Something went wrong. Try again later
    Follow

    The Elder Scrolls V: Skyrim

    Game » consists of 30 releases. Released Nov 11, 2011

    The fifth installment in Bethesda's Elder Scrolls franchise is set in the eponymous province of Skyrim, where the ancient threat of dragons, led by the sinister Alduin, is rising again to threaten all mortal races. Only the player, as the prophesied hero the Dovahkiin, can save the world from destruction.

    Do you like the new UI/HUD?

    • 102 results
    • 1
    • 2
    • 3
    Avatar image for alikelystory
    A Likely Story

    1022

    Forum Posts

    8352

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #1  Edited By A Likely Story

    I honestly hate the new HUD. For starters, I don't like the compass being on the top of the screen, but with those massive health/mana/stamina bars on bottom there'd be nowhere else to put it. Speaking of which, when I first heard that the interface would fade away when it wasn't needed I thought, oh, that's cool, but now that I've seen it in action it seems really annoying. Maybe that's because everything is so big and just doesn't at all really fit the whole rugged Skyrim theme. Also, can't forget the big ass text popping up every time you level up or find a new location or whatever. 
     
    Not at all crazy about the menus, either. Here's a video clip of them from the G4 demo, slowed down:
     

       
    Don't like the compass. Call me lazy, but I like the tab system from past Elder Scrolls games that allowed me to quickly jump from map, to inventory, to spells, to journal, etc. Now I have to back out to the compass every time I want to get to a different menu. Small annoyance, but still, why would they want to make us navigate through unnecessary menus? I suppose the whole 3D object manipulation is cool, but once again the inventory system returns with a list, and now you can see even less at one time than you could in Oblivion. And while the whole skill tree constellations are different and all, it just seems like a pointless attempt to make the menu extra flashy, when really I don't think anyone really gives a damn about it. I think most people just want a simple, yet informative and fluid menu system that functions well and looks clean. 
     
    The map, however is my biggest complaint. A total immersion killer. When I'm planning a route a complete 3D map completely ruins the exploration aspect because I can see exactly what lies ahead of me! I don't want to see everything before I've actually seen it, you know? GIVE ME A PAPER MAP. Again, this is just flashy nonsense, and the fact that I have to load it up each time I wanna just look my journal is even more frustrating. 
     
    Hopefully the modding community will be able to clean this all up quickly, because I'd like to play as little of Skyrim as possible with this crappy interface.
    Avatar image for dillonwerner
    dillonwerner

    1617

    Forum Posts

    3674

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 1

    #2  Edited By dillonwerner

    Get PC version, get mods, change the size, ????. profit. 
     
    But yeah I agree.  I would have liked a normal HUD, but nothing will stop me from molesting this game.

    Avatar image for slax
    slax

    1229

    Forum Posts

    1281

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 8

    #3  Edited By slax

    I really like the sleek design of the menus. I think they look really nice and will hopefully make everything easy to manage.
     
    As for the HUD i'm using a more wait and see approach. I'll play it and see how I feel, as of right now it could go either way.

    Avatar image for thehbk
    TheHBK

    5674

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 6

    #4  Edited By TheHBK

    It looks good to me, except for the compass being at the top, with you on that.  And a little weary about the map.  I think its cool to see everything and all, probably helps navigating, but i kinda like a plain old map.

    Avatar image for karlpilkington
    KarlPilkington

    2844

    Forum Posts

    824

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 13

    #5  Edited By KarlPilkington

    I just assumed that was a placeholder HUD.

    Avatar image for gike987
    gike987

    1748

    Forum Posts

    85

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #6  Edited By gike987

    I use a mod on the PC version of oblivion that makes the bars fade away. It's only annoying for a minute or two before you get used to it and after that it's much better because it makes the screen less cluttered.
    The only thing I dislike is the map, I much prefer a 2d map.

    Avatar image for project343
    project343

    2897

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 16

    #7  Edited By project343

    Looks absolutely fantastic so far. Aesthetically, it's a perfect blend of stylish, sleek, functional, and still has a few winks and nods to the fantasy theme of the game. 
     
