Shouldn't their be some by now?
Spider-Man: Web of Shadows
Game » consists of 15 releases. Released Oct 21, 2008
- PlayStation 2
- Xbox 360
- PlayStation 3
- Wii
- + 4 more
- Nintendo DS
- PlayStation Portable
- PC
- Xbox 360 Games Store
Spider-Man: Web Of Shadows sees Spider-Man facing off against nemesis Venom and his army of Symbiotes with the help of both Marvel heroes and villains.
Any one else worried about the lack of reveiws out?
I'm picking it up today. Got it on pre-order. I'm incredibly excited about it just being an awesome game. I'm kinda hoping it's addictive in the way crackdown is addictive in making you feel powerful and agile. If so then Web of Shadows = FTW.
Been watching the trailers and behind the scenes on Gametrailers.com off and on all morning.
"I didn't even know it was out yet. But maybe it's just being pushed back due to other bigger titles that needs reviewing right now. (I mean "bigger" in the sense that they have a bigger public, not that they are better games; just so we are clear)."No...the game is out today. It just hasn't been getting many reviews yet...and when I say many, I mean it's only received one as far as I can see right now.
"Why would you be worried for a Spiderman game turning out bad?Don't destroy our hope! ;)It's a spiderman game. It's going to be bad. lol"
But I don't normally trust IGN either. I tend to disagree with their reviews alot. It seemed like he was really nit-picky with the review as well. Mostly was disappointed that the graphics had some issues sometimes and that the missions and combat were repetitive.... I'm going to attempt to save everyone reading this from dismissing this game based on the fact that:
A) it got a 5.7
B) it's not as good as spider-man 2 before it (according to this reviewer)
The Accusation
"Early last year, I stated that Spider-Man 2 was one of my favorite PlayStation 2 games of all time""Now, Spider-Man: Web of Shadows is upon us, and while it's no where near the slap in the face that Spider-Man: Friend or Foe was, it's got nothing on Spider-Man 2 either."
Excerpts from his review of Web of Shadows
"See, as cool as these attacks can look, they're just button mashing. When I needed to steamroll the bad guys, I just tapped X-Y-X-Y-X-Y.""See, Spider-Man: Web of Shadows is redundant and repetitive. Infuriatingly redundant and repetitive. In the beginning, Luke Cage will teach you a move, have you do it a certain number of times to him, send you out to do it to a certain number of villains, and then have you do it all over again when you come back to learn a different move."
"It gets old. Fast. Only making this process worse is the fact that you'll be attacking these enemies in the same way over and over."
"Sure, the kick to the head and riding the bad guy like a skateboard moves look cool the first few times you see them but not after a few dozen viewings in the same battle. When the Kingpin's goon showed up to assassinate some gang leaders, I was required to do the hop-zip-kick attack more than 30 times as I went from one sniper to the next around the perimeter of a New York park. That's not fun."
The Defense
Although he really liked Spider-man 2 and was obviously comparing it to WoS (Web of Shadows), didn't Spider-Man 2 also suffer from similiar problems?Excerpts from IGN's Spider-man 2 review (different reviewer)
"Sure, there is the dull repetition of the Hero missions, the missions drag down, and the boss fights range from stupid to incredibly annoying -- especially the Doctor Octopus...and well, even the Mysterio fights -- and the voice acting is downright shameful.""After a good couple of hours goofing around with Spider-Man 2, however, the elation of slinging around the neighborhood wears a bit thin. Part of what brings you down is the game's repetition."
"...to progress you have to engage in all those little crime-stopping missions that seem to matter so pointless. Unlike the Grand Theft Auto series, wherein players have the freedom to choose taxi, fireman, telephone booth, or police missions, players must play the civilian mission here. It's forced."
"...the mission types are very limited, and only after a few hours you'll be scratching your head in wonder, saying, "Is that it?" "
"There are essentially six kinds of missions that you'll play endlessly...you'll quickly grow bored of these missions."
Conclusion
Now you can see that alot of the things he's complaining about also show up in Spider-man 2, supposedly one of the greatest spiderman games of all time. It would seem to me that Greg Miller (WoS Reviewer) is looking through retro-goggles. Yeah Spidey 2 was fun but it did get boring doing those same 6 missions all over again and swinging around did get boring.Did you not also end up doing the most effective combat move in Spider-man 2 as well? In the last quote for WoS was the reviewer really required to do that? I'm betting with some experimentation there were different ways of taking care of those assassins.
It seems to me that this reviewer is wearing retro-goggles while comparing his precious Spidey 2 game to Web of Shadows. Yes I know I haven't played WoS yet, but based on both reviews, it doesn't make sense why one is better than the other if they both seem to be suffering from similiar issues.
Either way, I am just going to wait till it comes in from Gamefly (Seeing how I can't buy much anyways). I just am hoping for a somewhat decent game over Spider Man 3.
UGO posted a review of the game giving it a B. Seems to be a good review and has better reasons for his gripes with it, unlike the IGN reviewer IMO.
I got the 360 version.
Controls: Different from the other SM games.
