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rjpelonia

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Jeff: Quick Look Start to Death Time


Be careful when
Be careful when "pullin' a Brad" near Luchadeer.
Ya know,  Brad isn't the only one who " pulls a Brad" during Quick Looks, and we give him a lot of flak for it. Inspired by Mustard's amazing list, I decided to compile lists for all the other Giant Bombers "Start to Death" times in Quick Looks, this one being for Jeff!
 
"Start to Death" is defined as the time elapsed between the start of the Quick Look, and Jeff dying, regardless of the method. Occasionally, there will be two times listed, the reason being written in the description for the game. Also at times, they Quick Look a game more than once for different platforms or DLC. Since lists do not allow me to put the same game in twice, I put both death info in the one game, separating them by console/DLC. Finally, I kept track of not only the time of death, but also the Death Count to list how many times they died during the Quick Look.
 
I hope you enjoy reading it as much as I had fun putting it all together! And remember, "It's tougher to play and talk at the same time, than you think."
 
Links to the other Quick Look Start to Death Time Lists:
Brad - Ryan - Vinny - Dave - Drew - Sean - Andy - Mike - Will - Patrick - Alex Jared
 
Jeff's Total Quick Looks Ran: 302

List items

  • Start to Death - 12:27<br>

    Cause - Punched in the gut by Dewie Streudel<br>

    Death Count - 1<p>

    Technically, this wasn't so much a "death" as it was a "knockout." Eh, it's close enough.

  • Start to Death - 12:36<br>

    Cause - Got shot from behind<br>

    Death Count - 3<p>

    Truly, this is the darkest of days.

  • Start to Death - 14:08<br>

    Cause - Zombies<br>

    Death Count - 1<p>

    Jeff almost made it to the end, but then Dave made a small request. So this one's Dave's fault.

  • Start to Death - 14:09<br>

    Cause - Jumped to her death<br>

    Death Count - 5<p>

    Didn't help that he couldn't see where he was jumping to. And that the controls suck.

  • Start to Death - 14:11<br>

    Cause - Shot by green explosive energy<br>

    Death Count - 2<p>

    Green outlines can't save you from green explosions.

  • Start to Death - 14:26<br>

    Cause - Grenade<br>

    Death Count - 4<p>

    That was not cover. Also, he didn't jump.

  • Start to Death - 14:44<br>

    Cause - Kind of flew into two guys and exploded<br>

    Death Count - 1<p>

    There was a power up below those guys. Jeff got greedy.

  • Start to Death - 16:38<br>

    Cause - Messed up by demon-beast-thing-with-tentacle-arm<br>

    Death Count - 3<p>

    Rolled right into his doom. ...Man, so much blood...

  • Start to Death - 17:36<br>

    Cause - Grenade<br>

    Death Count - 1<p>

    Got wiped out even with his health at half full. Damn.

  • <b><a href="http://www.giantbomb.com/quick-look-bayonetta-demo/17-1480/">(First Climax Demo)</a></b><br>

    Start to Death - 18:46<br>

    Cause - Fell off a collapsing bridge<br>

    Death Count - 1<p>

    No matter how badass or sexy a character is, they can never avoid bottomless pits.

  • Start to Death - 19:40<br>

    Cause - Rolled off the edge<br>

    Death Count - 1<p>

    Ah, they don't make 'em like this anymore. Like, literally. They don't.

  • Start to Death - 21:52<br>

    Cause - Jumped into the acid<br>

    Death Count - 3<p>

    Thank god these boxes are resistant to the acid.

  • Start to Death - 22:08<br>

    Cause - Brad's landmine<br>

    Death Count - 1<p>

    Jeff may have won the race, but Brad took him down. Still it was Jeff's first time playing, but Brad took him down. Though Jeff was using the easy controls, but Brad took him down.

  • Start to Death - 22:32<br>

    Cause - Shot by Maxxis from the rooftops<br>

    Death Count - 5<p>

    In a game about good cops, bad cops, and bad people, you'd think there would be more shooting.

  • Start to Death - 23:59<br>

    Cause - Thought about margaritas and got slapped by Frost Goliath<br>

    Death Count - 1<p>

    He clearly needed more Valknuts. Or a Heroic Recovery.

  • Start to Death - 24:00<br>

    Cause - Brad<br>

    Death Count - 11<p>

    Brad got him with MODOK. Awesome.

  • Start to Death - 24:42<br>

    Cause - Electrocuted from an otter thing<br>

    Death Count - 1<p>

    Zenny got zapped. Poor Zenny.

  • Start to Death - 25:53<br>

    Cause - Somehow punched the Death Press and blew up<br>

    Death Count - 1<p>

    This one was weird. I guess Jeff stood just a tad too close to the Death Press and got crushed. However, he got crushed after the thing already slammed down. Oh well.

  • <b><a href="http://www.giantbomb.com/quick-look-fallout-3-broken-steel/17-556/">(Broken Steel)</a></b><br>

    Start to Death - 30:33<br>

    Cause - Did not reach minimum safe distance<br>

    Death Count - 1<p>

    Should've listened to Liberty Prime.

  • Start to Death - 41:28<br>

    Cause - Ryan<br>

    Death Count - 1<p>

    This wasn't a boxing match. It was a beatdown. A goofy, arm-flailing beatdown, but a beatdown nonetheless.