Just spam Holy in Chapter 13. As more time as gone by I've realized it's not as bad as people say it is. It's more that it's just so damn long. If it was half the length it would be fine.
Look man, have you SEEN the combat, its so flashy and looks awesome with amazing graphics in it and the rest of the game in general. I mean not being able to lock on to anything while holding circle, holding square, and the occasional circle press after square along with a warp strike or two, shits deeeeep. Did you see how cool looking armiger form is, you literally just hold circle and it looks so sick. And the summons, MAN OH MAN they look so cool, thank god they are scripted into the fights otherwise you would never see them ever in the entire playthrough, glad SE made sure we could see 5/6 for sure as they look so cool.
The above is why some people consider it the best ever, because it looks awesome and feels awesome (even though you aren't really doing anything). Visually its the best FF ever and its one of the best looking games ever made, but I mean it A) is the newest FF, B) had insane resources put into the visual aspect, and C) just game out. Visuals and flashiness can really hold up games using older brands as they can easily evoke the feels, which the game is riding the FF feels coattails. Without the FF brand the game being in the 6-8 range wouldn't be so heavily debated by the people loving it.
So you haven't played the game then. Got it.
Anyways the ending is the best in the series and one of my favorites in a game probably. The game has issues, but is so damn fun to play and explore that they were just never much of a thing for me. It's my easy GOTY and second favorite in the series behind VII. The fact that this game isn't a god damn train wreck and Tabata managed to salvage it into what it is is worthy of praise to me. By all accounts this SHOULD have been Duke Nukem Forever. It's not.
I don't think the story is bad at all. It's just missing pieces, which is unfortunate. It needed MORE of it, but what is there I don't dislike at all. Ardyn is a fantastic villain and the main foursome really grow on you and you care about them. Side characters definitely got off screened too much.
I really want to see Tabata direct the next game, from the ground up.
@dunchad: Actually, I'd say Luna is more a poor man's Yuna. They both fill the role of the pure maiden destined to sacrifice herself to save the world. Aerith eventually falls into that role, but it's not preordained by official state religion. There's also the fact of her foreknowledge: Yuna knows she's marching to her own destruction but she keeps on trucking anyway, which is one of the most ennobling aspects of her character. Given Luna's constant sickliness and Ravus not wanting her to form more pacts, it seems that the Oracle stuff puts a similar strain on her as the Final Summoning would on Yuna.
The part where Yuna mostly succeeds, though, is that she's an actual character -- they put in the work to develop her as a person with motivations independent of helping the hero power up. FFX is arguably her story. Fucking Luna gets killed off without having a single conversation with her supposed love interest.
That's what kind of makes her death tragic to me. You go on this journey to meet with her and when you two are finally in the same place, at the same time she's a goner. It's kind of fucked. She definitely needed more screen time, for sure though. Like I sure as hell wouldn't put her death on the Aeris level, but no ones ever will be. In a perfect world it could've come close, but it was not meant to be.
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