I too enjoyed the Final Fantasy XIII-2 Demo, and what felt like non-stop apologies about the last game from the few dudes running the demo kiosk :P
They were nice dude's though, answered all my obnoxious questions about the game to the best they could. They're shooting for one disk on the 360, might give you an idea regarding the amount of CG cutscene's this game is not apparently going to have.
But yeah, I thought the QTE would feel out-of-place. It didn't, and it actually made sense. The storyline seemed cryptic as hell. Multi-dimensions? Giants appearing in-and-out of planes of reality? What?!
I really liked what I saw. I hope it continues moving in the direction that was on display. At one point near the end, you're given an option to use a device to power-down a boss, or go at it head-on. There was also four options to ask characters for advice given the situation for this choice. I wouldn't have minded a more traditional, Final Fantasy XIII with some bloody towns and actual exploration, but I was not ready for multi-linear story options. How this will effect the long-term out-look of the full game is yet to be determined, but it looked pretty neat. I'm really curious how that game is going to unfold.
Oh, and Pulse is in the sky now? AHHH! DIMENSIONS!
Tomorrow I'm hitting up either Skyrim/Rage/The Darkness 2 or Mass Effect 3.
Suffice to say: I am ready to stand for a long period of time.
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