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The main continent in the high-fantasy world of Fable.
Antonica, formerly known as Tunaria, is the largest continent in the world of Norrath.
Ashan is a fantasy world and the current setting for the rebooted Heroes of Might & Magic franchise.
Originally designed as a temple by the monks of the Ashen Order, this secluded dungeon has become a haven for those who practice the dark arts of necromancy.
Blightfire Moors is an expansive grassland region that was once hidden from the world. It was discovered via a passage through the granite cliffs of Highpass.
Burning Woods is a forest on the western edge of Kunark.
The Butcherblock Mountains line the western coast of Faydwer and are patrolled by the dwarves of Kaladim.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
Charasis, commonly referred to as The Howling Stones, is a ruined Iksar city found in the canyons of The Overthere.
Chardok is the stronghold of the sarnak.
Crescent Reach is the home of the Drakkin, an artificially created race of people that are infused with dragon blood.
Dagnor's Cauldron is a salt-water lake surrounded by crag rocks that separate it from the ocean itself.
Deadbone Reef lies in the northeast portion of the ring of Buried Sea islands. Treading on this island would be highly unadvisable, for there is a clan of cannibals that live here preying on lost or shipwrecked adventurers.
Deserts are typically depicted as hot arid places.
Deyja is a kingdom in the Might & Magic series, located on the continent of Antagarich. It is populated by liches, vampires and necromancers.
Dreadspire Keep is Mayong Mistmoore's secret castle built atop The Hive in the depths of Darkhollow.
Skeletons are normally found in the deep burrows of large dungeons. Usualy the skeleton of someone keep prisoner is found in this location.
Echo Caverns consists of two separate passages from Shadow Haven that each lead to other depths of Luclin.
The Emerald Jungle spans across much of eastern Kunark and hides many secrets of the fallen Iksar Empire.
Erud's Crossing is a small sea that separates the west coast of Antonica from Odus.
Everfrost Peaks is part of the frozen northlands of Antonica. Hidden within the peaks is the barbarian city, Halas.
Faydwer is a mystical continent in the world of Norrath.
Firiona Vie is an elven outpost on the southern coast of Antonica.
Freeport is a human city built on the eastern shore of Antonica.
The Frontier Mountain range touches most of western Kunark.
The Faydark is a mystical forest in the center of Faydwer. The 'greater' portion is inhabited primarily by the elves of Norrath.
Built by Grieg Veneficus, an ancient geomancer who discovered the means of teleportation to Luclin, this castle is where he ran when the rest of the Combine Loyalists discovered they had no means of returning to Norrath.
Guk is a deep, underground stronghold originally built by trolls but was eventually taken by the frogloks.
Heresh is the established kingdom of the wizards of the silver cities who turned necromancer and started worshipping death.
A hangar that houses a small village in the Big Empty.
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