The Chronicles of Riddick: Escape from Butcher Bay
The Chronicles of Riddick: Escape from Butcher Bay is a video game that consists of 2 releases
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"Wanna live? Get a shiv."
The game features a very immersive first person presentation. For the first section of the game, Riddick interacts with the prison inmates and guards, while he plots his big escape. Riddick completes tasks given to him by inmates and corrupt guards, in order to give him a leg up over others. He does quests to obtain UD Credits (Butcher Bay's currency), Cigarettes, or weapons. The entire game is played in first-person, aside from when Riddick is climbing or shimmying along poles.
There are also some stealth mechanics in the game. After Riddick obtains sight enhancements, allowing him to see in the dark, crouching in a dark spot with cause the view to take on a more fish-eyed look, and the color on-screen will tint blue. This means that you are successfully hidden from enemies. Sneaking out of the darkness and attacking enemies from behind is far more effective and damaging than fighting them head-on.
The Director's Cut of the game - released on PC only - features an extended vehicle segment as well, in which Riddick takes command of a one-man mech complete with weaponry.





Escape From Butcher Bay is a first-person action game set before the events of the first Riddick film, Pitch Black.
Overview
Escape From Butcher Bay was created by Starbreeze and Tigon Studios, a production company founded by the actor who played Riddick in the film Pitch Black, Vin Diesel. It takes place before Pitch Black, telling the story of Riddick's entering into the worst prison in the galaxy, Butcher Bay, and his eventual escape from it to reach the events of the film. This makes it a prequel and the first fully-told piece of the Riddick story, chronologically."Wanna live? Get a shiv."
Gameplay
Butcher Bay is played from a first-person perspective, and although there is a fair amount of gunplay in the game, you'll mostly need to improvise with hand-to-hand weapons like your fists or a shiv (this is prison, after all). In hand-to-hand combat you can attack and block with the triggers. Blocking late or early will still shield you from some damage, but a perfectly-timed block minimizes the damage the most. Gunplay is generally short-lived and exists primarily to change things up before getting you back to a small, cramped, and desperate feel of fighting through a prison.The game features a very immersive first person presentation. For the first section of the game, Riddick interacts with the prison inmates and guards, while he plots his big escape. Riddick completes tasks given to him by inmates and corrupt guards, in order to give him a leg up over others. He does quests to obtain UD Credits (Butcher Bay's currency), Cigarettes, or weapons. The entire game is played in first-person, aside from when Riddick is climbing or shimmying along poles.
There are also some stealth mechanics in the game. After Riddick obtains sight enhancements, allowing him to see in the dark, crouching in a dark spot with cause the view to take on a more fish-eyed look, and the color on-screen will tint blue. This means that you are successfully hidden from enemies. Sneaking out of the darkness and attacking enemies from behind is far more effective and damaging than fighting them head-on.
The Director's Cut of the game - released on PC only - features an extended vehicle segment as well, in which Riddick takes command of a one-man mech complete with weaponry.
Remake
On April 7, 2009, a remake of Escape From Butcher Bay was released for the Xbox 360 and PS3 under the title Assault on Dark Athena. It includes a better graphics engine, multiplayer, and the extended vehicles segment from the Director's Cut version.| Game Name | The Chronicles of Riddick: Escape from Butcher Bay |
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| Original US Release |
June 1, 2004
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| Original US Release |
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| Aliases | EFBB |
| ESRB |
ESRB: M
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