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BlazeHedgehog

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

This is my first Mario Kart game I ever played, this made me wanna try the other ones in the series.

Good review. Also, just my opinion, I feel that your fillers between segments are kinda long, but it was pretty good.

I got some new music for this video that appears to be specifically made for video editing, but the problem is I'm used to the music I use building up to like, a melody, or a solo, or something... and this music will go for like, minutes in the "build up" phase, so sometimes that got away from me a little.

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

When I buy a game in a box it's because I can't afford good internet and I'd rather not spend an entire weekend (or more!) downloading a game.

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

Movies are the same way every time. Games are not. I could be watching a guy restart the same checkpoint in Ninja Turtles for the NES over and over and over, or I could be watching a tightly optimized speed-run.

Performance is the key differentiation here. In both cases Konami made the game, but in some regard, they're merely setting the stage. Does the original construction team of Carnegie Hall get a commission every single time an orchestra plays there? No, that's silly. The draw is who is playing there. Of course, the analogy could be interpreted a different way: a game is not the stage, it's the song, and in that regard, song owners AND performers get paid for a performance.

I suppose it depends on how much you're watching to see the game and how much you're watching just to listen to the personality, and I feel like that's too subjective to be able to regulate, maybe?

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

#4  Edited By BlazeHedgehog

Vinny is my favorite member of GiantBomb, and the thought of him not having Jeff, Brad and Drew to play off of has me definitely bummed out.

But he's Vinny! Vinny could make a paper bag interesting. Good or bad, at least it'll be interesting...?

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

I'm halfway through producing a new video review for Donkey Kong Country Tropical Freeze; any news on this?

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

Has anyone here seen the fan-made documentary "The Smash Brothers"? I found it to be super interesting, and a really cool window in to the Smash competitive scene. I always thought all of the "Fox, No Items, Final Destination" rules were stupid, but this gave me a new degree of respect for that stuff.

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

#7  Edited By BlazeHedgehog

I love Shenmue but I also identify that it's not for everybody. Infact, it's probably not even for most people.

Shenmue is a game that had the balls to be boring on purpose. It's about waiting around outside of the barbershop because it's 6am and they aren't open yet. In some ways its reminiscent of a storytelling method Alfred Hitchcock used; Hitchcock subscribed to the notion that you start out very slowly on purpose, because that way the viewer gets to see how mundane the characters really are. Through that mundanity, you relate to them, because life itself is boring.

And Shenmue starts out VERY mundane. And I really, really love that, because it backs it up with a hard-to-match sense of place. Exploring that little sliver of 1985 Japan is super cool to me, and the things that game was trying to do at the time were revolutionary. Every NPC in that game is unique, and they all have daily routines. Games can do that now through character creators and whatnot, but somebody in Shenmue had to paint textures for 25-50+ unique faces and chart out where they were going to be in the city at any given moment.

Of course, in a gaming landscape where everything is still loud, in your face, and convenient to the point of holding your hand, it's easy to see why somebody would hate the game. It's not even that Shenmue is difficult, either, it's just tedious... but it's intentionally tedious. It forces you to stop and smell the flowers. I can dig that. Most people won't.

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

#8  Edited By BlazeHedgehog

Just last week I had a similar idea, but uploading the GB video archives to Livestream.com so they run in a 24 hour loop.

Livestream.com's real picky about what it'll let stay up, though, so it probably wouldn't be worth the effort.

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

#9  Edited By BlazeHedgehog

I've definitely successfully watched Giantbomb Twitch streams on my Wii U in the past as well. Not sure why that would be different now. Never through the official giantbomb.com/chat, though

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BlazeHedgehog

1286

Forum Posts

16034

Wiki Points

164

Followers

Reviews: 30

User Lists: 3

#10  Edited By BlazeHedgehog

Trying to watch Brad stream Heroes of the Storm now, going to http://www.twitch.tv/giantbomb on my Wii U results in video playback but no audio. http://www.giantbomb.com/chat doesn't work on the Wii U at all; the chat shows up, but the embedded video player doesn't work and I can't vote on active polls (it says the poll is over, even though it's still clearly registering new votes.)

The issue with no audio on Twitch seems to be localized only to GiantBomb, as well; I loaded on a handful of other Twitch streams in the Wii U Web Browser and managed to watch them just fine with audio. So the problem would more likely be on GiantBomb's end than Twitch's end. Perhaps how you guys encode audio is something Twitch itself is fine passing along, but is something the Wii U can't decode.

Also, obviously, I don't get this problem when viewing any of this stuff on the PC. Just the Wii U. My Wii U has become my primary Twitch streaming device (especially given I am losing my Xbox Live Gold status at the end of this month), so not being able to watch GiantBomb there is kind of a big deal.