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Make the Box First - Transformers: Race for Energon

Here's what I might make given the Transformers license, heaps of cash and my own studio. Cha-ching.


Recently, during a Spore preview event, Will Wright mentioned that the first thing he does when concepting a new game is "make the box first." We've had a lot of discussions around the office about games that should be made, like EA Spore-ts and Sid Meier's Will Wright Tycoon. So, while I have no idea how to actually program a game into existence, I'm going to channel Mr. Wright's "make the box first" philosophy and present you with Transformers: Race for Energon!

Planes, cars and giant robots. We all win.
Planes, cars and giant robots. We all win.
In my boyish fever-dream I imagine that this game combines Burnout Paradise with giant, transforming robots. Players choose their Transformer and set off for a high-speed, high-destruction romp throughout a given course. The level design would have to take into account that there certain advantages and disadvantages to racing as a car, plane or robot, but you can change whenever want. Really this game is all about going over 100 mph and changing into a running robot without missing a beat. Someone make this, please. I want to go running, full speed, off a building as a jive-talkin' robot and land as a jive-talkin' Porsche, without losing momentum.

As a robot, I imagine you would be able to manipulate the environment, create hazards for other racers, pick up and throw other vehicles and generally create mayhem. Also, you should only be able to acces certain areas in certain forms. As a plane, maybe you can go the fastest but if the course takes place in some canyons or through some city streets, that speed could get you into real trouble, real fast. Racing as a car, well, we all know what that is like. This time, though, you'll have to make sure its your most efficient choice. When you beat the game you can unlock a triple changer, like Blitzwing. Heck yeah.

The races would probably have to incorporate some kind of checkpoint system or rings, so planes couldn't just fly through an entire course, bypassing the whole the "racing" part. Maybe there's some open world stuff, where you can run some mission-style races. I like a little structure in my games.

So there it is. Somebody get on this because I really want to transform from a plane into a robot and drop 500 feet, like a rock, and take off running. Of course, this is all based around traditional Transformers; don't give me that crazy new stuff. Dinobots are optional.















Vinny Caravella on Google+

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vinny

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Edited By vinny

Recently, during a Spore preview event, Will Wright mentioned that the first thing he does when concepting a new game is "make the box first." We've had a lot of discussions around the office about games that should be made, like EA Spore-ts and Sid Meier's Will Wright Tycoon. So, while I have no idea how to actually program a game into existence, I'm going to channel Mr. Wright's "make the box first" philosophy and present you with Transformers: Race for Energon!

Planes, cars and giant robots. We all win.
Planes, cars and giant robots. We all win.
In my boyish fever-dream I imagine that this game combines Burnout Paradise with giant, transforming robots. Players choose their Transformer and set off for a high-speed, high-destruction romp throughout a given course. The level design would have to take into account that there certain advantages and disadvantages to racing as a car, plane or robot, but you can change whenever want. Really this game is all about going over 100 mph and changing into a running robot without missing a beat. Someone make this, please. I want to go running, full speed, off a building as a jive-talkin' robot and land as a jive-talkin' Porsche, without losing momentum.

As a robot, I imagine you would be able to manipulate the environment, create hazards for other racers, pick up and throw other vehicles and generally create mayhem. Also, you should only be able to acces certain areas in certain forms. As a plane, maybe you can go the fastest but if the course takes place in some canyons or through some city streets, that speed could get you into real trouble, real fast. Racing as a car, well, we all know what that is like. This time, though, you'll have to make sure its your most efficient choice. When you beat the game you can unlock a triple changer, like Blitzwing. Heck yeah.

The races would probably have to incorporate some kind of checkpoint system or rings, so planes couldn't just fly through an entire course, bypassing the whole the "racing" part. Maybe there's some open world stuff, where you can run some mission-style races. I like a little structure in my games.

So there it is. Somebody get on this because I really want to transform from a plane into a robot and drop 500 feet, like a rock, and take off running. Of course, this is all based around traditional Transformers; don't give me that crazy new stuff. Dinobots are optional.















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mattbodega

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Edited By mattbodega

Gamestop is already taking preorders!
Do I even have to say that the box art is awesome, or that I love the "From the Hood" perspective in the box art?  I figured that was a given.

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PLWolf

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Edited By PLWolf

Best box art and concept ever!! Make it so, Vinny!!
I couldn't resist. lol

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McPlated

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Edited By McPlated

OhHhHhHhHh Snap - the cars are robots - and the robots are cars.