    Derailing this off the topic of Oblivion for a second... Kingdoms of Amalur looks great, but THAT game needs a new UI. Suppose the game is still far off, and (this applies to Skyrim as well) I know that UI is something that constantly changes throughout development. 

    Avatar image for ninjainfocards
    NinjaInfoCards

    46

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 3

    #8  Edited By NinjaInfoCards

    I love the look of the new UI, looks a lot more streamlined and manageable than Oblivion's (which was only tameable with BTMod). That said, I can see how it might be less quick and efficient and would have to actually play the game and use it to pass further judgment. As for the compass, I don't really care where it is, top of the screen looked fine to me. And I'm assuming there will be an option for the HUD elements to always be visible even when not in use, so that shouldn't be too much of an issue. 
     
    I have to agree that I preferred the plainer map, it did help with immersion. But if you're playing on PC that shouldn't be a problem. Meanwhile I am way to excited for this game to let the UI hinder my enthuiasm.

    Avatar image for deactivated-59a31562f0e29
    deactivated-59a31562f0e29

    1212

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    menus 
    shrug 

    Avatar image for natetodamax
    natetodamax

    19464

    Forum Posts

    65390

    Wiki Points

    0

    Followers

    Reviews: 32

    User Lists: 5

    #10  Edited By natetodamax

    I think it's great. The 3D map and the constellation menu especially are way cool.

    Avatar image for mordeaniischaos
    MordeaniisChaos

    5904

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 5

    #11  Edited By MordeaniisChaos

    @DillonWerner said:

    Get PC version, get mods, change the size, ????. profit. But yeah I agree. I would have liked a normal HUD, but nothing will stop me from molesting this game.

    Or just run it at somethign higher than 720 and it'll probably be smaller. The Oblivion stuff was huge at 720 as well, but at 1080+ it was a reasonable size. When you are on a couch (and the 360 version was shown, I believe) you want bigger stuff.

    @Hobbies: I do kind of agree with the map, but I still think the map is really cool. I'll probably mod that, but we'll see.

    Avatar image for subjugation
    Subjugation

    4993

    Forum Posts

    963

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #12  Edited By Subjugation

    That is so much cleaner that Oblivion and Morrowind's menu interfaces. I think it looks great and I'll be elated if it fixes the problem of menu navigation being downright clunky. Sorry man, not feeling your hate on this one.

    Avatar image for bulletproofmonk
    BulletproofMonk

    2749

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #13  Edited By BulletproofMonk

    Looks great.

    Avatar image for killem_dafoe
    KillEm_Dafoe

    2739

    Forum Posts

    249

    Wiki Points

    0

    Followers

    Reviews: 6

    User Lists: 6

    #14  Edited By KillEm_Dafoe

    I like the constellation skill trees a lot. Don't really see what's wrong with it. The map thing I kind of agree with you on. I'd much rather have a regular old paper map than something that sort of gives away areas before I even visit them.

    However, I really hate the menus and especially the font style used for everything. It looks incredibly bland, like placeholder stuff rather than final UI elements. I'm hoping that's actually what it is. I rather liked the inventory/map screen system they had in Oblivion and Fallout, and I see no real reason to change it, apart from fixing a few navigation issues. That stuff is a real shame, because literally everything else about the game looks stellar.

    Avatar image for joey_ravn
    JoeyRavn

    5290

    Forum Posts

    792

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #15  Edited By JoeyRavn

    Looks very nice, very streamlined... but very "un-RPG", if you ask me. I don't think it blends so well with the overall aesthetics of the game. But it certainly looks pretty on its own.

    Avatar image for deactivated-5f9398c1300c7
    deactivated-5f9398c1300c7

    3570

    Forum Posts

    105

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    It looks horrible. There's no beauty or detail on it that portrays any sense of fantasy or role-playing tones. I fucking FUCKING hate how these developers are simplifying shit for these stupid kids that are plaguing this damned industry.
     
