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God of War Review

5
  • PS4

Sony Santa Monica makes us care about Kratos in this stunning revival of the series.

Back in 2010, it seemed like the book was as good as closed on the God of War franchise. Not due to quality issues (that year’s God of War III and Ghost of Sparta were critically acclaimed), but because it seemed that there was no place else to go. Kratos’ quest for revenge had led him on a rampage through the pantheon of Greek gods and culminated with the death of his father Zeus. We had performed hundreds of QTEs, killed dozens of gods in the grisliest of manners, and heard plenty of angry Kratos screams. We were done.

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When Ascension was announced a few years later, you could almost hear the collective groan from the gaming world. It was yet another prequel, it didn’t introduce much in the way of new gameplay, and Sony confusingly led its marketing with a multiplayer mode that no one was asking for. It wasn’t a trainwreck of a game, but it was far from eventful and didn’t necessitate the return of the neatly tied-up series.

At E3 2016, we saw our first glimpse of yet another return to God of War. Unlike Ascension, this reveal felt like far more of a departure from the franchise’s past. Kratos wasn’t screaming at the heavens or tearing a minotaur’s horn off and using it to disembowel him. Rather, the nearly ten-minute trailer focused more on dialogue between the protagonist and an as-yet-unknown son.

I was excited about the prospect of taking God of War in a new direction, but I also wondered if I’d enjoy it as much. I had always loved the over-the-top brutality in the same way that I enjoyed Mortal Kombat’s cartoonish fatalities. My favorite moments included beating Zeus to death until the screen was covered in blood, tearing the massive fingernail off of a titan, and in perhaps my favorite moment in the series, slamming a metal door onto the head of Theseus for way too long. God of War was a hilarious, over-the-top, violent revenge story, and I loved it for that. I worried that a more “mature” take on the series would be like remaking Commando with an emphasis on the relationship between Col. Matrix and Jenny instead of an emphasis on rowing a boat up to an island and killing tons of bad guys.

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Of course, God of War wouldn’t have seen the massive success it enjoyed if it were based solely on blood and guts. Rock-solid gameplay ensured that it was more than a one-trick pony, so I hoped this PS4 reboot would satisfy on the gameplay front even if the “screaming and killing” tone had changed.

The games of the original trilogy began by impaling the head of a Hydra on the mast of a ship, destroying a rampaging colossus from the inside, and poking out Poseidon’s eyes and throwing him off a cliff. By contrast, Kratos spends most of his time in the early hours of the new game by chatting with his young son. Compared to the seemingly intentional lack of nuance in the series’ past, it’s handled extremely well this time around. Kratos is no longer a screaming avatar of rage that expresses himself via quicktime event. He’s older and sadder, with a quest of fulfilling a loved one’s dying wish instead of exacting vengeance on every god that crosses his path.

At the outset, he seems to be simultaneously preparing his son Atreus for a life as a warrior while also trying to steer him away from the path he took for himself. He’s harsh and humorless in the face of Atreus’ childlike playfulness and inquisitive nature. If the topic of conversation isn’t about focusing in combat or removing emotion from killing, Kratos seems to have no time for it.

If this were the tone for the entire game, it could quickly become tiresome. Thankfully, this new world (set in Nordic mythology for the first time) is populated with plenty of characters that aren’t amused or intimidated by Kratos’ gruffness. There are several new characters (including Atreus) who call him out on his attitude or poke fun at how much of a ridiculous grump he is, and he never really seems to know how to respond.

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We spend several hours getting accustomed to the new world, characters, mythology, and father/son dynamic. These hours aren’t without the occasional skirmish, so you’ll also have some time to get accustomed to the new over-the-shoulder camera and completely overhauled combat system. The new perspective and Kratos’ Leviathan axe instantly feel more deliberate than the iconic, crowd-clearing Blades of Chaos. Your abilities are limited in use early on, with little to do other than light and heavy swings, bare-handed attacks, blocking with your shield, throwing the axe (with a boomerang-like return), and commanding Atreus to fire his bow in the general direction of the camera’s view.

Combat has changed in more fundamental ways than “it’s over-the-shoulder and you have a kid now.” Rather than the face button-centric combat of the past, the majority of attacks are now handled via some combination of the triggers. Instead of a directional evade controlled by the right analog stick, you can now block (or parry) with L1 or roll out of the way by double-tapping X. It takes some time to get used to and I found myself messing up for many hours before I acclimated myself to the new system. Once everything clicks into place and you’ve earned some upgrades, combat feels as intense and responsive as ever.