Hold LT: Spider sense (it basically sends out a wave that detects nearby enemies, you can then lock on to them)
Tap LT: Lock on/off
LB: Wall Run
RT: Swing
Tap RT: Web Zip
RB: Web Shield/Wall Crawl
Left Stick: Move
clickLeft Stick: Switch between Black/Red Suit (at any time)
Right Stick: Control camera/ if locked on to target, switch targets
clickRight Stick: Center Camera (Thank Jeezuz)
X: attack
Y: web attack (launch yourself at target)
B: web shots/(black suit) grapple
A: jump (charges)
Game is fun. The default camera angle is closer to the ground and spidey. This makes the various acrobatics seem much faster and cinematic.
The new aspect of combat is the “Y” attack. You shoot a web at an enemy and launch yourself at them, he quickly shoots another web at same enemy I guess to really speed up his attack, right before hitting the enemy you hit “Y” again for a kick attack which also bounces you up in the air. From there you can web attack the target again (if still alive) or web attack a nearby target. Once you upgrade your moves you can do more than the kick/bounce move. From what I’ve seen there are ground stomps, grind an enemy like a skateboard, or websling them elsewhere.
I barely scratched the surface with learning the combos but it seems like it can be involved.
Swinging seems ok. You upgrade your webswing speed and health by finding spider tokens around.
I haven’t seen any race markers anywhere though. The wall run/bounce seems different from the other ones too. Need to get used to that.
If it gets an average of around a 7/10, my heart won't be too broken. I'll decide whether to buy it or not later on, when I am not drooling to get my hands on Far Cry 2. On one hand, I have played games that have gotten 7's and I absolutely loved them. Then again, there are so many great games out there that one less game to look forward to means either more time to play with other games or maybe I could fill in the spot with something else im ramblin rnt i?!
Sounds like the spider tokens are like the agility orbs from Crackdown....oh man that's gonna be addictive :)
Despite the reviews, this strikes me as the type of game I will probably at least try at some point. It sounds like it could be fun to play, and it is spiderman. Still, it is amazing how many comic-book character video games end up as bad games.
I'll be waiting for this in the post-Christmas bargain bins. Or leave it on my ever-growing list of games I mean to get around to playing at some point.
Gamespot gave it a 7.0 (DS Version)
I just read the ign review, and it has the funnyiest comment ( I am not ripping into the review, personal opinion blar blar blar .....).
The guy comments on the fact that Peter Parker isn't in the game? Even if we ignore that he is Spiderman. Can anyone else remember the cool bits in the first Hulk game when you played as Banner.
.................That because it was rubbish.
P.S. I know what he ment, it just sounded funny.
This is so depressing. I had hopes in this game and it's done nothing but smash them into little pieces.
I still don't understand why GB hasn't posted anything about the game yet. I remember in a previous podcast Ryan mentioned he was just about to write the game off untill he saw a demo and then he was intrigued. What's the story, when Brad visited activision did he actually play the game or not?
they did the same thing with spiderman 3. they held back the reviews until after the game was out and it sold.
"clubsandwich said:why? the spiderman games have all turned out to be blatant crap."it's a spider-man game, that pretty much should give you the score..."That is an extremely stupid reason."
"i just hope it gets a better score than spiderman 3: the video game"All of the criticisms seems to fall under the same canopy.
Bad combat, wonky camera. The only new addition to the condescending group is "lame story".
I dunno, the video I've seen of the game looks good enough for me to play it, in the very least. Like I said in another Spidey thread, I was one of the few who actually enjoyed Spider-Man 3, despite its flaws.
"Why would you be worried for a Spiderman game turning out bad?clubsandwich said:It's a spiderman game. It's going to be bad. lol"
"it's a spider-man game, that pretty much should give you the score..."Pibo47 said:
"This game looked like crap from the start. Sry duds."agreed :)
I just starting playing it and it seems pretty cool but does trend some very familiar territory with the open world/mission structure. Instead of feeling like a real natural world, like in Grand Theft Auto IV, it seems like a world without rules. There are gang fights and people just wonder around like nothing is happening. They do include some great characters from the Marvel Universe, but still it seems almost like a single player MMO. You go to them to further the story and get your next mission. There are a few high points especially with the web strike controls. The initial level is built like a very long tutorial but you don't really get into the action of the game till more than an hour into playing. The controls, while improved, doesn't help the sometimes wonky camera that at times makes it very complicated to know where you are going and what you are looking at. This doesn't help with swinging and collecting glowing spiders, similar to globes in Crackdown, unfortunately at times, you may spot one but reaching it is more complicated due to controls and camera than actual challenge.
The graphics are a mixed bag at times, the characters seem very plastic but it is the best looking Spider-Man game so far. The switching from black to red costume is a neat effect and the slowing down time with webstrike is the most visually appealing. The black suit adds a few variations between combat and story choices, but so far I have been a good guy with Spider-Man. There is a whole upgrading system for both suits as well, but most of the time there wasn't a huge variation between attacks. The story is sort of odd with this as well, you just get the black costume and Spider-Man doesn't feel weird about it.