    The 3D objects look good, however.

    Avatar image for beforet
    beforet

    3534

    Forum Posts

    47

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #17  Edited By beforet

    Only thing I don't really like is that the weapon and armor list does not seems very mouse friendly. Definitely built for a gamepad. Overall it seems fine and it has a nice aesthetic, but I'll probably still mod elements of it all the same.

    Avatar image for alikelystory
    A Likely Story

    1022

    Forum Posts

    8352

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #18  Edited By A Likely Story
    @JoeyRavn said:

    Looks very nice, very streamlined... but very "un-RPG", if you ask me. I don't think it blends so well with the overall aesthetics of the game. But it certainly looks pretty on its own.

    That's a good way to put it. 
     
    @NinjaInfoCards said:

    And I'm assuming there will be an option for the HUD elements to always be visible even when not in use, so that shouldn't be too much of an issue.

    I can't decide which is worse...having the huge, terrible HUD constantly fading in and out, or having it cluttering up my screen permanently.  :P
    Avatar image for twitchey
    Twitchey

    962

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #19  Edited By Twitchey

    I like the new menus. They seem more modern and sleek. The fade away system is really ingenious, if I have full health/magicka/stamina I don't need the bar on my screen to remind me, but if I have half health then I want the reminder before I take on a dragon.

    Avatar image for eroticfishcake
    eroticfishcake

    7856

    Forum Posts

    7820

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 6

    #20  Edited By eroticfishcake

    If I remember correctly, Todd Howard did say that the interface was inspired by Apple products and I can see where the influence is. It looks sharper and slicker then Oblivion was at the cost of appearing less fantasy-like. Overall, I like it but as I keep saying, if they're are problems then you've got mod tools to sort it out.

    Avatar image for mynameisjoe
    MyNameIsJoe

    187

    Forum Posts

    11

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #21  Edited By MyNameIsJoe

    It looks really good; very clear and easy to navigate quickly.

    Avatar image for dejkrigeren
    Dejkrigeren

    389

    Forum Posts

    52

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #22  Edited By Dejkrigeren

    I like Morrowind where you could set up your ui so everything just got plastered on your screen when you hit whatever key it was. It meantt that you didn't have to navigate any menus.

    Avatar image for alikelystory
    A Likely Story

    1022

    Forum Posts

    8352

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 5

    #23  Edited By A Likely Story
    @eroticfishcake said:
    If I remember correctly, Todd Howard did say that the interface was inspired by Apple products
    Ah, there's the problem.
    Avatar image for thechaos
    TheChaos

    1205

    Forum Posts

    337

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #24  Edited By TheChaos

    Mods

    Avatar image for hafizlorfeast58
    hafizlorfeast58

    2

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #25  Edited By hafizlorfeast58

    Lol. Maybe they should make a game with options to close the compass, change the HUD, change the map and so on. Maybe people will become really happy.

    Avatar image for somejerk
    SomeJerk

    4077

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #26  Edited By SomeJerk

    Deus Ex HR has gotten its HUD done right but I'm ready to call this a dumbed down consolized easymode rig and point everybody towards Morrowind.

    Avatar image for bollard
    Bollard

    8298

    Forum Posts

    118

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 12

    #27  Edited By Bollard

    I really hope you can turn that stupid freaking compass off. I mean, the whole HUD was designed around the important things fading in and out only when you need them (which is really cool), but having that ugly ass compass there all the time is totally the opposite of that? If you're gunna try and make a cinematic experience with no clutter don't change your mind about the compass!  
     
    Also, loads of people hate the thing anyways, so I can't imagine they'd leave it untoggleable. Otherwise: mods.  
     
    Anyone else think that clairvoyance spell is a bit stupid too?

