@Kenobi said:
When most content of mmos is based off of loot
Are you sure you have the right words there? Because the content of most MMOs is not loot but their gameplay. Sure, they might artificially extend the life of their game by making you look for better gear to compete but this game has no subscription fees so the gear treadmill exercise makes no sense.
therefore: what is the point of this one?
Assuming you have gear appropriate for your level, which you still need from 1-80, to enjoy the content of the game. In the case of sPvP where you are already level 80 with ready access to level 80 equipment, it's to win despite level and equipment parity.
If my question reveals weak points or holes in a games logic it is not trolling~
Yet playing devils advocate implies you prefer a system where you either:
1. You grind for better equipment for no reason. At that point, why?
2. You grind for better equipment to successfully complete content.
What Arenanet has done is remove those two situations, because they don't add to a game, content-wise.
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