My guess is that everyone wised up to her nonsense and ignored her, so her videos didn't have the same "world destroying" effect as her kickstarter did. No hype, no press. No press, no publicity. If there's no publicity involved, then there's no way for her to launch her career as a... pundit? Critic? Anyone know if this woman has a real job? Anywho, people saw what she had to say and either A) agreed with it or B) realized she's full of shit and not worth listening to.
So my guess is if the series is orphaned, nobody will care and the people that do will quietly judge those who funded the kickstarter in the first place. As it should be.
Oh I don't know about that. I'd say that there was a ton of hype and press surrounding the first video. It''s all that people would talk about for weeks after release in both 140 character limited form and across forums and blogs. There were interviews that gained enough traction for just one video.
I think that it didn't carry as much weight as one might expect because there were real scenarios in the game dev world that ended up taking center stage.
Her efforts seemed to be reduced slightly by the #1reason campaigns and the continual head desk moments at conferences. These were less hyperbolic, and carried real experiences and problems that she couldn't have, and hasn't to date addressed with any working knowledge.
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