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Game » consists of 7 releases. Released Jan 31, 2008
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
A slightly modified version of an already existing character, often in fighting games. Also known as a "clone".
ReDeads are zombie enemies from the Legend of Zelda series.
Rekka is an archetype in Fighting Games that had 2-3 district hits and it moves in the each hit with little to no pause. but the first part is on block and you'll continue into the later parts as hit confirms.
Respawning is when a player or NPC dies and then reappears moments later - usually in a predetermined location or group of locations - while the game continues.
A sound effect that plays once the player has gained a level, solved a puzzle or reached a milestone within the game.
A ring out occurs when a character leaves a stage (mostly due to falling off stage because of being forced by opponent or bad timing) and automatically loses round/match. This is a common concept in fighting games.
A page about different rivals seen in video games, such as Shadow the Hedgehog, the numerous rivals from Pokemon games, and so on.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
A Rocket Jump uses the explosive force of a rocket to launch the player high into the air, usually at the expense of some of his health.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Games that allow items to be rotated; this can be used to reveal information about certain objects for the purpose of puzzle solving.
Monarchs and their families.
Colloquial term applied to hyper-aggressive play in all fighting games in North America, coined in southern California during the mid-90s. Popularized by tournament players like Alex Valle.
Throwing the saber and manipulating it using the Force
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
While screenshots were possible in many games using third-party programs, many games have official use for screenshots. Whether that be being able to take them, and have them uploaded to the internet or your hard drive, or have them serve in game purposes.
The Screw Attack is one of Samus Aran's special moves from the Metroid franchise.
When the character blows itself up, inflicting damage, or when the character falls, flies, or is otherwise ejected from the arena by their own actions.
When a game throws so many objects at the player that it's difficult or impossible to keep track
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
Shellcreepers are the turtle-like enemies from Mario Bros., and precursors to the Koopas.
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
The act of pushing one's way forcibly with the use of one's shoulder. One of Wario's signature moves.
The ghastly aliens that invade the Mushroom Kingdom of yore in Mario & Luigi: Partners in Time.
Shy Guys are masked hoodlums of the Mushroom Universe.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
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