tds418's forum posts

Avatar image for tds418
#1 Posted by tds418 (449 posts) -

@stinger061 said:

For me Sony are the big wildcard in the near future now. We know Microsoft is pivoting towards streaming and getting gamepass everywhere, what if Sony does what it did this time around and just doubles down on how we currently play games? It worked brilliantly for them this time when Microsoft was talking about always online and eliminating used games.

I don't know, Phil Spencer has been relatively clear that while they are pursuing streaming they still absolutely intend to offer high-performance consoles for people that want that experience (at least for the near-future, which I take to mean at least the next console cycle). MS is big enough that they can pursue both paths simoultaneously, especially since other parts of MS (see: MS Office cloud services) are putting significant R&D into cloud services. Sony would appear to have the most to lose here.

Avatar image for tds418
#2 Posted by tds418 (449 posts) -

@boozak: Some people may disagree with me here but I think one of the nice parts of the Destiny story is that you can kind of engage it with as much as you want without it impacting the gameplay (which I'm assuming is quite different from KH). The game will clearly identify some bad guys for you take out, and if you want to just engage with it on that level and see some pretty environments/cut-scenes along the way you can just do that and have a good time.

On the other hand, if you find yourself intrigued by the world-building in the games, you can dive into literal reams of lore that fleshes out a lot of different aspects of the universe in (IMO) quite interesting ways. Doing so will help explain some of the more esoteric parts of the in-game story (what exactly is Riven? why is the Dreaming City stuck in a 3-week cycle? etc.) but is far from necessary to actually play and enjoy the game. And YouTubers, as people here have been posting, have been making good summaries of all this stuff if reading a bunch of text is not your thing.

Avatar image for tds418
#3 Edited by tds418 (449 posts) -

Yeah, hard disagree from me as well, at least with regards to Year 2. I think your criticisms are totally valid in terms of the Curse of Osiris and Warmind expansions, but the Forsaken Mara/Dreaming City/Riven storyline I think is the best storytelling Destiny has ever had and it indulges in the cerebral space-fantasy lore that I love about the series.

The stuff that Bungie has been slowly laying the groundwork of since then about whether or not your Guardian is really all about the 'light' or whether they will slip into some kind of morally ambiguous territory has been interesting as well (see: this week's allegiance quest). The character of the Drifter seems like a counter-argument to your one-off character criticism, as he was introduced with only some fanfare in Forsaken but has only grown in importance since then.

Part of this is tied to (finally!) including a whole wealth of in-game lore text. If you're not willing to dive into it then you're missing out on a lot of this, but personally I've been digging it a lot. As someone who also enjoyed Destiny 1 grimoire and lore a lot, the new in-game lore system seems like an improved version of that. (I read a lore entry the other day that was something along the lines of our universe being some kind of bubble universe in another universe, and our whole history has been just been a few hours from the perspective of that other universe? That's the kind of sci-fi nonsense I can get behind).

edit: Also, I think the Calus storyline was the one bright spot of the Year 1 Destiny 2 story. The set-up of the Leviathan raid is that you're taking down this big bad Cabal guy, but at the end of the raid it's revealed it was all just an elaborate test that you passed that he tricked you into taking. In Eater of Worlds your interests and Calus' are mutually aligned so you team up for that, and then you actually come to his aid in Spire of Stars. At the end of Spire when you defeat the Red Legion fleet attacking the Leviathan he officially deems you to be his ally. As Leviathan is still in the Nessus orbit, I think we'll be hearing more from Calus again.

Avatar image for tds418
#4 Edited by tds418 (449 posts) -

@soulcake said:

Did they ever fix the master chief collection or is it still broke?

It literally took them years to do so but yes, it's largely fixed and in good shape.

Avatar image for tds418
#5 Posted by tds418 (449 posts) -

Let's hope the multiplayer works better for the PC launch than it did for the Xbox launch. I don't think I've ever been burned harder by pre-order in my life! (They did get into a good state...eventually).

Avatar image for tds418
#6 Posted by tds418 (449 posts) -

Don't you mean season 7 will be Season of Opulence? I thought season of drifter was season 6.

Anyway, looking forward to both gambit prime and the reckoning. Seems like Reckoning could have more mechanics than Haunted Forest though I see the similarity (perhaps a raid-like encounter at the end of the level instead of just a yellow bar).

Avatar image for tds418
#7 Edited by tds418 (449 posts) -

@deathstriker The problem is that Anthem is not competing with Destiny 1 and The Division as they launched. It's competing with Destiny 2 + Forsaken (which you can get on sale for well less than $60) and The Division 2. Also Destiny 1 did launch with a raid (it just opened like a week after launch so people could level up, per MMO tradition). Comparing Anthem to D1 would make sense if they were launching close to each other. It's 4 and a half years since D1 came out, a game that launched on the 360/PS3 as well as current consoles.

If Bioware adds a lot of content to Anthem and improves the UI/load times I will check it out. Until then I'll believe it when I see it.

Avatar image for tds418
#8 Posted by tds418 (449 posts) -

In your situation I would definitely say yes, if your budget allows for it.

Avatar image for tds418
#9 Edited by tds418 (449 posts) -

@deathstriker Kinda feels like you're shifting the goalposts now. Whether or not you agree with the pricing structure, my point was that Destiny had at least one cool cutscene and has told plenty of stories at this point. And personally, except for a few months after Osiris where I fell off, I've been playing D2 fairly regularly for a year and a half at this point, and I think it would be unrealistic not to have spent money above the purchase price of the base game to see content that has come out in that time. Games cost money to make, and every MMO or 'loot shooter' needs a revenue stream to justify new content, Anthem included. If you're not charging for new content, you're throwing a lot of microtransactions in people's faces. Honestly, I prefer the former.

Avatar image for tds418
#10 Edited by tds418 (449 posts) -

@deathstriker said:

I don't remember any cool cut scenes in other loot shooters.

I raise you...this (graphics looked better in game than on YouTube, obviously).

Also it's hard for me to take you seriously when you keep saying Destiny has no story. Yes, vanilla Destiny 1 was extremely barebones in that regard. But every major release since then (Taken King, Rise of Iron, Destiny 2, Forsaken) and even the more more minor ones (House of Wolves, Curse of Osiris, Warmind) had coherent plots. I'm not going to say most of these stories have been great (though I did enjoy both Taken King and Forsaken), but they've been there. The D2 campaign, for example, has a dramatic opening, a big baddie that's introduced, and a bunch of misadventures along the way to taking down that big baddie. That's a story right there. From what I've read, it's not all that different from Anthem's.