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Game » consists of 10 releases. Released Jan 20, 2004
Giant rats are like regular rats but significantly bigger. Giant rats are the first enemy in many role playing games.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
With the introduction of voices comes a whole new dimension in showing players just how truly bored video game characters can get.
Illithids or mind flayers are monsters originating from D&D who use their psychic powers to shatter their foes' minds. Some become their thralls while others are simply a snack as they crack open their skulls and feast on their brains.
Illusion magic excels in trickery and deception.
A gameplay mechanic allowing players to store their items and freely carry them around.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Information on the time honored tradition of killing rats. Killing rats is a much cliched first quest for many western RPGs.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Games that fill up the player's health upon leveling up.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
The meter which is used to gauge how much power there is left to use magic abilities.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
When a game has several playable characters of different species, real or fictional.
Magic or divination involving the dead and departed. One that practices necromancy is generally referred to as a necromancer.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Want to make your character grow how YOU want? These games let you develop whatever skills you want at any time, in any order.
Games that have had an Original Soundtrack album released.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Select games may have enhanced visuals, frame rate, or increases in resolution. 'PS4 Pro Enhanced' features vary by game.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Classic form of numbering that gives things a more regal feel.
A rune is normally an ancient letter or symbol, often carved into a stone or gem, infused with mystical power. In many games they confer new abilities on a character, or add effects to an item.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A game engine developed by Snowblind Studios. It was more or less a 3D version of Infinity Engine which only used 2D sprites
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