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Giant Bomb's Game of the Year 2010: Day Five

Prepare to usher in the new year with celebrity guest Nolan North and a whole slew of awards!

Don't agree with our choices? Then be sure and listen to our Day Five Deliberations Podcast to make yourself even angrier!

 

The Northies - Best Performance By Nolan North

 


Mafia II



It's happened, people. The day has finally come. It's not enough forNolan North to play the leading man in one beloved franchise after another. He wasn't happy when you were merely hearing his voice in every single game you ever bought, ever. One role per game? Forget about it. 

 

Let history remember this as the year when the Nolan-headed serpent began to devour its own tail, when video game voiceovers folded in on themselves and reality itself began to unravel. We present to you: Nolan North conversing with... Nolan North. 


  

 

And the Northie goes to... Mafia II. What else could it be? Our dear Nolan certainly made the rounds in a long list of noteworthy titles this year, but as we so often say around here, it's not the best Nolan but the most Nolan that truly matters.


Runners-up: Assassin's Creed: Brotherhood, Army of Two: The 40th Day, Tron: Evolution, Call of Duty: Black Ops, Spider-Man: Shattered Dimensions, Singularity, Alpha Protocol, Final Fantasy XIII, Dark Void, Transformers: War for Cybertron, Trauma Team 



Best Competitive Multiplayer

 


StarCraft II: Wings of Liberty 

 


At first glance, StarCraft II looks an awful lot like StarCraft I, with the same three factions mining the same minerals and vespene gas toward the same end of wiping each other off the map. But it's exactly that time-tested core RTS gameplay that makes this the best multiplayer game of the year. After more than a decade of intensely high-level competitive play, the most essential elements that make StarCraft what it is are practically etched in stone, so instead of trying to fix something that wasn't broken, Blizzard set about subtly refining, streamlining, and automating some of the more mechanical and menial aspects of playing StarCraft, making it accessible to players of any skill level.


And what a range of skill levels this game supports. StarCraft II has already spawned the most lucrative and widely publicized professional gaming tournament in history, with top players mastering ludicrously complex strategies in a game so mechanically dense it seems to defy mastery in the first place. For the mere mortals among us, the newly redesigned Battle.net does a great job of keeping you playing against opponents of like skill levels, so if you just want to turtle in your base and make hydras for 10 minutes before any attacking goes down, you can find others who play the same way. And despite adding a host of interesting new units, Blizzard maintained that finely honed three-way balance between terran, zerg, and protoss--no small feat in itself--ensuring that a whole lot of people will be playing StarCraft II online for a long, long time.

 

 

Runners-up: Call of Duty: Black Ops, Halo: Reach 



Best Ending



Red Dead Redemption



It is arguably more challenging to convey a cohesive narrative in games than most other mediums--games are defined by user interaction, and the protagonist's free will (or at least its illusion) can throw a real monkey-wrench in the storyteller's designs. As difficult as effectively telling a simple story, wrapping up the loose ends and finding a satisfying conclusion is a feat that storytellers in all formats struggle with, and this is a huge part of what makes Red Dead Redemption such an accomplishment. Rockstar San Diego crafted a rich, detailed world, filled it with compelling, compromised characters, and found a satisfying arc for its lead character.

 

But that ending. That thrilling gut-punch of an ending. Righteous redemption and bitter, white-hot revenge all swirling together for an ending that felt earned. Games simply aren't made the way Red Dead Redemption was, and its conclusion wouldn't have worked had it not been for the specific way that the game repeatedly shifts gears leading up to the real ending. Coincidentally, Red Dead Redemption would also have won here had this been the award for Most Endings, with the way it ends, and then it ends again, and then it ends. It's maybe one of the best game endings, ever, which makes it an easy win for Best Ending in 2010.



Runners-up:Bayonetta, StarCraft II: Wings of Liberty




The "Take a Break" Award 

 


Final Fantasy 

 

We're hard-pressed to even define what the name "Final Fantasy" encompasses at this point, but for the purpose of this category let's constrain it to the games that are merely called "Final Fantasy" with a Roman numeral afterward. This year saw the release of the thirteenth and fourteenth installments in that core series; the former was a beautifully produced, underwhelming adherent to outdated JRPG conventions, while the latter was by all accounts a runaway MMO catastrophe so poorly received that Square Enix relieved its stewards of their jobs in the hope of remaking it into something people would actually want to pay a monthly fee to play. It wasn't a great year for games called Final Fantasy, so it's time to take a pause and think hard about what it was that made this series so popular in the first place.