I felt limited in my axe attacks in the early hours, but your combat capabilities continuously evolve over the course of the game. By the end, I was utilizing my weapons, bare-handed techniques, two special Runic attacks, a talisman ability, a rage meter, tons of unlocked combos, and numerous Atreus abilities to control and defeat large groups of enemies. Once you know what you’re doing and you have plenty of moves at your disposal, combat becomes more satisfying than the mash-friendly encounters of the past.

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Atreus is just as critical to combat as he is to the game’s story. You can use him to pull enemy attention and deal damage via his arrow attacks, and it never feels like he’s in the way or requires babysitting. It’s an even-better implementation of a companion than Ellie in The Last of Us. While she didn’t require a lot of protection either, she’d sometimes break immersion by running around in plain sight during a stealth sequence. That isn’t an issue in God of War, as Atreus fits in perfectly at all times, whether it’s a combat encounter or a father/son chat while rowing across the Lake of Nine.

Hopping into that boat with Atreus is the first real taste of just how open and different the format is this time around. Previous God of War titles were strictly linear, with only the occasional branch off the main path (almost always to find a hidden chest). A story objective is clearly marked once you reach the lake, but it’s immediately clear that you’re free to explore at your leisure. The Lake of Nine almost feels like Hyrule Field in a 3D Zelda game, serving as a central hub that connects a wide variety of smaller locales and challenges. Between almost every story beat, I loved sailing around to side areas to see what I could find. More often than not, my exploration would be rewarded in the form of side stories, clever puzzles, hidden collectibles, or new gear.

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I was initially excited about the prospect of a robust customization system in a God of War game, but it doesn’t quite work as well as I hoped. You can discover and craft a wide variety of armor, talismans, axe pommels, runes, and more, but everything from the interface to the inventory management feels a bit half-baked. New crafting materials are constantly being thrown at you (especially late in the game) with little explanation of what they’re for. A “resources” tab in the menu doesn’t always clear things up, such as when I started finding things like Symbols of Perseverance in treasure chests but no mention of them anywhere else in the game.

Some materials are tied to rare enemies, so I had no idea if their supply was inherently limited or if the necessary enemies would respawn at a later time. I also found little reason to change out gear or runic abilities unless it was for a significant, obvious step up in rarity. Once I found something I liked, I’d funnel tons of materials and currency into upgrading it. I’d eventually find some new base-level gear or ability, but I’d already be so invested in whatever I was currently using that I wouldn’t want to start the process again with something that was untested.

God of War’s first gear system doesn’t knock it out of the park, but it’s at least cool to see new armor represented visually on Kratos. Each element of this game’s visual design is impeccable, melding the stunning scenery the earlier titles were known for with technical brilliance that rivals the best we’ve seen from Naughty Dog. Titles like Uncharted: Lost Legacy and Horizon: Zero Dawn have made great cases for a PS4 Pro and a 4K television, but God of War’s visuals are a bigger selling point than anything I’ve seen on Sony’s platform to date. Dark caverns and blinding ethereal locations make great use of HDR, and the art design of the various environments is bound to look amazing regardless of what you’re playing on.

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I was excited for a new take on God of War, but I don’t think I could have expected what Sony Santa Monica pulled off with this one. Those first three games are among my favorite games of the 2000s thanks to their visceral combat, stunning environments, grand scale, satisfying upgrades, and memorable boss fights. I even loved the skin deep, silly nature of its narrative and violence. This new entry proves that it can provide all of the positive qualities of the franchise’s past while expanding on and evolving them in every conceivable way. The new combat system is excellent, the numerous puzzles are clever and rewarding, a more open format gives you plenty of reason to explore, and the entire adventure is at least three times longer than any of the original games without ever feeling padded out.

Perhaps most importantly, I didn’t know how much more ground could be covered with Kratos as a character. The new Nordic mythology obviously gives Sony Santa Monica plenty of new material to play with, but it’s the new Kratos that’s responsible for the game’s most striking evolution. I’ve played through five God of War games as this character, and never saw him as much more than “the tough screamy guy that’s gonna kill all these gods in hilarious ways.” Now, I find myself just as invested in the quiet conversations Kratos has with Atreus as I do with my newest weapon upgrade. God of War grew up, and the result is the best entry in the series.

114 Comments

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flippyandnod

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I enjoyed the review and I do enjoy that the site still offers reviews.

Jeff asked before if they should stop doing reviews and I just want to say again I don't think they should. This site has more to offer than just "let's plays" and this shows how.

Please keep with the reviews.

I still miss Scoops' contributions too, I'd love if it GB covered even some more news. But I do understand that the current staff simply isn't geared in that direction so it just won't happen.

