Used Games: They're the Devil!
Developers = Publishers and Developers
The used game market is a very controversial market. Developers hate it, Gamestop and EB Games loves it. No matter where you actually stand on the used game war, we can all agree that it's a swift kick in the balls when you trade in a game they worked their ass on for just a couple of bucks.
I'm a person that strongly supports the used games/trade-in market. As I do agree that Gamestop/EB games should give more money for the games, you can't hate me for taking the deal. Me being a 14 year old, I have no job, I get 15 bucks a weeks, which almost all of that goes to "social" events such as movies, school football games, etc. I don't have enough money to get the latest blockbuster game each week. So if I want said game, I'll happily sacrifice two games for it.
Now personally, I don't blame my love of trading things in solely on lack of money, developers need to give me a game that in 6 months, I still want to have in my grasps, examples being LittleBigPlanet, bought it launch day and just now recently traded it in. Gears of War 2, had it since launch. Call of Duty Modern Warfare, had it since day 1, still have it. Games in the future are doing the same, Mass Effect 2, Borderlands, etc. But look at single player games, I bet you anything that the trade in numbers for them are higher than, say, Sacred 2.
The used game market is totally different, there is really nothing you can do to change that. It will happen, it will suck for developers, and it will continue until digital media takes over hard copies which will be a while. But when you think about it, it's kind of the developers/publishers being greedy. You've been paid for the copy that you sent out to Gamestop, their just taking advantage of bad games and low re-play value. It all comes back to trading in games, the only person that can really hurt Gamestop in that industry is you and I.
Fact of the matter is, trading in games/buying used games is both our fault, we could change it but John Lennon coming back to life and slapping Yoko Ono is more likely to happy than that. Now if you will all excuse me, I need to go power trade some games toward Beatles Rock Band.
Developers = Publishers and Developers
The used game market is a very controversial market. Developers hate it, Gamestop and EB Games loves it. No matter where you actually stand on the used game war, we can all agree that it's a swift kick in the balls when you trade in a game they worked their ass on for just a couple of bucks.
I'm a person that strongly supports the used games/trade-in market. As I do agree that Gamestop/EB games should give more money for the games, you can't hate me for taking the deal. Me being a 14 year old, I have no job, I get 15 bucks a weeks, which almost all of that goes to "social" events such as movies, school football games, etc. I don't have enough money to get the latest blockbuster game each week. So if I want said game, I'll happily sacrifice two games for it.
Now personally, I don't blame my love of trading things in solely on lack of money, developers need to give me a game that in 6 months, I still want to have in my grasps, examples being LittleBigPlanet, bought it launch day and just now recently traded it in. Gears of War 2, had it since launch. Call of Duty Modern Warfare, had it since day 1, still have it. Games in the future are doing the same, Mass Effect 2, Borderlands, etc. But look at single player games, I bet you anything that the trade in numbers for them are higher than, say, Sacred 2.
The used game market is totally different, there is really nothing you can do to change that. It will happen, it will suck for developers, and it will continue until digital media takes over hard copies which will be a while. But when you think about it, it's kind of the developers/publishers being greedy. You've been paid for the copy that you sent out to Gamestop, their just taking advantage of bad games and low re-play value. It all comes back to trading in games, the only person that can really hurt Gamestop in that industry is you and I.
Fact of the matter is, trading in games/buying used games is both our fault, we could change it but John Lennon coming back to life and slapping Yoko Ono is more likely to happy than that. Now if you will all excuse me, I need to go power trade some games toward Beatles Rock Band.
I don't think used games matter all that much to developers and publishers as long as it sells well. I remember the weeks after Halo 3 was released. Gamestop literally had an entire shelf/section filled with nothing but returned copies of Halo 3, and it ended up selling millions and remains one of the most popular Xbox LIVE games.
Haven't traded in a game or bought a used game in years. I am a real pack rat when it comes to my video games. But I have thought about it, maybe they don't give you a heck of a lot of cash back for your copy of Gears of War 2 because you its something they get on a regular basis and its something not worth a whole lot to them, Then, say that you bring in your copy of Dreamfall: The Longest Journey (The xbox port), and they give you a spankin $30 for, all for the fact that they don't see a trade in like that a whole lot. I doubt thats how the system works, but its my theory.
I thank the gods for used games. I never sell my games, because I simply like having a collection of sorts, but I'm not enough of a collector to warrant me shunning a used game. As long as the box still looks reasonably clean and whole, I'll thankfully buy it and save some money.
Also, what the fuck? You're only 14? Your blogs make you seem way older. :p
I'm 15. Therefore I can't get a job and my parents don't give me any cash weekly so I practically don't have any money for games. The only way I can get new games is basically selling old ones and getting new ones or just renting. That's also why I didn't think I was being illegal when I was illegally downloading games on to my R4DS back when I had a DS Lite. It may be wrong reasoning, but I would not have gotten those games otherwise.
