I think I'm going to main Dark Pit. I loved him in Uprising. Of the other characters I've played I think I'll have Greninja, Lil Mac, Duck Hunt Dog, and Ness as secondaries. Pit has worked well with me as well.
Nottle's forum posts
I think that people vastly underestimate the gameplay of the MGS series for a few reasons:
1. The cutscenes, they sort of break up the gameplay so you typically aren't playing for more than 20 minutes until you run into another story sequence.
2. The silenced tranq gun is overpowered, why would you use all the gadgets and weapons when you just use a headshot from the hushpuppy to instantly subdue every enemy. In MGS2 and 3 you can shoot out enemy radios, shoot there knees to slow there movement, shoot there arms to prevent them form firing guns, and hold guards up and use CQC to perform dozens of other actions. The games give too many supplies to the player so you really don't have to get that creative. You could capture a poisonous snake to throw at guards but that's impractical if you can just shoot a guy.
3. the games introduce mechanics never to use them ever again. In MGS 1 there is one area where your foot prints are detected in the snow, in 2 there are a few areas where steam pipes can KO enemies. There are a few times where guards will notice the water you left on the floor for being drenched in the rain.
I strongly recommend people to try out the VR missions in 1 and 2, they actually give you scenarios where the depth of these games shine. While the controls in the game are a little clunky, they do have uses and the games have an insane amount of detail in how the player can interact with the environment and enemies. MGS1 is the most archaic of these games, but I would not say it aged poorly, especially compared to other games released in 1998.
I also strongly recommend people to watch the superbunnyhop and matthewmatosis reviews for these games. They are incredibly insightful.
Man, this last gen had some Lame/ unmemorable villains. The ones that came to mind as good were Sarren from ME1, Kill Bane from SR3, Black Barron from Madworld, Glados from Portal... really not much else comes to mind.
@themasterds: I'm sure some people could argue that Infinite is disappointing and I could see where they are coming from, some parts of that game are just sloppy and don't live up to what was shown in trailers. Also "down to number 7" doesn't mean a whole lot when you consider that means out of the hundreds of games released this year, it would be the 7th best.
I love Kirby but I feel like Mechanically they have never topped Super Star for the SNES? Granted, I haven't played a new Kirby game since Canvas Curse and it seems like every other Kirby game is a "nontradtional" Kirby game where you aren't absorbing powers.
Has a Kirby game had as much Depth as Super Star? Some of 64 was cool withe fusion of abilities, but I often find that his abilities will do like 1 thing now days or it's a game about whip attacks/ drawing lines/ mass of kirbys.
Mario I'd say is overall better, but I'd like to like Kirby more. It's just that Super Star was too good.
shinji hate has always been bullshit imo.
try dealing with some of the psychologically and otherwise horrifying shit that shinji had to deal with and see how you would act.
also HE'S JUST A KID!!!
Yeah, I never understood the hate for Shinji, dude just has some mental issues, personally I find that kind of interesting.