Super Star Wars is a sci-fi side-scrolling action platformer (with vehicular combat levels) developed by Sculptured and published by JVC for the Super Nintendo Entertainment System in November 1992.
The third platformer based on the 1977 film Star Wars Episode IV: A New Hope, Super Star Wars has players controlling farmboy Luke Skywalker as he embarks on a mission (along with Jedi Knight Obi-Wan Kenobi) to rescue Rebel Alliance leader Princess Leia Organa from the clutches of Darth Vader and the Galactic Empire. Along the way, they recruit rogue smuggler Han Solo and his Wookiee companion Chewbacca, both of whom are playable in the platforming segments.
The game was later published by LucasArts in Europe and Victor Interactive in Japan, as well as re-released in North America years later by Nintendo. It was digitally re-released for the Wii (via Virtual Console) by LucasArts on August 10, 2009. It was also ported to both the PlayStation 4 and PlayStation Vita by Code Mystics as a digital cross-buy PlayStation Network release (by Disney) on November 17, 2015.
It also received two direct sequels (based on the film's two sequels) over two years: Super Star Wars: The Empire Strikes Back and Super Star Wars: Return of the Jedi, both adding a variety of new abilities (including Force Powers for Luke).
Super Star Wars features fifteen different levels. Eleven of these use either Han, Chewbacca, or Luke, unlocking each character as the plot progress. Each character comes equipped with a gun that can be upgraded throughout the course of the game that allows increased rate of fire and in one instance, homing ability. However, there is little difference between the characters until Luke reaches receives his lightsaber which functions as the game's only melee weapon. Luke may switch between his pistol and lightsaber at any given time. There are also two landspeeder levels, where Luke must get to his next destination while shooting Jawas. In the final two levels, Luke must pilot an X-Wing and destroy tie fighters and destroy the Death Star. Both the landspeeder and X-Wing levels use Mode 7 graphics.
Super Star Wars is notorious for it's difficulty with numerous onslaught of quick enemies, unforgiving pitfalls, difficult boss fights, and lack of any password system or other game saving feature.
- Laser Blaster
- Flame Blaster
- Proton Seeker
- Rapid Ion Gun
- Plasma Wave Blaster
- Plasma Shield - Temporary invulnerability
- Thermal Detonator - Clears screen of enemies
- Health (Small and Large) - Regains health
- Time - Increases time to finish the level. Counts down from 50.
- Bonus - 2x Points. Several can be picked up to increase the multiplier by 2,with 8x the maximum
- Health Sword - Increases size of health bar to hold approximately one large health.
- Extra Life - One more life