I am in the same boat as you I believe. The only difference is instead of trading games to buy the new games, I don't buy the new games at all. I've never played Resistance 2, Gears of War 2, Halo 3, and a bunch of other main stream games. I don't own a single game that game out in 2009 because of the exact reason I only buy used games. I also don't have XBOX live right now because I don/t have 110$ to buy the card and a good game.
So I have to wait until Christmas, Easter, and my birthday for any new sources of new games ever. And I don't have a job and never get any money ever.
So I will never player Wolfenstein or Madden 10.
not having any money does suck. i use to not have money when i wanted a new game to come out. i would usually have a cut the grass a lot of times and save money to get a new game.
used games suck. gamestop barely gives anyone a great price when trading in. they like give $20 for a new game that just came out. they sell the game for $55 used. i know it's a business but they should give more money for it.
another bad thing about buying used games is that some games come in horrible condition. sometimes they come in bad condition that the game doesn't even play. u have to drive back to gamestop to get another used copy. sometimes a person just coming back to get their money back. gamestop even gives horrible cases. the case will have like 5 different stickers on it.
i've heard of a story of somebody buying a used ps2. the person came back to complain about how it doesn't work. he got another one it still didn't work. he came back three more times just to get his money back.
At the end of the day, the lost revenue publishers claim to have from used game sales is as much a myth as the dollar value the RIAA assigns to illegal MP3 downloads. The fact is, a lot of those sales simply would not materialise without the lower cost offered by the Used Games market. I've bought several copies of games used, either because the version I wanted was hard to find, or because I was on a tight budget. I have no moral qualms about doing so.
There is obviously credible fear that once the game industry goes digital download only, a large number of people (Particularly youths) will have rapidly decreasing access to new games. Luckily, there is a built-in get out clause: down-loadable games, even big ones, are often dirt cheap. Consider the iPhone platform. Games on iPhone rarely cost more than $10, many are $5 or less.
And yet, these are not the tiny games we see on services like XBLA, these are often full-blown releases, which can be had on DS or PSP on DS Cards and UMDs.
Even with larger, console and PC games, the prices are generally decreased relative to retail (Excepting various insane prices for Xbox 360 Download Games in certain LIVE MarketPlaces around the Globe). Look at Steam, where months of fun can be had with game bundles consisting of tons of games, all wrapped up together at prices which compete with a single new game.
Digital Download offers the value that Used Games offer. So don't feel too bad about letting GameStop, GAME and co. profiteer off the back of Used Game Sales. Because their days of doing so are numbered. The real reason the dedicated game retailers fear the Digital Download era (Even a hybrid where discs are still sold too - think of it like the Music market) is the end of Used Game Sales - both by erosion from the better value of Digital Download and from Digital Downloads rendering it impossible for "used games" to exist.
USED GAMES ARE SOCIALISM. That's right socialism in your house. Is that what you want the socialists to take over, because I don't. I want rampant capitalism, capitalism for everyone, the haves and have nots, who the haves have to rely on to have nothing for them to have something.
SOCIALISM IS A DISEASE!!!
I think it's my right as a consumer to sell off the product which I paid $60 for to anyone I please. This is also why I don't support all games turning into digitally distributed products since one of the main reasons for wanting to do this is so that games can't be traded in and bought used.
The sad thing is, the used game market is just that, a market. The problem is publishers don't seem to be using the price signals offered by that market to tailor their pricing schemes.
In some cases, that's beneficial to users (20 dollars for CoD4 is about half off what they charged for used copies of it in EB for example), in other cases, developers are failing to under-cut.
The fact of the matter is, publishers could be moving way more volume if they found more direct channels to distribute their games, and if they let the price reflect demand.
Problem is there is so much waste in the supply chain of video game distribution.
" Is a man not entitled to the sweat of his brow? 'No' says the man at Gamestop, 'It belongs to us'. "Ok, so you shouldn't be able to sell your car or your house?
You know, I sort of agree with you to an extent. I prefer to buy my games new because they are only a few dollars more and I have a guaranteed, pristine copy as well as the satisfaction of giving the developers their due. However, I have traded a LOT of games in the past and, while I have slowed down recently, I still will trade in something if I am in need of money. I am going to have a job being a delivery man on my next birthday so I will start to get a steady paycheck but, for now, I have to make due with gifts, the occasional job, and trading in a few games.
" @Hitchenson said:Nah, I used to sell games all the time. I just love BioShock." Is a man not entitled to the sweat of his brow? 'No' says the man at Gamestop, 'It belongs to us'. "Ok, so you shouldn't be able to sell your car or your house? "
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