No you didn't.
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Alphazero

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Edited By Alphazero

I've found a partial achievement list for this game:

Indecisive - 5G - Transform more than 20 times in a single race
Roll Out - 10G - Win a race entirely in car mode
Bumblebadass - 50G - Win all races as Bumblebee
Bogart the Energon  - 10G - collect all  energon cubes in a single race
MegaTron - 5G - Unlock the light cycle. (Secret achievement)

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LordAndrew

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Edited By LordAndrew

I would play that game.

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falconer

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Edited By falconer

Nice. Is that a photoshop of an earlier Burnout concept art?

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Edited By AndrewJD

Cool idea, especially the transforming whilst in mid-air part.


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CarnivorousCommanderMonkey

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@Alphazero -
partial list continued:

Regicide: 30Gp - Crash as Optimus Prime more then 50times
Decepticon Domination: 50Gp - win every race with a member of the Decepticons
Autobot Assault: 50Gp - Win every race with a member of the Autobots
Killer Competition: 10Gp - Using a Decepticon, kill more then 3/4 of the competition in a single race
Lazarus: 50Gp - Unlock Galvatron
Matrix of Leadership: 15Gp - Be in the top 3 of every race

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hide

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Edited By hide

I would play that. Competitive as fuck racing game, can imagine people raging when somebody lands on their car  in robot form and takes them out. As for an achievement.


Nuclear Dust - 15GP - Fall from the maximum height and destroy a competitors vehicle on landing.
Speed Destruction - 20GP - Transform in to robot form, take out a competitors vehicle and transform back in less than 5 seconds.
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wafflestomp

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Edited By wafflestomp

Vinny wins again. He always does.

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Popojiju

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Edited By Popojiju

Man, Vinny, what an idea. This would have to be made by a decent studio though, as Atari sucks at Transformers games!  We need another box art made here, for another game called Transformers: World Domination or something cool. It'd be like a Sandbox type game, open world. You start out as a human, follow a plot and discover the Autobots secret Mountain Side Base (from the cartoons!), there you start playing as Autobots. You do missions that reward you with parts for new Autobots (like Dinobots, triple changers, the transforming city, etc) or points to unlock special transformers (both Autobot and Decepticon).  The whole run and transform thing has to be in there, it should use the stories from the cartoons and maybe some new ideas, as well as maybe some footage and voices from the cartoon. You play through a good length game, then you can do it all over again from the Decepticon side. All Transformers from the series, movie (cartoon in 1986) and beyond could be used as well as story lines for who, what, where, why and when.  It could be freakin epic! I'm thinking maybe a company like Gearbox, Epic Games or maybe Capcom could pull this off. Capcom would probably be my first choice since it's delivered on cartoon like games for a long time and makes great games!

Ok, so I'm pipe dreaming, sue me.

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NickL

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Edited By NickL

look for this game on store shelves near you in 2013!

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RHCPfan24

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Edited By RHCPfan24

Great box art.

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MrKlorox

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Edited By MrKlorox

This premise kinda makes me envision a little bit of Blast Corps style action, except with real-time character switching and racing vs opponents instead of time.

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Edited By baltimore

As someone who owns over 500 Transformers and runs a Transformers podcast....I want to see this game.  Imagine ganging up whit four of your friends and being able to cruse around as the Stunicons, then form Menasaur, just because you can. 

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Media_Master

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Edited By Media_Master

SOMEBODY MAKE THIS GAME PLEASE!!!!!!

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bjorno

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Edited By bjorno

Vinny, you are a genius.

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Edited By godzilla_sushi

Wow.....that would be awesome. Actually, anything Transformers AND good at this point would be nice.

Seriously, how can cool stuff turning into cool robots and shooting other cool robots go wrong?

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the_purgatory_station

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IMPRESSIVE art skills there vinny

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Edited By albedos_shadow

I'm just holding out for any good Transformers game at the moment.

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Edited By Worm

At first I thought it was a really bad joke, but you know what? It could work, though it kinda sounds like a real low-fund game.

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Edited By Nintendude

Nice, I would definitely play it.

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Edited By MindChamber

Also add more AutoKata.   Which is to use your momentum and transformations for attacks and other avantages. 

Like banking a 90 degree turn and sticking it by transforming and wall running on the nearby building then back to car form.

Also have a juiced up version of the vertical takedown. this time you need to transform before the cars connect, which allows you to ride the victim like a skateboard as a robot, and temporarily control their vehicle.

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Kohe321

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Edited By Kohe321

Nice box! That would be an awesome game.

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Valdarez

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Edited By Valdarez

Nice cover art, but horrible idea for a game.  Transformers fight (protect or destroy), they don't race.  This sounds more like a gimmicky game that's taking advantage of the Transformers license rather than offering a substantial gaming experience for the player.