I think that it's really important to examine not only the problems with AAA games from a consumer prospective, but also what the root cause of those problems might be. To do that we need developers like Manveer talk about what the culture at some of these studios are actually like and the systemic problems that lead to bad games being released and potentially good ones getting canceled. I really appreciated how frank the discussion was and thought the insights he gave as an experienced developer were extremely valuable.
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