    Avatar image for wintersnowblind
    WinterSnowblind

    7599

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #28  Edited By WinterSnowblind
    @Chavtheworld said:
    I really hope you can turn that stupid freaking compass off. I mean, the whole HUD was designed around the important things fading in and out only when you need them (which is really cool), but having that ugly ass compass there all the time is totally the opposite of that? If you're gunna try and make a cinematic experience with no clutter don't change your mind about the compass!   Also, loads of people hate the thing anyways, so I can't imagine they'd leave it untoggleable. Otherwise: mods.   Anyone else think that clairvoyance spell is a bit stupid too?
    Does the clairvoyance spell mean we don't constantly have a Jack Sparrow style compass that always points towards each objective?  I loved in Morrowind when you'd only be giving directions and have to find things for yourself, especially towards the end of the game and you were traveling between the different Ashland camps.  Oblivion was no where near as rewarding and it felt like a much smaller and simpler game..  if we have the option of using a spell, instead of always having a big arrow to follow, I'll be very happy.
    Avatar image for penguindust
    penguindust

    13129

    Forum Posts

    22

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #29  Edited By penguindust

    I'm a little more concerned with the inventory system.  I like being able to see what my character looks like in a piece of armor or clothing before returning to the game proper.  I didn't get that sense from the above video if that's still an option. 
     
    @DillonWerner said:

    Get PC version, get mods, change the size, ????. profit.  But yeah I agree.  I would have liked a normal HUD, but nothing will stop me from molesting this game.

    Yeah, that's another reason why I will get the PC version.  My current Oblivion has an modified UI and HUD to include an on screen mini-map and clock. 
    Avatar image for bollard
    Bollard

    8298

    Forum Posts

    118

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 12

    #30  Edited By Bollard
    @WinterSnowblind: Have you played Dead Space? You know when you held like RB or Back or something and you got a line on the floor which showed you EXACTLY where to go? Yeah it's that. 
     
    So no, it won't be like Morrowind. No directions. No fun finding anything.
    Avatar image for ridebird
    RIDEBIRD

    1302

    Forum Posts

    25

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 7

    #31  Edited By RIDEBIRD

    Looks good, I just hope the PC version gets its own UI this time. Was a bit ridiculous when Oblivion launched.

    Avatar image for phrosnite
    phrosnite

    3528

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #32  Edited By phrosnite

    Hell no. Consoletard UI. Oblivion's was also bad.

    Avatar image for meierthered
    MeierTheRed

    6084

    Forum Posts

    1701

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #33  Edited By MeierTheRed

    Looks modern and sleek,  but i'm not sure i want that kind of feel for this game. If that makes any sense.

    Avatar image for unchained
    unchained

    1091

    Forum Posts

    216

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #34  Edited By unchained

    I think the interface looks fantastic.

    Avatar image for bioblood22
    bioblood22

    442

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #35  Edited By bioblood22

    Idk it seems like something you might have to get used to. Never the less I am getting this game even if I have to for some strange reason sell a kidney to get it, and if there's a collectors edition or w.e I am getting that, I did with Oblivion and to me it was worth it, menus, or a HUD doesn't matter to me when it comes to living in a piece of TES. Bring on Skyrim I cannot wait! 

    Avatar image for haggis
    haggis

    1674

    Forum Posts

    4

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 1

    #36  Edited By haggis

    I like the interface as shown. Oblivion's interface worked, but it was a huge hassle. Now, it's hard to make too many judgments based on what they show here, but I think it looks nice and will function well enough.

    Avatar image for deactivated-6058f06e73ee8
    deactivated-6058f06e73ee8

    1024

    Forum Posts

    75

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    @somejerk said:

    Deus Ex HR has gotten its HUD done right but I'm ready to call this a dumbed down consolized easymode rig and point everybody towards Morrowind.

    @phrosnite said:

    Hell no. Consoletard UI. Oblivion's was also bad.

