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StarvingGamer

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StarvingGamer

11533

Forum Posts

36428

Wiki Points

146

Followers

Reviews: 0

User Lists: 25

#1  Edited By StarvingGamer

@TechHits: Chain combos cannot be canceled into a non EX special move, but you don't have to chain cr.MP cr.HP. You can link them instead, where you wait for the cr.MP animation to end completely before pressing cr.HP.

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StarvingGamer

11533

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#2  Edited By StarvingGamer
@Shirogane I also had to type it in to find it and I live in CA where the team is based I guess?
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StarvingGamer

11533

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#3  Edited By StarvingGamer

Yeah basically fight Geth, make sure everyone has chain Overloads or Energy Drain, equip one solid gun to keep your cooldowns low, and bring at least one infiltrator for stealth rezzes.

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StarvingGamer

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#4  Edited By StarvingGamer

PC if it's a shooter or western RPG. You just need a mouse & keyboard. PS3 for everything else because fuck the 360 controller.

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StarvingGamer

11533

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#5  Edited By StarvingGamer

It's not like the events of WoW take place in some random alternate universe. They are a direct continuation of the storyline from WC3. Hell, the Orc campaign from Frozen Throne was about the founding of Orgrimmar. That doesn't mean they have to make WC4 take place directly after WoW, but WoW is definitely part of the canon.

Also don't forget the pandas came from WC3 to begin with.

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StarvingGamer

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#6  Edited By StarvingGamer

Fuck me I can't keep buying games!

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StarvingGamer

11533

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#7  Edited By StarvingGamer
@EToaster

Press RT/R2 on the relevant parts section to make sure you're getting the full list. By default it only shows parts of the same type as what you already have equipped.

Yeah I suspect this might be your issue. Basically each item slot is subdivided into smaller categories. If you have medium bipedal legs equipped, the assembly menu will only display medium bipedal legs by default. If you want to switch to some light bipedal legs you jut bought, you have to either press RT/R2 to display all types of items for that slot or press B/O to back out and select light bipedal legs from the subcategory selection list.
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StarvingGamer

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#8  Edited By StarvingGamer
@Beaudacious Ok I spent some more time with the game so let me clarify.

The game seems faster overall. You are pretty much always boosting at no energy cost and can do quick dashes to make yourself harder to hit.

When I say no flight, I mean you no longer hold the boost button to gain altitude. Boost is now a toggle and toggling it only affects lateral movement. There is a separate dedicated jump button that, when pressed, puts you about a Core's height off the ground. At this point if your boosters are toggled on they will try to maintain altitude for you as you descend at a rate determined by your weight and boosters.

In order to gain additional altitude you have two options. The most economical one is the boost drive which is basically a wall jump. If you're in the air next to any vertical-ish surface and press your joystick towards it and press jump, you will bounce off and gain altitude. This is pretty much energy-free so you can spam your way up a building if you want.

If you're out in the open, the only way to gain any height is by doing a hyper boost. A hyper boost is a charged up dash. You just hold the dash button down for a second which shoots you in any direction along the x-axis and very slightly upwards. However, the altitude gain is minor and performing the hyper boost drains a decent chunk out of your energy gauge making it only useful for delaying your descent.

Once you get used to these nuances, though, it really does feel like Armored Core. I'm not thrilled with some of the UI stuff or the new nonexistent HUD but I'm really enjoying this speedier iteration. Also there seems to be a higher skill ceiling which I'm looking forward to exploring. There's a new scan mode which disables your ability to shoot but also decreases your energy consumption which means sky-fighters like me are going to have to learn how to toggle it on and off on the fly mid-combat.
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StarvingGamer

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#9  Edited By StarvingGamer

I'd link to the thread about this video from Monday but I can't from my phone. I'll just reiterate: Well put-together but full of more gaping plot holes and leaps of fuzzy logic than most people are accusing the actual ending of having. Good for a laugh, thougn.

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StarvingGamer

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#10  Edited By StarvingGamer
@Sooty

I wouldn't say it's amazing, but yeah it's a decent enough Mass Effect game. Still worse than 2 in every way.

Except for the parts when you talk to people and shoot at stuff and look at things.