@zombiepie:
Here's my decidedly-casual take on these suggestions:
- Spend as little time in the “Calm Lands” as possible.
Yeah, though I'd phrase it more like "spend the time you want to spend in the Calm Lands, and no more." I thought it was a neat place overall, but to me it toes this fine line between being fun to explore and jolly plain tedious. The determining factor being... I dunno, just how I happen to be feeling that day? The moon phase? Point is, I don't remember the rewards around there being "worth it." So I'd say just tour 'til you don't wanna tour no mo'. Be free to move on!!
- Get all the Jecht spheres.
It's more story stuff, so yeah. If you're using a guide as a reference, most aren't so bad to find. Of course, as a reader of this blog, I'm biased here because I'm curious to hear what you'd think of them. I want you to find them!!!
Only if you're going for Aeon completion, I'd say. You eventually get something from her that will help you get the last optional Aeon, but other than that, she gives you pretty decent rewards but nothing crucial. My first time through the game, I passed up on most stuff with her and didn't suffer for it.
- Learn how to use "Mix" properly.
Mix is indeed very powerful and can save your life, so yes. It can be fun to experiment with to see what does what, but if you don't wanna fuss with that, you could just look up a list of combinations. On the other hand, if you really don't like using Rikku or having her out in battle, she's still far from a necessity to use to her fullest.
- Acquire every Destruction Sphere.
Might as well, since there's not too many more sphere dungeons left (and in my opinion, the ice one is the most annoying in the game... though there is another one that's a special kind of stupid that I can't believe anyone signed off on. I think you'll know it when you see it.) Getting all the destruction sphere treasures lets you get something pretty cool.
- Obtain the optional Aeons.
Meh! Personally, I consider it worth going out of my way for Optional Aeons #1 and #2, but not #3 (the one I referenced in the Belgemine answer). Mostly because the first two are relatively simple to get at, and are cool, while the last one requires more busywork and is more of a weird cameo than anything (a cameo from a FF game you haven't covered, at that). Not that the last one's bad, but I wouldn't feel like going through the trouble myself. There might be a little bit of story pay-off for one of the side characters, I think? Maybe? Nothing that left an impression on me. Since I can't remember what it is. Hm.
- Discover where the Cactuars live.
One should always go out of their way to experience the joy of Cactuars.
- Attempt the lightning dodges ONLY if you are “in a dark place in your life.”
Yeah, fuck this shit hard.
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By the way, much props and kudos to you again for going on this voyage! I haven't commented much, but I've been reading along ever since you began this bold initiative with Final Fantasy VIII (was that two years ago now? Jeez), and each subsequent entry has had me thoroughly entertained. I super enjoy hearing your take on the games, and I'm always looking forward to the next entry! Yer doin' the Lord's work, duder!
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