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Th3dz

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I'm making a video game. Anyone have ideas?

So Dream Build Play is an anual competition for XNA developers for Xbox 360. I entered last year and failed bad.
This time I'm not going to repeat the mistake of making a crappy game, but instead make a funny one. I know kind of what I want to do. The basic stuff I have figured out is that it's going to be a sidescrolling platformer (how original!) and it's going to be based on physics. Weapons are key, as is gore and violence. However, it would be nice if anyone had any idea of how to make it more interesting? Any ideas are appreciated and if your idea is a good one, then I will steal it! :P  
Anything ideas are welcome, and thanks!

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40 Comments

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HypoXenophobia

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Edited By HypoXenophobia
@PlasmaBeam44 said:
" @joey said:
" @HypoXenophobia said:
" A Day In The Life Of Jeff Goldblum, think about it. "
Level One: Jurassic Park "
Level Two: Becoming The Fly "
Level Three: Independence Day
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spiceninja

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Edited By spiceninja
@joey said:
" @HypoXenophobia said:
" A Day In The Life Of Jeff Goldblum, think about it. "
Level One: Jurassic Park "
Level Two: Becoming The Fly
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AndrewB

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Edited By AndrewB

The key to building a game is to have your own vision and to work off of that.

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Ferginator4k

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Edited By Ferginator4k

Good luck, You obviously talented, keep at it.

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Godwind

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Edited By Godwind

Use the open sourced engines from id.

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turbomonkey138

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Edited By turbomonkey138

collect marmite to increase score

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benpack

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Edited By benpack

A gun that shoots birds out of it.

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Rowr

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Edited By Rowr

For the love of god dont work off memes.
 
Dont make it generic, people can play shitty platform/overhead shooting games anywhere.
 
If your going to make it funny, make it "clever" funny. Dont rely on things that are "established" funny.
 
@Damian said:

" Side-scrolling stealth game. When was the last time someone made one of those?  Here's two stupidly random ideas to consider: Riding Pumas.When Puma's die, hide in their corpses for stealth or eat their corpses for health. "
If this was functional i would play it.
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Th3dz

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Edited By Th3dz
@TheGreatGuero: Sure! Your salary will be 0$    It's an indie game dude :P
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HypoXenophobia

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Edited By HypoXenophobia
@joey said:
" @HypoXenophobia said:
" A Day In The Life Of Jeff Goldblum, think about it. "
Level One: Jurassic Park "

I approve.
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TheGreatGuero

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Edited By TheGreatGuero

Here's my idea: Hire me!

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joey

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Edited By joey
@HypoXenophobia said:
" A Day In The Life Of Jeff Goldblum, think about it. "
Level One: Jurassic Park
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MattyFTM

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Edited By MattyFTM  Moderator

Giant Bomb: The Video Game.

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HypoXenophobia

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Edited By HypoXenophobia

A Day In The Life Of Jeff Goldblum, think about it.
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bjorno

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Edited By bjorno

MAKE RUNE 2

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Alex_Murphy

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Edited By Alex_Murphy

If you're going to do a simple platformer maybe make it about a wannabe sumo who starts off every level small and skinny. All the power-ups can be food based and the more he eats the bigger and more powerful he gets. Maybe with a touch of Altered Beast where to clear a level he has to eat enough to become 'Super Sumo' just to make the level boss show up.

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Carlos1408

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Edited By Carlos1408
@CornontheCobbe said:
" I have an idea. It's probably really stupid in some peoples minds and a bit difficult to explain. A side scroller, where you start off as a plain old glowing ball (or blob of goo) and whatever you touch, you turn into. The levels would be filled with a huge assortment of objects and you have to use a strategy of, what to touch and turn into, to get over or under certain objects. Sort of like Kirby morphing in some crazy way. Also there would be enemies to avoid and you could kill them and it could be gory.   It would use a great emphasis on physics and the levels will tilt and turn in storms and wind. You may have to turn into something heavy like an anvil or airplane when this happens so you don't fall off the screen, or turn into a balloon or feather to get over very high walls.  Just get from point A to B like a Mario game. Haha, it sounds pretty crazy eh. "
This one soudns really cool,  I would totally play something like that. :D
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Kou_Leifoh

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keyhunter

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Edited By keyhunter

Make RUNE 2.

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Emilio

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Edited By Emilio

Make a game where the purpose of the game is to make yourself shrink. The more you shrink, the more points you get. 
 
Also, there should be another level where you have go grow really big, except you can only grow bigger by eating trash. The more trash you eat, the bigger you get. 
 
Finally, the last level should be about multiplying yourself. The more copies you make of yourself, the easier it will be to finish your business report that your boss needs for next week's meeting.

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natetodamax

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Edited By natetodamax
@Th3dz: Vampires would be alright as long as they don't remind people of Twilight.
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MVP1101

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Edited By MVP1101

Make a game about Mr. T fighting Vampires or some other crazy thing. If you can't use Mr. T make a knock-off Mr. T like Mr. P or something  

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Th3dz

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Edited By Th3dz
@natetodamax said:

" No zombies. "

Good call, but what about vampires? Or is that too '09?
 
