Brad is the reason Valve hires behavioral psychologists to help out with level design.
he's just to quick too rush into things, just doesn't explore other possibilities beyond whatever carrot is in front of him. just think, whenever you start a game, there's usually not much action, not much to talk about, not much to show, Brad usually tries to show a lot of action fast, so he might be missing instructions or whatever thing that we're usually yelling at our TVs about.
he definitely knows what he's doing once he's played the game for a few hours. but if the game is new to him or he hasn't played the game in awhile (SoTC), then prepare yourself.
Log in to comment