jack268: I found it more amusing that almost every player had an Akuma in the back seat. Even me o_O

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

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Reviews: 0

User Lists: 25

#9  Edited By StarvingGamer

Hey all, just linking this survey from the SRK forums.

It's pretty straightforward but well thought out. I'm very pleased to see that a majority of the community has reasonable opinions about the current state of the game.

Especially about Dr. Doom being one of the most balanced characters in the game. Makes it extra LOL-worthy that they're buffing the shit out of him in Ultimate but that's ok, anything that makes my team stronger.

Make your voice heard! What do you think? Anything you strongly disagree with?

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

#10  Edited By StarvingGamer

@scarace360: Smart money is on Phoenix Wright with a sort of Commando assist

but that's all speculation a hearsay