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Game » consists of 11 releases. Released Oct 31, 1990
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
A single game may use multiple art styles. For example, Comic Jumper switches its levels between art styles inspired by comics, and Rock of Ages has its stages take on the style of various art periods.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Games that can be played with one hand, typically using only half of a standard controller or only the mouse/keyboard.
A collection of anthropomorphic characters without pants, but with shirts or other tops. Does not include characters in dresses.
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
A brightly colored bird, popular among Pirates.
A form of copy protection using a physical object such as a wheel, manual, or dongle.
By definition, a pirate is a (mostly naval) robber without commission from a sovereign nation. While maritime robbery has been around since ancient times, Piracy had its highpoint during the 17th century. They are easily identified by the "Jolly Roger", which is the traditional name of the famous skull flag.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Referencing a TV show, celebrity, song, trend, historical event, etc. is one of the easiest ways to get a laugh. This can be either a throw-away gag, like the name of an achievement, or the main subject of the game.
Psychic abilities are featured in many different video games and in many forms, from the PSI powers of Ness from Earthbound to the mind-reading abilities of Psycho Mantis from Metal Gear Solid.
Games where players are given material to read; this includes books, newspapers, and emails.
A red herring appeared quite literally in this game.
A broad spectrum of games can be described as remakes, from straightforward graphical overhauls to extensive revision of gameplay and story elements. In the most basic sense, a remake keeps the original's core gameplay and plot but makes significant changes to peripheral aspects.
Some remakes allow you to switch back to how the game originally looked.
A joke or reference that appears throughout a series of games.
SCUMM is an acronym for Script Creation Utility for Maniac Mansion. SCUMM is scripting language developed internally at LucasArts to help streamline the creation of graphic adventure games.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
A person leading a double life. Many comic book characters have one and sometimes the plot of their stories is keeping their secret identities a secret.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
These games are designed to be played by one person, and one person only.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
You want an example? Know what I mean? See what I did there? *Wink wink, nudge nudge*
A person more than adept in the art of sword fighting.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
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