After finding at least 51 Sunset Sarsaparilla star bottle caps the player can receive his prize from Festus which is, amusingly, the honor of listening to the real story of how Sunset Sarsaparilla came to be.
@owl_of_minerva: Having grown up in the Atari 2600 era, those are easy cannon fodder for my distaste, but I'm more so speaking on early-90's era games. You're right. The cookie cutter side scrollers of the 16-bit era are painful to go back and play. I can always go back and play A Link to the Past, or Earthbound, or something like that, but it's tough on some of the less in-depth games.
" Maybe they could do some weird flashback sequence, like put the tutorial in pre-war soldier training or something. But for a full game? Hell no, the whole point of Fallout is the post-apocalyptic setting. "
Sort of like the did with the Operation: Anchorage DLC?
@Venatio: I doubt they're really be able to make a good game about the events leading up to Fallout. Plus, there was a lot of time that passed between the events of Fallout, and when the war began, so there'd be a ton of disconnect.
I don't know, just seems to me like it would be a generic war shooter at that point.