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The love we share for games that made our childhoods happier ones, has now helped to make other children happier.
Games that include a playlist of maps/levels. Commonly found in multiplayer games.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A spider like enemy filled with fatal imulsion that tries to throw its self at you.
From shields to car doors to entire vehicles, and even people, portable cover puts a unique twist on the cover systems commonly found in modern action games.
A cutscene or conversation that appears after, or during, the credits -- usually as a means to deliver a cliffhanger and/or plot twist.
The place in online games in which players organize before and between matches.
Pre-LC is defined as a self-contained downloadable game that serves as a prologue or backstory to a retail game releasing in the future.
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
A public testing period is, or has been, offered for the general public prior to sale or general availability. Access is generally granted through giveaways, preorders, or crowd-funding rewards.
A follow-up to a game or movie that takes place before the events of the previous installment or installments.
Popularized by Call of Duty 4: Modern Warfare and seen in many games since, to "prestige" is to reach the maximum level of experience in a multiplayer game and reset your character to do it all again.
Swearing, cursing, call it what you want. It is an expression of anger or frustration, in most cases.
Professional gaming is the world where players make a salary by playing games for a professional eSport organization. The professional gaming scene is built upon tournament managing organizations like TheCGS, ESWC, WCG and their sponsors.
Games that are marketed with sports,energy, soda, and other types of drinks
Quick Time Events show up in all sorts of games as an attempt to make cutscenes interactive. Press the buttons displayed on-screen before time runs out, or else.
A designer can use a racial stereotype to make a character easier to understand, though in the process the character may come across as offensive and hurtful.
A physics system used to procedurally generate body movement similar to rag dolls.
A portion of a shooter or action game where players are forced into an on rail shooting sequence.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Ranked Matches are commonplace in today's online world, and offer various distinctions over un-ranked/player matches.
The foil of almost every early RPG lover, these rodents often live in sewers. While most rats are simple targets, games like Ratatouille make them the hero.
RMT's are the concept of spending real money, for items within a game, common to the free to play market
Originally from the Hollows, a large underground cave system, these creatures have been re-purposed as aerial vehicles by the Locust.
The "kick back" from a gun. Causes the muzzle of your gun and crosshair to rise when fired. It promotes firing in smaller bursts, and forces the player to push the crosshair down to counter act the force of the recoil.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Respawning is when a player or NPC dies and then reappears moments later - usually in a predetermined location or group of locations - while the game continues.
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