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fatalbanana

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Edited By fatalbanana

It's obvious that Dan is just a Sony fanboy. I mean, is there any Sony game that he hasn't given a high score to?

This is sarcasm referencing how people reacted to Dan's Mario review. Great review Dan!

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larmer

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Edited By larmer

Terrible Dad Simulator? 5 stars!

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apekios

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Unsurprisingly, Dan again raves about a game because he loves the franchise. This might be a great game but these grand statements like "it can provide all of the positive qualities of the franchise’s past while expanding on and evolving them in every conceivable way" just tell me Dan is franchise-gasiming more than anything.

Dan literally has 2 reviews - "I love it because I love it" or "It's utter garbage and the worst thing ever". Should move from the 5 star system to just a simple 1 or 0 score. 1 is best ever (AKA any 80s-90s franchise Dan played) and 0 is the rest.

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jb_pdx

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Very well written review. Looking fwd to this even more now!

Damn it Dan, I couldn't stand you when I first came a year or so ago (i know I'm late to the party...), now you might just be my favorite duder. Hope the written reviews continue here at GB. Best place on the internet!

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Subscryber

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Never played the originals since I didn't have a PS2. Is finding the original games hilarious a common take or is that just one of Dan's crazy takes?

I always thought they were hilariously violent. The third one leaned pretty hard into the self-awareness of how absurd it all was, but the previous two entries had a lot of winking, too. Less so the first one, which I think was more "Isn't this cool?!" in its intent.

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TenaciousWii

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Superbly written review! I known I shouldn’t sound so surprised, given that it’s coming from the author that gave us ‘Air Force Gator’, but this was great writing that, if the game is as good as you describe, will certainly do it justice. (Right down to the unironic use of ‘visceral’ in a video game review in 2018!)

@apekios, I hope you take the time to read the article at some point, you will be pleasantly surprised :)

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fatalbanana

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Edited By fatalbanana

@apekios said:

Unsurprisingly, Dan again raves about a game because he loves the franchise. This might be a great game but these grand statements like "it can provide all of the positive qualities of the franchise’s past while expanding on and evolving them in every conceivable way" just tell me Dan is franchise-gasiming more than anything.

Dan literally has 2 reviews - "I love it because I love it" or "It's utter garbage and the worst thing ever". Should move from the 5 star system to just a simple 1 or 0 score. 1 is best ever (AKA any 80s-90s franchise Dan played) and 0 is the rest.

Dan gave the new South Park a 4, Agents of Mayhem a 2, Arms a 3, RE 7 a 4, Paper Mari: Color Splash a 2, Ratchet & Clank a 4, Star Fox Zero a 2, Xcom 2 a 3, and Battlefront a 3. He has more 4-2 reviews than anything else on this site. That's not counting the vast amount of middle of the road reviews he wrote at other outlets.

Also, I'm not sure what "franchise-gasiming" is but it doesn't actually sound like a thing.

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Mosthigh

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GOD I can't wait to play this. Excellent review Dan!

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veektarius

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Ok, but is this a God of War game for people who absolutely despised God of War?

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AbyssWalker

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Ooooh, now I wonder if Dan counts the shield as a weapon when he mentioned weapons or if there is something other than the axe. All the advertising and build up made it seem like it's just the axe.

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TwoOneFive

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Oh snap. Im stunned how amazing these reviews are. It's amazing and I can't wait to play it!!

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GrantDaNasty

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@apekios: If you look at the reviews Dan has done on Giant Bomb alone (not to mention his reviews on Game Informer and beyone), the numbers tell another story.

You wanna maybe elaborate?

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LCountDogl

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Edited By LCountDogl

Well written review Dan, you and I share pretty much the same tastes in a lot of areas. Edit: The Rock and True Lies are like number one for me.

But I disagree with the 5, Jeff would've given it a 4 or 3, no doubt, but this whole thing stinks. If people actually looked into the depths of Kratos you'd realize there is nothing left to tell. This story seems like a self discovery one, which is REALLY dumb for a Kratos story. That is not who he is. Waste of time, waste of money, and more imagination being wasted on reviving I.P's that should be shelved.

First review where I actually disagree with DAN. Edit: I'm wrong here, deleted sentence.

Love Giant Bomb. Been following you guys since your first quick look. Which was the game Legendary by SPARK Something.. Been a while, but this is the last year for me. It just hasn't been the same. And I don't mean to sound harsh, I've always loved buying your shirts and subscribing.