The story is just weird itself, again I am still in the very beginning but it just moves far too slow. While I do like swinging in Spider-man games, it seems this is the least fun, for some reason I found myself swinging too low and running on the ground at times. I just wished that these mechanics were a little more defined along with the mission structure. Instead of going out and attacking 10 thugs, I would perfer a much more natural and liner story. Another weird thing is the heroes that give you missions, just sit back and watch crime. There is already a map and a hud point to show you where to go to find your next mission. Wouldn't it be cooler if you track down Luke Cage and he is already fighting some gangs.
Again, it is a pretty good game but hard to measure up to a lot of the top teir games that have been released so far or coming later this year. Activision should allow Shaba a good two year cycle to create a new Spider-Man game from the ground up. Throw away the old style and just make an awesome game that isn't a bunch of mini quest. Typically we see license games borrow ideas from other games and hopefully Mirror's Edge and Prince of Persia add to that game down the road. I would say that this is a good buy once the price drops and after you play your triple AAA games. Unfortunately, doesn't list any sort of DLC content on the box and with a lack of multiplayer, which is one way to expand the series, I would wait for the price to drop to $30.
I wrote a small review (kotaku style) on Giant Bomb. I didn't give a score but i'm pretty much on the same page as you bingbangboom, with the exception that since my favorite superhero is spider-man, I can turn a somewhat blind eye to some of the problems. Definitely a good game for the fans but for non-fans I agree you should wait till the game is a little cheaper.
Yeah one thing I didn't mention is if you are a Marvel fan period, this game is realistically the best interpretation of the Marvel Universe, even better than the Ultimate Alliance games. I have noticed various billboards referencing Stark, AIM and even Rand. At one point I noticed Sentry's sort of tower thing on Avengers tower so far away... I reached it but was disappointed. This is why I wish there were a few different things, like say a camera mode, where you could snap pictures ala Bioshock for bonuses. The spiders that you collect really have no real meaning and I wished that they had a comic book store where you could go to and purchase comics that you can view ingame. I mean, there are a ton of "dot.comics" and I think it is a way to expand the brand. Multiplayer could have been really interesting, as it is in GTA, but with powers and the ability to swing around the city would be fairly cool. I remember in the first Spider-Man movie game where you could unlock a Green Goblin mode that was just very fun. You can have characters help you, but getting the ability to control those characters would be really cool. If anything just a pure vs. mode would be fun. I had a long, interesting fight with Wolverine and makes me wish that there was a new fighting game for the marvel characters.
I had a long, interesting fight with Wolverine and makes me wish that there was a new fighting game for the marvel characters."Fuck this idea. We've tried this once. It was called Marvel Nemesis: Rise of the Imperfects, and it was dumb as hell.
Haha. That sounded way too spiteful.
I am glad Web of Shadows stays faithful to the Marvel Universe, though. I would be gung-ho for a multiplayer mode in a free-roam superhero game like this, though. Give me control of Iron Man or, hell, even Venom.
Also, is there any mention of any recent Marvel event in the game? In one review I read, they mentioned that the story doesn't hold very well, and things like Mary Jane calling Spidey "Peter" in public happened a lot (which would be totally legitimate in a post-Civil War Universe).
"bingbangboom said:Well, what I was saying is that doing a fighting featuring the Marvel Universe is not a bad idea. I mean if the Mortal Kombat vs. DC Universe game doesn't make you crave what I feel are better characters for a fighting game, then I don't know what to say.I had a long, interesting fight with Wolverine and makes me wish that there was a new fighting game for the marvel characters."Fuck this idea. We've tried this once. It was called Marvel Nemesis: Rise of the Imperfects, and it was dumb as hell.
Haha. That sounded way too spiteful.
I am glad Web of Shadows stays faithful to the Marvel Universe, though. I would be gung-ho for a multiplayer mode in a free-roam superhero game like this, though. Give me control of Iron Man or, hell, even Venom.
Also, is there any mention of any recent Marvel event in the game? In one review I read, they mentioned that the story doesn't hold very well, and things like Mary Jane calling Spidey "Peter" in public happened a lot (which would be totally legitimate in a post-Civil War Universe). "
They don't actually tell you when the game takes place but I believe it is it's own timeline. I don't really think Civil War is part of it, so it is pre-civil war. We see the Sentry tower in NYC so thats why I guess it is sometime in say the second New Avengers Arc. But this is it's own universe because as we know, Eddie Brock is not currently Venom.
I do wish that the Ultimate Allicance game was more like this, instead of just a small cramped place where the actual level design doesn't add much. Imagine if you did have a group of four heroes and could fly around a city or world. Taking the fight vertical and even boss battles would be more epic. Also some of the timed events are a little goofy and takes you out of the game especially with the placement of the buttons. These quick time events are getting too easy and it is just a way to do something cool without actually doing it. Why is pushing X equal to jumping around when there is a jump button. I also think some of the story is good and then bad. You fight Venom and he just gets away...
Why?
I still hate seeing a hero just standing around waiting to give me a mission, reminds me so much of City of Heroes.
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