List items
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Must be played with the manual. Well-researched exploration of Robin Hood lore, plus it's a well-structured, fair adventure game with open-world elements.
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Bask in the atmosphere of 1920s Chicago, then get stabbed by the killer while rooting through an Egyptian art exhibit.
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Great follow up to the original Police Quest games, improving on basically every element, including the driving, the research, the graphics, and the story.
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Probably the most accessible Sierra game. Ironic, considering the Leisure Suit Larry games aren't suited for kids.
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Dark Lovecraft and Dracula-inspired atmosphere, with a deep adventure game system featuring RPG skills and a day-night cycle, and it's narrated by John Rhys-Davies.
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Must be played with the manual. Probably the most complicated and convoluted adventure game of all time. Beware the wizard who forces you to clean for him and do his chores, and who inexplicably leaves every few minutes so that you can go and hunt down magical ingredients to eventually defeat him. Spoilers.
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Must be played with manual. Probably the second-most convoluted adventure game of all time. Well-research in Arthurian legend.
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Probably Sierra's second-most accessible game, which again is ironic because the Leisure Suit Larry games are not suited for kids.
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The best early Sierra game, if a bit convoluted and difficult, especially the driving sequences.
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So bad, it's good. It's also not much of a game, but more of a "Click On The Thing That Makes The Story Go" game, except for the last puzzle.
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