Love, and I hope you guys continue to play games, but this review should've been done by Jeff, Dan was picked because of his affinity for it, shows a lot in the writing. But despite all his great writing. He doesn't even begin to state anything relative to kratos's feeling in the previous titles minus the big plot points and none of the nuances. And there were nuances Dan, you just don't remember them. Or didn't care enough then. Where else in this game that's all he is talking about. Seems unfair to me.

Edit: Upon reading the review a second time, much love and well written. But I have to state one false little tiny error, L1 in a standing still stance in GOW3 would parry enemies, with the rolling.

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Dr_Mel

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I enjoyed the review and I do enjoy that the site still offers reviews.

Jeff asked before if they should stop doing reviews and I just want to say again I don't think they should. This site has more to offer than just "let's plays" and this shows how.

Please keep with the reviews.

I still miss Scoops' contributions too, I'd love if it GB covered even some more news. But I do understand that the current staff simply isn't geared in that direction so it just won't happen.

Agreed. I recognize why longform written pieces are less featured here than before, but I think the current pace of occasional feature pieces like this is a good thing to keep around. This is a site of writers-turned-showhosts and I do still enjoy seeing people like Dan, Brad, Jeff, and Alex use those old talents again. They're very good at it.

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schmonballins

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Great review Dan! As a longtime fan of the series, I thought we were done with God of War. When this was announced in 2016, I had a feeling that it would be a great game or a trash fire. Glad to see that Sony was willing to invest the time and money to ensure the game is a quality product. Sony is on fire with exclusives lately.

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aezlis

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@feedo said:

the improvement over previous games is immediately a parent

*slow clap*

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mattimus_prime

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@almightymint: 100 Kratos' in a flaming chariot drop on to the top of Mt. Olympus.....

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GRaider81

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@boonsong: tbf there are a lot of decent games. I, like you am a PC gamer but wanted a baseball game so I bought a ps4 pro for The show last year. I also picked up horizon zero dawn and UC4. HZD blew me away, UC4 not so much but still a decent few hours especially for cheap now. Sure there are some other good ones to try too like shadow of the collosus etc.

Def worth a small investment as a PC gamer imo.

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Almightymint

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Spindini

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Very nice review. Great work as usual Dan!

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GrumpyBob

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I haven't even listened to it yet, and I already hear Jeff Bakalar's "fantastic" review in my head on the Beastcast this week.

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Solh0und

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Zeeeeeeuuuuus!

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wollywoo

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I had zero interest in this when it was announced. I only played the original God of War on PS2, which was pretty good, but not amazing. But after hearing all the rave reviews for this, I might have to pick it up. I do appreciate the slightly more mature tone.

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pandashake

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Enjoyed the read, nice review Dan! Now, if only I can pre-order on Amazon.

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VoshiNova

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@tyrax said:

How is the multiplayer?

You mean "ze multiplayaar"

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sebconn

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@boonsong: I was planning on picking one up for Red Dead II. If that's your jam too it might be worth it.

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poobumbutt

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@tyrax: I laughed way too easily at this.

Dan reviews are always great at cutting to the chase on why the game is fun (or why it isn't). I always get a good sense of "here's why I'm going to have fun when I pick up the controller in this game."

Good job, Sony. Glad to see one of my past-favorite series (that I have lapsed on in recent years) be revived in such a stellar way.

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Fonzinator

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This game was always on my radar as I played 4 of the previous GoW games. However this huge hype boner that everyone is now raging has made me decide to get the game day one. Hype victim? Perhaps, but I bet I will enjoy this game quite a bit.

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James_ex_machina

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This game is getting some great reviews. I might have to check this out.

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TheDarlingBat

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i get all the xbox hate or whatever in terms of first party

but man that Backward compatibility is fucking amazing 4k Red dead?? the original battlefront 1&2

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Niceanims

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Wow 5 stars? Damn I wish I had a PS4

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imhungry

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@lcountdogl: I mean, respect that you felt strongly enough about this that you made an account after 10 years to post about this review but have you played the game? If you haven't, what basis do you have for 'disagreeing' with the review? If you do have a pre-release copy and have finished it, I'd be interested in hearing more about why you think the story sucks.

On topic, was a great review to read Dan.

Kratos is no longer a screaming avatar of rage that expresses himself via quicktime event.

This is a fantastic way to describe Kratos of the original games. Great sentence.

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steveurkel

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Honestly this feels like an actual genuine Dan loved this game and not because Dan loved the franchise. I spent weeks trying to get a switch at launch to play Zelda that Dan spoke so highly of it sounded like the best game ever. I got about 10 hours in before I was overwhelmed with boredom and haven't touched it since. I figured the way he was praising Mario was going to be different so as soon as I finished the quick look and the game was available I bought odyssey and I didn't even get more than 1 star before realizing how much I don't care for Mario anymore. Dan made it sound like regardless you care about Mario or Zelda you will love those games and they weren't fun at all for me.

