" The game's biggest problem is its borderline retarded community. Also, the maps are way too narrow. Hopefully these new maps will remedy that second issue. "
Yeah you know I noticed that too. Classic BF maps have always been kinda all over the place in general shape. Nearly all the maps in Bad Company 2 have a longer shape to them. I think it's because the design of the maps was heavily influenced by the Rush game mode since it really is the centrepiece mode of the Bad Company series I think. "
Yeah, but I feel like the maps in the first Bad Company (which also had a rush mode in it) were a bit wider and more spacious. Maybe that's just a bit of nostalgia though. Just the same, DICE should have put all their free VIP maps effort into converting BC1 maps into BC2 maps rather than adapting existing BC2 maps to new game modes.
I feel like my options as an attacker are fairly limited, and ultimately my team will succeed more often by relentlessly throwing themselves at the objective rather than by good strategic play.
The game's biggest problem is its borderline retarded community. Also, the maps are way too narrow. Hopefully these new maps will remedy that second issue.
I haven't played Ghost of Sparta, but I've heard that playing that game gives you a better understanding of some of the relationships between Kratos and other characters in God of War 3. It probably doesn't really matter, but I would suggest playing Ghost of Sparta first.
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