Look, all of us here at Giant Bomb have fond memories of various entries in the Final Fantasy series, but most of those entries came out well over a decade ago. A lot has happened, and continues to happen, in the ongoing evolution of game design since then, but it's starting to seem like Final Fantasy is too burdened by its own lavish production values and momentous legacy to keep up with those modern conventions. What's the answer here? We can't definitively say. Maybe it's time to ditch the expensive full-motion video. Maybe it's time to let a Western studio take a crack at this hallowed franchise. Maybe... no, it's definitely time to drop the Roman numerals and come up with a more creative way to name all these games. Whatever it takes, we just want Final Fantasy to surprise and excite us again, but only after it takes some time off to regroup and come back strong. 

 

Runners-up: Guitar Hero, WWE SmackDown!

 


Best PlayStation 3-Only Game



God of War III

 


Kratos pulls no punches in this, his PlayStation 3 debut, which also wraps up the mad Spartan's trilogy of heavenly murder with all the inventive blood lust and blinding rage players have come to expect from the franchise. God of War III is a God of War game through and through, and while it's a franchise whose feel is oft imitated, this was a vivid reminder that no one knows how to sadistically murder a god like Kratos.

 

Visually stunning, with a sense of scale that few games have the nerve to play with and the kind of finesse that reminds you of what's running under the hood, God of War III makes good on much of the promise of its franchise and its platform, making it our choice for Best PlayStation 3-Only Game for 2010.




Runners-up:  Heavy Rain,  

Sports Champions

 

 

181 Comments

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Hailinel

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Edited By Hailinel
@MajorStoner said:
" shouldn't the Tony Hawk series win the take a break award? "
You'd think so.  The staff seems more intent on jumping on the Final Fantasy Backlash Bandwagon.
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KimJongIllest

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Edited By KimJongIllest

shouldn't the Tony Hawk series win the take a break award?

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Puck

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Edited By Puck

Good call on the FF franchise.    It's painful to look at given the budget they put into these games - it's purely riding on nostalgia right now.
 
Squ-enix needs to come out of the vacuum they are developing in - look at what Bioware & Bethesda are doing.   Realize that graphics don't make a game, and JRPG's with gameplay from 1997 are niche products.  
 
This is a smart group, and I'm excited to see the games that should tentatively be titled FFXV & FFXVI.    Please, let us forget the current FF Offerings.

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JayDee

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Edited By JayDee
@jukezypoo said:
" I'm surprised Call of Duty wasn't in the take a break category. I still enjoy the games, but they're clearly headed towards a cliff, and I really don't want them to drive that franchise into the ground, even though it seems certain that they will. "
this, they weren't even mentioned in the bombcast. none of them have been bad games, except maybe modern warfare 2, but they're all exactly the fucking same.
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dotpatrick

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Edited By dotpatrick

While I don't fully disagree with Final Fantasy as a series that needs to take a break. I am a little uncomfortable with them giving it this award just because AFAIK Brad is the only one who played XIII and I wonder what the last Final Fantasy game any of them had played and complete prior to that was. Also Guitar Hero or Tony Hawk deserved it waaaaaaay more.

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ShadowKing7

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Edited By ShadowKing7
@pmm217 said:
"Franchise that needs to take a break, Tony Hawk. "

Wholeheartedly agree.  So sad to see how far those games have fallen from glory.
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Peanut

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Edited By Peanut
@zymase said:
" @SquirrelGOD said:
" At first I was shocked (SHOCKED) that God of War III won PS3 GotY, considering how much of a damn disappointment that game was (though, that may just have been me).  Then, I remembered that console exclusives are a thing of the past. "
It wasn't just you.  It's a bit of a shame really that there wasn't a good Insomniac or Sucker Punch game this year that could have taken the category over God of War III's better-looking same-old. "
An Insomniac game that isn't better-looking same-old? Are you playing the same Insomniac games I am?
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Jedted

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Edited By Jedted

 
Why no nomination for ME2 for best ending?  As game endings go it doesn't get more epic than that! 

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Nomin

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Edited By Nomin

I think Giant Bomb would do well to canvass the choices from the readers (from the lists, or soliciting direct input elsewhere) by revealing what categories will comprise the awards. There are many worthy titles that may have escaped the crew's attention, sadly, and people reminding them of the qualities of some of the games would have resulted in a more complete and thorough deliberations.  
 
Oh and Happy New Years everyone!

