The game definitely has a story, it's just not entirely told through boring cutscenes, expository codex entries, and melodramatic dialogue/voice-overs (though, to be fair, it's not entirely bereft of those things)... and really, I'm of the opinion that most or even all game stories should be told this way. You can figure it out just by interacting with the game normally, thinking critically, and making observations. It's a good lesson on "showing vs. telling" in videogames (hint: like 99% of games tend to do the latter, and that's bad).
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