@CornontheCobbe said:
" I have an idea. It's probably really stupid in some peoples minds and a bit difficult to explain. A side scroller, where you start off as a plain old glowing ball (or blob of goo) and whatever you touch, you turn into. The levels would be filled with a huge assortment of objects and you have to use a strategy of, what to touch and turn into, to get over or under certain objects. Sort of like Kirby morphing in some crazy way. Also there would be enemies to avoid and you could kill them and it could be gory.   It would use a great emphasis on physics and the levels will tilt and turn in storms and wind. You may have to turn into something heavy like an anvil or airplane when this happens so you don't fall off the screen, or turn into a balloon or feather to get over very high walls.  Just get from point A to B like a Mario game. Haha, it sounds pretty crazy eh. "

Sounds pretty cool, though I doubt I would have time to create that kind of system before the deadline March 3rd. I like the idea of change the character to something else, perhaps the main character could be a parasite that "takes control" of enemies and stuff.  Thanks for the help!
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natetodamax

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Edited By natetodamax

No zombies.

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CornontheCobbe

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Edited By CornontheCobbe

I have an idea. It's probably really stupid in some peoples minds and a bit difficult to explain.
 
A side scroller, where you start off as a plain old glowing ball (or blob of goo) and whatever you touch, you turn into. The levels would be filled with a huge assortment of objects and you have to use a strategy of, what to touch and turn into, to get over or under certain objects. Sort of like Kirby morphing in some crazy way. Also there would be enemies to avoid and you could kill them and it could be gory. 
 
It would use a great emphasis on physics and the levels will tilt and turn in storms and wind. You may have to turn into something heavy like an anvil or airplane when this happens so you don't fall off the screen, or turn into a balloon or feather to get over very high walls.  Just get from point A to B like a Mario game.
 
Haha, it sounds pretty crazy eh.

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iam3green

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Edited By iam3green
@Th3dz:   keyboard cat
  make a rip off of plants vs zombies. make it something else like plants vs ninjas or something like that. at the end of the level the plants sing a jaming song.
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RankRabbit

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Edited By RankRabbit

oh, i forgot, Ninjas vs. Zombies please

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AltonBrown

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Write the script in Japanese, then run it through Babelfish.

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Renahzor

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Edited By Renahzor

The only issue with making really manic and insane games is they have to be really really well done to translate well.  
 
If it were me, and I wanted to make an extremely insane and fun platformer, I might make it in the mold of something like....  Sonic the hedgehog, the first ones.  Speed, like, out of control crazy ass speed, and make crazy stupid shit happen.  Riding a space octopus is good, but space octopus are slow.  A space octopus driving a drag bike...  now you're getting close.
 
These games are always pretty fun, but they have to be really well done technically to make it feel right.  You want the right sense of speed, just enough out of control, very few (preferable none) hard stops in the flow of the levels.  I think that's probably he hardest part of the DBP stuff, getting your creation to that level of polish worthy of an XBL arcade contract.  Professional art, well done music (if you can use up-tempo music that gets more manic and crazy the faster you move, bonus points), and a level of polish that can set it apart from the pack of stuff submitted.  
 
Anyway, this is getting too long, and I'm sure you don't want a full game design document, you probably already have most of one.  right?

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TreeHouse

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Edited By TreeHouse

make it a sidescrolling multiplayer golf game where there is one ball and four golfers playing simultaneously and the one that sinks the ball wins and whacking other players with the club is allowed. Kinda like a hockey-golf-fighting combination.  
 
Oh and when you hit the ball and it goes far the screen zooms out to contain the players and the ball making everything tiny and hilariously unplayable. 
 
And when that happens the players run towards the ball to hit it again but because they are so small they have chipmunk voices when they jump.
 
ITS GOLD!

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HitmanAgent47

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Edited By HitmanAgent47

Your probally going to make something like mirrors edge, bionic commando from the sounds of it. Wait, what about a survival horror game?

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CL60

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Edited By CL60
@Neon941 said:
" have your character ride a space octopus at some point. "
Yes. This.
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MysteriousBob

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Make the final boss Omega Jeremy Clarkson.

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Neon941

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Edited By Neon941

Just make it completely manic and out of control, have your character ride a space octopus at some point.

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Damian

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Edited By Damian

Side-scrolling stealth game. When was the last time someone made one of those
 
Here's two stupidly random ideas to consider: 
Riding Pumas.
When Puma's die, hide in their corpses for stealth or eat their corpses for health.

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Th3dz

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Edited By Th3dz

Wow, fast response!
@AltonBrown:  A musical would be cool, but daaamn hard to code.
@RankRabbit:  I don't even know what that means, so, yes.
@addictedtopinescent: Seems like a good idea.

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addictedtopinescent

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If you come up with a story that makes sense, and this story is about nonsense, then youll win

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RankRabbit

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Edited By RankRabbit

Yes a keyboard cat game.

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AltonBrown

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Edited By AltonBrown

Make it a musical. Seriously.  Make the music shitty, but really catchy. Hansen-esque, if you will.

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Th3dz

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Edited By Th3dz

So Dream Build Play is an anual competition for XNA developers for Xbox 360. I entered last year and failed bad.
This time I'm not going to repeat the mistake of making a crappy game, but instead make a funny one. I know kind of what I want to do. The basic stuff I have figured out is that it's going to be a sidescrolling platformer (how original!) and it's going to be based on physics. Weapons are key, as is gore and violence. However, it would be nice if anyone had any idea of how to make it more interesting? Any ideas are appreciated and if your idea is a good one, then I will steal it! :P  
Anything ideas are welcome, and thanks!