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zymase

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Edited By zymase
@SquirrelGOD said:
" At first I was shocked (SHOCKED) that God of War III won PS3 GotY, considering how much of a damn disappointment that game was (though, that may just have been me).  Then, I remembered that console exclusives are a thing of the past. "
It wasn't just you.  It's a bit of a shame really that there wasn't a good Insomniac or Sucker Punch game this year that could have taken the category over God of War III's better-looking same-old.
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Lautaro

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Edited By Lautaro
@Curufinwe said:
" Ryan shows his ignorance every time he talks about JRPGS which is a genre he doesn't seem to have played in years.  I don't know why game journalists are compelled to talk about subjects they don't really know anything about. "the former was a beautifully produced, underwhelming adherent to outdated JRPG conventions"   FFXIII definitely has flaws, but this statement is bogus. "
Agreed.
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Curufinwe

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Edited By Curufinwe

Ryan shows his ignorance every time he talks about JRPGS which is a genre he doesn't seem to have played in years.  I don't know why game journalists are compelled to talk about subjects they don't really know anything about.
 
"the former was a beautifully produced, underwhelming adherent to outdated JRPG conventions"  
 
FFXIII definitely has flaws, but this statement is bogus.

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pmm217

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Edited By pmm217

Franchise that needs to take a break, Tony Hawk.

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CaptainCharisma

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Edited By CaptainCharisma

 It's actually the battle system that made me sour on FF 13. I guess I should finish it up but it just feels like work for some reason.

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ned_perfel

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Edited By ned_perfel
@handlas said:
" Sports Champions runner-up...nah.  MAG or Modnation Racers deserves a nod at least.  Or, hell....a little game named Gran Turismo 5 which got way too much hate headed it's way.  Think people remember Forza 3 with a bit too much fondness when comparing it to GT5.  I've been playing both back and forth lately and they equally excel and fail in different areas.   Can't complain about GOW3 winning I suppose.  Darksiders was better tho! "
Agreed.  Sports Champions as a game isn't anything special, but it showcases what the Move can do, which at least for me, felt pretty impressive.  Honestly MAG as a game is worlds better.
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MOAB

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Edited By MOAB
@gla55jAw said:
" I'm sick of the FFXIII hate. It's a good game. "
i'm sure most people knocking it haven't even played it. it's just another bandwagon to jump on. i think brad is the only one to even play it, so i wouldn't look too much into it.
 
i just finished the story yesterday, and i enjoyed it. lighting was the only character i really liked, but i thought the story was decent. the new battle system is what really makes the game; it's what's gonna make me s rank it. i hope they continue using it.
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Cornman89

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Edited By Cornman89
@Hailinel: Well hey, we all say fuck when we shouldn't sometimes. =P
 
While I was no great fan of FFXIII, and the FFXIV debacle speaks for itself, I too disagree that outsourcing the franchise a la Capcom is the right move. I do think, however, Final Fantasy rightly deserves the Take a Break Award, not so much in response to the quality of any one game, but rather for what I think is sloppy management of the franchise by Square Enix. Some things the crew said during that section really resonated with me. A better write-up, I concede, would have addressed those points more thoroughly, instead of kowtowing to the recent rise of western game development. But then again, visiting GB for its thoughtful editorials is kind of like, well, reading Playboy for its thoughtful editorials...
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TheSeductiveMoose

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@MooseyMcMan said:
" I know I'm in the minority here, but I still absolutely HATE the ending of RDR.  "
Me too.
 
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MooseyMcMan

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Edited By MooseyMcMan

I know I'm in the minority here, but I still absolutely HATE the ending of RDR. 

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gla55jAw

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Edited By gla55jAw

I'm sick of the FFXIII hate. It's a good game.

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DougQuaid

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Edited By DougQuaid

Wow.  Bad Company 2 has been completely snubbed... not cool dudes.

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Hailinel

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Edited By Hailinel
@Cornman89:  Perhaps you're right.  It was an emotion-driven post.  Though now that I've said it, there's little I can do to take any of the harsher portions back.  Even so, I stand by my point, despite the tone.
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Cornman89

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Edited By Cornman89

  @Hailinel:  You know...I think you're fighting the good fight, or at least what some would consider the good fight...but in a baaaaad way. It's hard to take any argument seriously that leads off with such a childish, hate-filled invective. For whatever it's worth on the internet, you were out of line.

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Negron

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Edited By Negron

RDR probably had the best ending of the decade, not just this year. 

