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839: REVENGEANCE
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Game » consists of 9 releases. Released Nov 11, 2003
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
A fixer of mechanical things that are broken. It's always good to have one near your tank or spaceship.
The company responsible for the creation of the Protopet.
Game within a game. Can either have no effect on other portions of the primary game or have drastic impacts. In order to qualify as a meta game it must be outside the normal experience and have seperate rules that govern it.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
A popular mode in racing games in which players drive the various courses mirrored (example, a turn that used to be to the left is now to the right, etc...)
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Planet destruction sometimes a gameplay mechanic, sometimes a plot point. Should cover pending as well as actual destruction.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
While all games on PlayStation 3 (2009 onwards) and later consoles have trophies, only games deemed large enough get to have the coveted Platinum Trophy for earning every Trophy in the base game.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
These are the characters who may or may not wind up in a relationship with the protagonist of the game. Sometimes the player gets to choose if this relationship will develop, while in other instances it is just left up to your imagination at the end of the game.
A way of attempting to control a population via media.
Radial Menus are menus that appear in a circular pattern to display the options the player has.
A portion of a shooter or action game where players are forced into an on rail shooting sequence.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Any form of AI that cracks a few jokes or wisecracks behind the protagonist's back. This can include witty insults, sarcastic replies, or just plain old humor in general.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
A joke or reference that appears throughout a series of games.
Getting extra stuff on a new game from a previous game save on the player's system.
Those creatures that go 'baa' and grow wool on their backs.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Whenever a character is seen in promotional art, or in a cut scene, chances are, they'll be using this.
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