@believer258: @believer258 said:
@FrankieSpankie said:
@notdavid said:
If you like Call of Duty, buy Call of Duty. Fuck all these hipsters saying that popularist games should be ignored.
I don't see how it's being a hipster to hate Call of Duty. The majority of CoD haters don't hate on other popular games just because of their popularity. Here's why I hate CoD and my attempt to talk you out of it:
I love games, it's probably my favorite hobby, I spent a lot of my free time playing them. I want games to continue to improve technologically. The problem is that by buying Call of Duty 4: 6th Edition, you're telling the entire game industry that we don't want innovation, we will continue to pay full price for a couple new maps, new weapons, and a very brief campaign. Save your money and rent the game if you want it for the campaign. I guarantee you you will beat it before it has to be returned. The multiplayer is something you've already played a lot of in previous versions... It's not worth the money for you and it hurts the innovation in future AAA titles.
I don't like this "Call of Duty is restricting game design!" argument. Bioshock Infinite, Mass Effect 3, Far Cry 3, Halo 4, Dead Space 3, Dishonored, Devil May Cry, Assassin's Creed 3, and X-Com were all released this year or will be released early next year, and let's not forget the juggernaut that was last year. Skyrim, Rage, Arkham City, Deus Ex Human Revolution, Driver San Francisco, Resistance 3, Dead Space 2, and more. You're telling me that CoD is restricting all of those? Holding back gaming? Come on. There's so much evidence to the contrary that having to point it out almost proves that your head is stuck under a rock.
The problem is that literally every game you listed with the exceptions of Rage and Dishonored are sequels. I personally liked Rage more than most people did but I still wouldn't call it that amazing of a game that I would list it in an effort to prove a point about innovation in gaming. Dishonored was literally the only game this year that blew me away with how innovative and fresh it was. I still stand by my point. Companies would rather bring in sequel after sequel and adding a few gimmicky additions to make it feel fresh than to take a chance and work on something completely new. Like I said, it's proven it could work with games like Call of Duty. You can't deny that there have been much more sequels over the past couple of years than there were a decade ago.
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