    Is this still a thing? PC Users assuming anyone that holds a joypad is a cretin or something…

    Avatar image for phrosnite
    phrosnite

    3528

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #38  Edited By phrosnite
    @NeverDave: The game has been in development for over 3 years. Couldn't they make a PC specific UI? Now that retarded on their part.
    Avatar image for pweidman
    pweidman

    2891

    Forum Posts

    15

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #39  Edited By pweidman

    The menus are great including the 3D map, HUD not so much. The 3 big bars at the bottom seem too big and too distracting. Less is more for me w/on screen stuff during gameplay. Bet it'll have options. Also, when on a bigscreen tv it'll seem less obtrusive maybe. The team will probably iterate on this stuff lots before Sept.

    Avatar image for hizang
    Hizang

    9475

    Forum Posts

    8249

    Wiki Points

    0

    Followers

    Reviews: 22

    User Lists: 15

    #40  Edited By Hizang

    I really think its a good design, although I personally found no issues with the Oblivion menu system, which I know alot of people did.

    Avatar image for phrosnite
    phrosnite

    3528

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #41  Edited By phrosnite

    Also what the f happened to the fantasy themed UI in fantasy games?

    Avatar image for bioblood22
    bioblood22

    442

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #42  Edited By bioblood22
    @phrosnite: That's a good point, it doesn't really fit the theme but I don't think it'll ruin the game, not saying you're saying that though.
    Avatar image for grilledcheez
    grilledcheez

    4071

    Forum Posts

    906

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 9

    #43  Edited By grilledcheez

    I'm not sure what to make of it just yet, I feel like I'll have to get my hands on it before I can really say what I think of it. That music though...AMAZING.

    Avatar image for rmanthorp
    rmanthorp

    4654

    Forum Posts

    3603

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 14

    #44  Edited By rmanthorp  Moderator

    I like it.

    Avatar image for phrosnite
    phrosnite

    3528

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #45  Edited By phrosnite
    @bioblood22 said:
    @phrosnite: That's a good point, it doesn't really fit the theme but I don't think it'll ruin the game, not saying you're saying that though.
    It won't ruin the game for sure but it's the little things that make a good game great.
    Avatar image for aishan
    Aishan

    1074

    Forum Posts

    5220

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #46  Edited By Aishan
    @phrosnite said:
    Also what the f happened to the fantasy themed UI in fantasy games?
    Themed UIs are weird. They can't be considered immersive, because the very nature of a UI is unimmervive - a UI is needed to show things that can't be shown contextually within the game world. I'd rather that they had something that was easy to use and navigate, presenting all the information to you that you're looking for rather than forcing a theme in expense of usability or clarity.
    Avatar image for hockeymask27
    hockeymask27

    3704

    Forum Posts

    794

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 0

    #47  Edited By hockeymask27

    I kind of like it.

    Avatar image for bioblood22
    bioblood22

    442

    Forum Posts

    17

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #48  Edited By bioblood22

    I will say this, the world map....AMAZING might be the best world map I've seen in any game, but it's not like I've played EVERY game so I might be wrong, but to me, it's simply AWESOME.

    Avatar image for slashdance
    SlashDance

    1867

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #49  Edited By SlashDance

    @phrosnite said:

    Also what the f happened to the fantasy themed UI in fantasy games?

    This.

    Avatar image for unchained
    unchained

    1091

    Forum Posts

    216

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #50  Edited By unchained

    @bioblood22 said:

    I will say this, the world map....AMAZING might be the best world map I've seen in any game, but it's not like I've played EVERY game so I might be wrong, but to me, it's simply AWESOME.

    Actually, I was coming to revisit this thread to say the same thing. I love the world map. I don't agree with the op that it will provide spoilers for what is coming up, as the map is pulled back quite far and, from what I saw, most of it was obscured by cloud cover.

    Looking up to the stars and building your own constellation as your character progresses is a very cool idea as well, as constellations have played a significant role since the inception of the Elder Scrolls games. I remember wandering around while playing Daggerfall way back in 1996 and being in awe of the night sky, then my awe increased as I recognized the constellations I'd seen during character creation. The system they have in Skyrim gives weight to the fact that your character is so epic, he is forging his own constellation.

    I love the way they did the inventory where you can look at the items, even the trivial ones, and inspect them visually.

    tl;dr - I like the interface a lot.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.