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StarvingGamer

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StarvingGamer

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#1  Edited By StarvingGamer

Well, this thread certainly is a bag of stupid.

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StarvingGamer

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#2  Edited By StarvingGamer

@Kedi2 said:

Showing your squad members dying is much better than the plot hole of how they somehow escaped onto the Normandy imo.

Get momentarily incapacitated by the shockwave of a Harbinger laser, fall back, hole up somewhere, call Joker for evac. Makes perfect sense to me.

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StarvingGamer

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#3  Edited By StarvingGamer

@Hailinel said:

@StarvingGamer said:

LOL the story being canon makes me chuckle.

I look forward to buying it and being absolute rubbish.

As has been said before, Atlus is handling the story, and it's been stated that it will be canon since news of it came about last year.

I look forward to a day when fighting game stories can be discussed where half the discourse isn't akin to "lol fighting gayme stories lololol."

I know. My bemusement isn't because it's a fighting game story, it's because it's a story that has to justify a seemingly random fighting tournament in a fiction that is deeply rooted in reality despite its fantastical nature.

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StarvingGamer

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#4  Edited By StarvingGamer

@FluxWaveZ said:

@StarvingGamer said:

LOL the story being canon makes me chuckle.

I look forward to buying it and being absolute rubbish.

The story's handled by Atlus. They've said that the game's story would be canon ever since it was announced back in 2011.

I know. It still makes me chuckle :D

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StarvingGamer

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#5  Edited By StarvingGamer

LOL the story being canon makes me chuckle.

I look forward to buying it and being absolute rubbish.

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StarvingGamer

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#6  Edited By StarvingGamer

@NTM: I still don't understand how people can believe that deciding whether or not to genocide an entire intelligent race doesn't really matter.

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StarvingGamer

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#7  Edited By StarvingGamer

For me the casters are almost more important than the game. I still enjoy GSL Code S and SFxT when it's James Chen and Ultradavid on the mic.

I'd like it if the competitive Catherine scene expanded out of Norcal. The gameplay that I saw was really engaging but the idiocy of the commentators was grating to my brain.

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StarvingGamer

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#8  Edited By StarvingGamer

@Turambar said:

@eroticfishcake said:

@AndrewB said:

All Asari children are Asari, but they have mixed DNA of whatever race they mated with. For the Asari, the inter-species mingling is their thing. For everything else, I'd imagine it's the same as why inter-species relations on this planet doesn't often yield results.

So what was it like before the Asari discovered space travel? Industrial level lesbianism for thousands of years? I'm being semi-serious here.

@Turambar said:

Turians and Quarians can't eat human food because their base chemical make are different right? Wouldn't that suggest any ingestion of sexual fluids via oral sex would be fatal for one or both parties?

If I remember from Mordin's sex advice from ME2 ingestion of Turian tissue would cause an allergic reaction so don't *ahem* ingest. Exposure to a Drell would cause light hallucinations whereas Quarians have poor immune systems.

Before space travel, yes, Asaris were all inbreeding essentially. Liara is a pureblood because she was born of two Asaris. Also, if ingestion of any Turian fluids is a bad thing, wouldn't vaginal sex also be out of the question, considering either way, your tissue linings are still absorbing the fluid into your blood stream. Unless of course contraception technology has advanced to the point where they're using mass effect field based condoms.

That's presuming that Turian and Human parts are compatible. I'd assume a lot of those relationships would rely on more utilitarian parts of the body and the assistance of tools. Something akin to mutual masturbation.

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StarvingGamer

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#9  Edited By StarvingGamer

Liara

Traynor

Kaidan

Garrus

Allers

EDIT: Title asked for femShep but since you're playing manShep I'll continue

Liara

Cortez

Ashley

Tali

Allers

EDIT2: Sorry, also if you romanced Miranda/Jack/Thane/Jacob in ME2 you can get a mini-continuation but nothing significant.

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StarvingGamer

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#10  Edited By StarvingGamer

@BPRJCTX: How many new characters did Tekken 6 have? Eight? They took the existing characters from the existing engine, added a handful of new moves, a handful of new characters, tweaked some frame data, and that's it. Not to disparage Tekken 6, it's a great game, but very iterative.

On the other hand, SFxT is a totally new beast. Granted it's built off of the SFIV engine, but it's been changed so drastically that there's almost no resemblance outside of the graphics. Additionally, only 16 of the 38 characters from the core roster existed as part of the SFIV engine. The other 22 (+5 bonus characters) had to be worked into the engine from scratch. Capcom had to take 19 characters they had no experience with and figure out how to retain their original flavor and simultaneously reimagine them for fighting on a 2D plane. Another four of those characters were completely new to fighting games altogether and had to be designed from the ground-up.

Way more design work went into the core game of SFxT than Tekken 6, and even with all those hurdles they still managed to BEAT Tekken with an effective roster of 41 characters for PS3 on release boosted to 43 one week later. And you're going to begrudge them a lack of costume pieces?

If you're more worried about playing dress-up, maybe Tekken gives you more bang for your buck, but SFxT manages to bring more fighting to the table than almost any other game in the genre. So you're either arguing in favor of broken online-play or a more expensive retail update, neither of which sounds like a better option.