So in the year 2050, what games will live on as timeless classics, that still live on the minds of everyone, even if you weren't alive or don't like games? I've made a list of 10 that I reckon. It'd be cool if you made a list before you looked at mine so you're not swayed, or not, I'm not your boss.
My List
What do you's think?
Games that people will still talk about in 2050?
In 2050 people will still realize that No one Can stop Mr. Domino.
Out of all the games I can think of that have been released recently, Heavy Rain is the only one that springs to mind as something that will be remembered. Maybe Minecraft too.
I mean that's a pretty decent list for memorable games as of today since a lot of those games are classics which have shaped where we are today in gaming. In another 40 years though I think a list of memorable games will have 2 or 3 of those games at the most, probably just Pong and Mario.
For more modern games I think GTA, Halo, Rockband, LBP2, Heavy Rain and WoW are the sort of games that might be considered memorable in 2050.
Well lots of people think that Pong is a very important part of video game history, and that's 28 years old." Who cares about games that are 40+ years? "
They'll still be discussing whether or not Gran Turismo 5 will make its latest release date.
Putting in all those old classics is a get out of jail free card, try doing it again with modern games and you will realise that most of them do not have that longlevity factor.
World of Warcraft. (Hey, Blizzard will milk that cash cow until it's completely dry. It could still even be running in 2050.)
Heavy Rain (or it's sequel or similar game if they are able to match or beat it in terms of story and gameplay. Maybe the move and kinect controls could end up making an extremely realistic version.)
Good question. I don't think there will be many games that people will still talk about in 40 years, at least not when it comes to specific releases. For example when it comes to games like Tetris, even today, people don't really talk about the GameBoy version or the original computer version, instead they talk about the game mechanics itself and how they have manifested in hundreds or thousand of clone games, no specific versions really stands out. Same with Pong, most younger people probably never touched the original arcade version, but they know the mechanics. So those non-story driven games have pretty much entered our culture in the same sense that Chess has and will probably still be around in 40 years. Mario will probably also still be known, but not so much for SMB, but for the Mario character that gets recycled and reused in newer games, kind of the same that Mikey Mouse is known today.
I would guess that a game like GTAIII is mostly forgotten by then, as to many other open world games will have followed by then and GTAIII itself isn't really the kind of game that you want to replay 20 years later, as it already shows its age.
Some heavily story based games might also have a chance to still be remembered, LucasArts adventures have survived the last 20 years pretty much unscratched, they might survive the next 40 years as well. I guess having an Open Source engine in the form of ScummVM helps a lot, as it allows quick porting to almost every platform. Same is true for Doom, while its gameplay might seems old school by now, having an Open Source engine keeps the game around on every new platform. A game like The Longest Journey on the other side, while it might hold up due to its story, will probably have a much harder time surviving the years, as emulating it is a little more tricky. Of course in the end with things like Virtual Consoles and Apple AppStore the whole Open Source thing might become much less important, as in the last years companies have entered the emulation area and provide nicely packaged commercial offerings.
MMORPGs or online in general is actually quite interesting in that regard, as what is left of the game when the server goes down? In the best case you might find some pirated server that can still run the game, but even then you might have trouble recreating the environment as a whole, with all the thousands of other players. MMORPGs are not really so much a single game, but an ever evolving thing. Whatever a World of Warcraft evolves into might still be their in 40 years or at least its sequels sequel, but WoW as we play it today will probably be long gone.
In the end I expect that we will probably be able to play every game in existence today on your mobile phone, simply because computing power and storage allows it, but actively playing and talking about them will probably be limited to a few crazy gaming enthusiast and some weird old dudes (aka us by then).
I agree with most of that list. If Steam is around in 40 years I would add Half-Life 2... specifically for being the title that launched Steam and partly pioneered PC digital distribution. Halo 2 is not a great, but it's the game that shaped Xbox Live (and other competing services) into what we know today. I think it also kind of pioneered the concept of console DLC... or at least popularized it. I would add those 2 games to the list purely from a business perspective.
"umm... Ocarina of Time anyone? "
I'd already say that it doesn't hold up that well. It's remembered very fondly by those who played it "back in the day" but most gamers I know that only got into gaming recently would rather play Twilight Princess.. Same with Mario 64 vs Galaxy. Currently, most of these games are remembered for their nostalgia factor, that's not going to apply in 40 years.
I'm sure there will still be retro gamers who can look back, enjoy the classics and say things like "hey, remember Viva Pinata? that was amazing". But as for games that will really still be remembered? I can't think of many. Improved technology and remakes/sequels make old games obsolete very quickly.. Things like Half-Life 2, which may seem groundbreaking today, likely won't be much more than a footnote.
C'mon now, we're talking about 2050 here - you know full well GT5 will be out." They'll still be discussing whether or not Gran Turismo 5 will make its latest release date.
"
Shit, Polyphony will probably be well into delaying GT6 by then. :P
....and in honor of your pic, I'LL still be talking about Full Throttle.
Pac-Man, Tetris, Pong...that's about it. Every other game will have been eclipsed by whatever is current and being beamed into gamers heads directly. There are only a handful of games released 30 years ago that kids today have any interest in playing. 40 years from now it will be even worse since those players will have been born farther from the games released in the 80's or early 90's. Only the most critically important games whose game play itself is paramount will continue to exist in gamers' minds. Look at movies and music. How many people here are interested in seeing movies made 40 to 70 years ago? How about listening to music made before 1960? The farther removed something exists from a person's lifetime, the smaller the chance they'll be interested in it.
The Halo series
The early games mattered because they were new, and there was so little competition. Also a lot of room for innovation. Now, not so much. Most of the innovation we see now is very incremental. And gamers these days are wont to slam games as crap (even when they were groundbreaking) just a few years after release. So I doubt any games made after, say, 1990, are really going to stick with people as classics. The only exception I could think would be applicable is if someone really and truly creates a new style of gaming. I'm not talking these motion controls everyone is currently obsessed with, but something truly different.
In 2050, I doubt the OP's list will have changed at all. Those will be, essentially, the only "classic" games people talk about. We might see one or two added, but that list is, in my opinion, going to be pretty permanent.
Isn't that right, Zach?
" They'll still be discussing whether or not Gran Turismo 5 will make its latest release date.See a year ago this would have been a Duke Nukem joke.
"
:(
I think movies hold up much better then games, since movies even 40 years ago already where 50 years old, so most of the techniques where already established and well understood. Also the "graphics" of a 40 year old movie can still look pretty much just as good as of a movie today. What makes movies age is how they are embedded into the culture of the day, not the technology. Movies like say 2001 or Casablanca still hold up quite well and even StarWars is already nearing the 40 year mark and still extremely popular, because the story telling they provide still can messure up to todays films.How many people here are interested in seeing movies made 40 to 70 years ago?
Games on the other side, which the exception of "mechanical" games like Tetris, are pretty much a constant race for new technology, a game from even 10 years ago will look completly out of place in todays gaming world, many of the early 3D titles would be considered unplayable by a younger gamer due to their horrible framerates. 2D games have it a little easier, since their look can be seen as an art style not as a technical limitation, but in the 40 years to come, I am not really sure how many of those games will be able to stand out, as in those years probably plenty of new titles in the same genre will enter the market.
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