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liquid3600

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liquid3600

194

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118

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26

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#1  Edited By liquid3600

@josty81 said:

" Well I'm a loot person  but loot doesn't appeal to me when there's no experience, no leveling etc. :( "

 Why exactly does loot appeal to you less when there's no exp/leveling?  I've only played up to the 2nd level boss so far, but so far the fact that there's no exp means that the loot is exponentially more important!  Especially that it forces you to focus more on how you're equipping your characters.  I'm playing as Shanoa and to keep her fireballs doing max damage I've been sacrificing str and def in order to equip whatever minor int increasing items I have available to me.  That appeals to me a lot more than just grinding her up 5 or 10 levels so that she's powerful enough to just attack through everything.
 
I was really bummed about the lack of exp at first too, but after thinking about it, all of the Castlevanias up until now have had a de facto "max" level where the player is just overpowered to the point where leveling doesn't matter anymore.  I think you might just be more upset at the loss of the direct numerical gauge of how powerful your character is.  I prefer this system because it makes every incremental item upgrade that I get that much more meaningful where in past Castlevania games most of the loot was trivialized because the game was so easy to breeze through with your favorite weapon and whatever the highest defense gear was that you could come with.
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liquid3600

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#2  Edited By liquid3600

Verdict:  It has some rippin', Castlevania-ass music.
 
Just bought my copy.  Will play a bunch when it gets done downloading.  Can't wait.

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liquid3600

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#3  Edited By liquid3600

Haven't played it yet, but the levels are meant to be replayed and farmed, so I imagine a while.  Plus there's a lot of completionist stuff like filling out the monster and item lists.  I'll probably be playing it for a good while. 

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liquid3600

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#4  Edited By liquid3600

Since the single player and multiplayer are the same game, and I've heard that boss hit points increase depending on how many players are on the team, I wonder if that will mean that loot drops will improve as well.  Jeff seemed to have been getting the same crappy loot playing by himself in the QL.

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liquid3600

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#5  Edited By liquid3600
@BabaORiely:  Well, either make more friends, or do like I did and just use the rest of us by following anybody that's online and then once the chieve pops stop following.  Hey, I'm a chieve whore so I regret nothing!
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liquid3600

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#6  Edited By liquid3600

I'm gonna go ahead and say Dragon Quest IX, even though I've currently got over 100 hours on it and I still haven't beaten the story.
 
I really love the series and I love a lot of the ideas they have going on here for a portable MMO-lite, but the multiplayer leaves so much to be desired.  I hope when the 3DS drops its technology increase proves to be sufficient to facilitate getting games like this online and full featured.  It's a shame really with both the DS and the PSP that the wi-fi online options rarely pan out or are even worthwhile when present.

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liquid3600

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#7  Edited By liquid3600

Much preferred to the damn Juilia Roberts videos I was seeing before.  It's integrated well into the site's features, is a business that is targeted at the proper demographic, and most importantly it was easy quest exp!

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liquid3600

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#8  Edited By liquid3600

All I know is that before I discovered Giant Bomb, I used to get really fucking bummed out on Mondays, having to go back to work and all.  Every Friday was like the new, best day of my life.  I'd go out and party and sit around and play video games all weekend long.  It was the best.  NOW, however.  Monday is quite literally my favorite day of the week.  Every time I hear, "Mooooooooooooondaaaaaaaaay, and the rest of the weeeeek!" *BANG* I get happy.  Every Friday, as the new video posts and news stories appearing on the site start to slow to a halt I get super bummed and I dread the impending weekend.  Giant Bomb has completely flipped the script on the way I live my life.

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liquid3600

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#9  Edited By liquid3600
@electricfuzz9:  God of War detractors...  We're a rare breed, sir.
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liquid3600

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#10  Edited By liquid3600

Even though I'm not sure it's gonna be something I'm interested in (the idea of timed, boss rush co-op doesn't completely thrill me at all), I'm gonna be picking it up.  I really hope enough interest is shown in this that the idea of a new, story based, HD Castleroid makes it to the downloadable market.