I've been burned by Dan recommendations before but this genuinely is getting praised by everyone and it doesn't get an automatic Nintendo high score for nostalgia so it's refreshing this might be the real deal. I am gonna order it as soon as I bother plugging in my ps4 but don't think there is anything special to really make a difference as a preorder bonus.

I liked God of War 1 and 2 but never finished 3 (Coworker borrowed it and God hand and never returned them) and didn't have any interest in blind rage the game so this sounds like it will be a refreshing fun change of pace from all the open world non story games. Most story related games I'm plaYing like tales of berseria, Witcher 3, xenoblade chronicles 2 are ultra long and I can't really get interested or pay attention to most story based games but this looks like it has a lot of focus and not a ton of filler to distract from whatever is happening. I still don't know what I'm doing or why in xeno blade after q0 hours and in Witcher 3 at 100 hours in I'm lost as to my motivations or what is going in because of all the side stuff. I also don't remember what I was doing or why in horizon. I tend to skip most cutscenes because they are shitty in most games and I hate cgi cutscenes so the one camera focus should be easy to follow.

I don't see why someone would think this review is a slight on Dan or that the game deserves lower because Dan reviewed it. It's not a Nintendo exclusive so you should be safe.

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steveurkel

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Honestly this feels like an actual genuine Dan loved this game and not because Dan loved the franchise. I spent weeks trying to get a switch at launch to play Zelda that Dan spoke so highly of it sounded like the best game ever. I got about 10 hours in before I was overwhelmed with boredom and haven't touched it since. I figured the way he was praising Mario was going to be different so as soon as I finished the quick look and the game was available I bought odyssey and I didn't even get more than 1 moon before realizing how much I don't care for Mario anymore. Dan made it sound like regardless you care about Mario or Zelda you will love those games and they weren't fun at all for me.

I've been burned by Dan recommendations before but this genuinely is getting praised by everyone and it doesn't get an automatic Nintendo high score for nostalgia so it's refreshing this might be the real deal. I am gonna order it as soon as I bother plugging in my ps4 but don't think there is anything special to really make a difference as a preorder bonus.

I liked God of War 1 and 2 but never finished 3 (Coworker borrowed it and God hand and never returned them) and didn't have any interest in blind rage the game so this sounds like it will be a refreshing fun change of pace from all the open world non story games. Most story related games I'm plaYing like tales of berseria, Witcher 3, xenoblade chronicles 2 are ultra long and I can't really get interested or pay attention to most story based games but this looks like it has a lot of focus and not a ton of filler to distract from whatever is happening. I still don't know what I'm doing or why in xeno blade after q0 hours and in Witcher 3 at 100 hours in I'm lost as to my motivations or what is going in because of all the side stuff. I also don't remember what I was doing or why in horizon. I tend to skip most cutscenes because they are shitty in most games and I hate cgi cutscenes so the one camera focus should be easy to follow.

I don't see why someone would think this review is a slight on Dan or that the game deserves lower because Dan reviewed it. It's not a Nintendo exclusive so you should be safe.

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The_Nubster

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Great review! You grew up just like Kratos.

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hassun

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Edited By hassun

As someone who was not a fan of the original games at all, this all seems like a best case scenario for the series!

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LCountDogl

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@imhungry: its be pages long at this point and its really not worth it. Ill just say enjoy the game and please just ignore me.

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MoistDadBod

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SSully

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Very happy this turned out well - I was cautiously optimistic since it was first announced.

Also I might be due for a God of War 3 replay soon. I think that game might have one of the best openings.

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Assirra

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I really want to see some gameplay to see what is so special about it. Every time i find gameplay for it it looks like a now generic 3rd person action game.

Really hope they will go into this in the quick look.

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deactivated-633c70ff026e8

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Great review, this game looks amazing. This is going to be a long week, I can't wait until Friday.

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davidfox1983

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Ironhammer

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I've never played a God of War game. Too late to start, or perfect time to start?

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miceman64

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@ironhammer: It's basically a soft "reboot" so if you are going to start, do it now. There won't be a better time in the future.

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Brendan

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Damn, excited to try this out!

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SirPsychoSexy

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@lcountdogl:I love how you decided Jeffs score for God of War without him saying a word about the game yet.

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AgentZigzag

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Edited By AgentZigzag

This brings the list of games that make me sad I don't own a PS4 to 2 !