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granderojo

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Edited By granderojo

I didn't find starcraft's story to be memorable at all. The quality of the cinematic, sure I'll give you they looked awesome but that story was cliche as hell. Like Brad said it was much like Mass Effect 2's ending in that way.

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Nettacki

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Edited By Nettacki
@handlas said:
"...a little game named Gran Turismo 5 which got way too much hate headed it's way.  Think people remember Forza 3 with a bit too much fondness when comparing it to GT5.  I've been playing both back and forth lately and they equally excel and fail in different areas. "
I Agree, pretty much.
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afrocod

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Edited By afrocod

Very happy God of War III got that award...

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handlas

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Edited By handlas

Sports Champions runner-up...nah.
 
MAG or Modnation Racers deserves a nod at least.  Or, hell....a little game named Gran Turismo 5 which got way too much hate headed it's way.  Think people remember Forza 3 with a bit too much fondness when comparing it to GT5.  I've been playing both back and forth lately and they equally excel and fail in different areas.
 
Can't complain about GOW3 winning I suppose.  Darksiders was better tho!

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wafflez

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Edited By wafflez

IS NO ONE AS OUTRAGED AS I AM OVER THE NORTHIES?!  DAMNIT PEOPLE

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mutha3

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Edited By mutha3
@Meowshi said:

" People didn't like FFXII because it actually sought to radically change the gameplay.  It was a fun game, but under-appreciated because JRPG fans didn't get their pointless romance scenes angsty teenagers, or reluctant child hero.  Instead we got something much more akin to an American-style RPG system and a Star Wars-esque story that really resonated with me.    And then they went right back to what they've always done with FFXIII.   "

People with taste didn't like FFXII because its combat system was boring as shit.
 
Don't compartmentalize groups of people because they disagree with you.
 
FF13 is bad as well, though.
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mutha3

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Edited By mutha3

Giving FF to a western developer? 
 
ew. WRPG's suck ass.
 
I've never been a big fan of modern FF, but I'd like to see these games IMPROVE.

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jacdg

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Edited By jacdg
@Meteora said:

" @JacDG said:

" @Meteora said:

" Final Fantasy doesn't need to be given to a western developer for a shot. No. SquareEnix needs to figure out how to modernize the franchise instead of being stuck in the direction FFXIII took in (which was perhaps the grandest example of a extremely linear game). "

I for one loved the linearity of the game, because when JRPG's (or games in general)  give me too many options  I mostly end up doing none of them at all, that might just be me though. I'm still working on finishing the game, but the biggest problem with the game is the characters and  because of that, the story. I don't really care for any of them, Snow and Hope might be the most annoying characters I've had to endure in a long time, which is horrible for an RPG. "
Fair enough, but I always felt the linearity of the game to be one of the game's biggest faults. I loved the environment I got to travel in, but for about 10 hours I've been literally just walking straight forward to the next point. I pretty much gave up by the flying ship and I hear after that the game starts to open up, so I probably need to go back and do that. Still, it sucks.  Also I think most JRPGs are pretty linear compare to the western counterparts. FFXIII is a hugeee extreme example of linearity. I normally couldn't give a rat's ass about linearity, but the way how the game was handled and executed turned me off. "
I would agree that it definitely could have been handled better than just walking in that straight path, but I didn't find it to be too bad, for sure, it just wasn't a big problem for me personally, because of the reasons that I mentioned earlier, but I can certainly see why people would hate/dislike this game, and even if the characters (story in general) had been worth following, better JRPG's has been released this generation, Lost Odyssey and especially Tales of Vesperia comes to mind. But right now I'm 40 hours into FF13, and I have to grind my ass off and finish this game, too much time invested in it at this point to just give up, cheesy ass inspirational talk, Snow "I'm going to fistpump after every single goddamn sentance" and Hope "I'm a whiny ass bitch" be damned!
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fox01313

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Edited By fox01313

I love the angry at everything in God of War3 from Jeff, next time I play that I'll definitely be thinking of that anytime playing God of War. Next year we need some game where Nolan North is 2 characters talking about another character also voiced by Nolan North.

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meteora

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Edited By meteora
@JacDG said:
" @Meteora said:

" Final Fantasy doesn't need to be given to a western developer for a shot. No. SquareEnix needs to figure out how to modernize the franchise instead of being stuck in the direction FFXIII took in (which was perhaps the grandest example of a extremely linear game). "

I for one loved the linearity of the game, because when JRPG's (or games in general)  give me too many options  I mostly end up doing none of them at all, that might just be me though. I'm still working on finishing the game, but the biggest problem with the game is the characters and  because of that, the story. I don't really care for any of them, Snow and Hope might be the most annoying characters I've had to endure in a long time, which is horrible for an RPG. "
Fair enough, but I always felt the linearity of the game to be one of the game's biggest faults. I loved the environment I got to travel in, but for about 10 hours I've been literally just walking straight forward to the next point. I pretty much gave up by the flying ship and I hear after that the game starts to open up, so I probably need to go back and do that. Still, it sucks. 
 
Also I think most JRPGs are pretty linear compare to the western counterparts. FFXIII is a hugeee extreme example of linearity. I normally couldn't give a rat's ass about linearity, but the way how the game was handled and executed turned me off.
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Pie

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Edited By Pie
@Guyzea said:
" Why no mention of Battlefield Bad Company 2 for best multiplayer??? Much better than COD Black Ops. "
Yeah, not number 1 but better than both Reach and Call of duty. Ah well
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benderunit22

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Edited By benderunit22
@phrosnite said:
" SC 2's ending was as predictible as the sun rising in the morning... why is it nominated? "
Knowing that you would play as the Zerg in the next game, the ending was anything but predictable.
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Animasta

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Edited By Animasta
@edeo said:
" The linearity of FFXIII didn't bother me too much.  It was the fucking vague storyline and shitty characters.  I didn't care about a single character in FFXIII.  They were all annoying.  They talked a lot but never truly said anything. "
Sazh, motherfucker. You can't deny that he's badass. his summon is a fucking CAR.
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edeo

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Edited By edeo

The linearity of FFXIII didn't bother me too much. 
 
It was the fucking vague storyline and shitty characters.  I didn't care about a single character in FFXIII.  They were all annoying.  They talked a lot but never truly said anything.

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jkz

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Edited By jkz

I'm surprised Call of Duty wasn't in the take a break category. I still enjoy the games, but they're clearly headed towards a cliff, and I really don't want them to drive that franchise into the ground, even though it seems certain that they will.

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phrosnite

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Edited By phrosnite

SC 2's ending was as predictible as the sun rising in the morning... why is it nominated?

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teekomeeko

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Edited By teekomeeko
@Meowshi said:
" People didn't like FFXII because it actually sought to radically change the gameplay.  It was a fun game, but under-appreciated because JRPG fans didn't get their pointless romance scenes angsty teenagers, or reluctant child hero.  Instead we got something much more akin to an American-style RPG system and a Star Wars-esque story that really resonated with me.    And then they went right back to what they've always done with FFXIII.   "  
 
Fucking thank you. XII was so brilliant in so many ways (though Vaan was an obvious weak link) that, despite my appreciation of XIIIs story and world, it was sad to see them go so far backwards in unique ideas. The world has moved on, and I fear that JRPGs are going with them - which is sad because the WRPG dramatization style of having folks stare at each other and move lips is not the best for emotional impact.
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Undeadpool

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Edited By Undeadpool
@Tim_the_Corsair said:
" God fanboys are absolutely hilarious. "
Aren't they? Aren't they just the BEST?
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jacdg

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@Meteora said:

" Final Fantasy doesn't need to be given to a western developer for a shot. No. SquareEnix needs to figure out how to modernize the franchise instead of being stuck in the direction FFXIII took in (which was perhaps the grandest example of a extremely linear game). "

I for one loved the linearity of the game, because when JRPG's (or games in general)  give me too many options  I mostly end up doing none of them at all, that might just be me though. I'm still working on finishing the game, but the biggest problem with the game is the characters and  because of that, the story. I don't really care for any of them, Snow and Hope might be the most annoying characters I've had to endure in a long time, which is horrible for an RPG.
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Hailinel

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@Sharpless:
I don't expect them to care what I have to say.  I'm generally genial when it comes to addressing the staff directly, but I find that particular comment in their awards write-up insipid to the extent that I felt justified in addressing them in the way that I did.  If they want to call me out on my rudeness themselves, so be it, but when they openly use the same phrase when addressing certain bodies in the game industry, I don't think that they'd be particularly concerned by the occasional flippantly deployed F-bomb in their direction by a site user.
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SuperWristBands

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God of War 3 is the breast PS3 game of year? (SO hope that wasn't already said. Haven't seen the whole video)

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Crono

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I was truly surprised that Nolan North won this year's Northies award.