Very interesting.... I bought Psychonauts on Steam but haven't played it yet. If a sequel does get green lit, I might have to start playing the first game sooner.
Psychonauts
Game » consists of 13 releases. Released Apr 19, 2005
- Xbox
- PC
- PlayStation 2
- Xbox 360 Games Store
- + 4 more
- Mac
- PlayStation Network (PS3)
- PlayStation 4
- Linux
Developed by Double Fine Productions, Psychonauts is a platforming action-adventure game in which players take on the role of Razputin, a young psychic out to thwart an evil plot to subvert the minds of other powerful psychics.
Minecraft's Creator Offers to Fund Psychonauts 2 [UPDATED]
@Branthog said:Look at Double Fine and Mojang, both have a history of being download only developers. Especially Double Fine seems to be very comfortable to release smaller downloadable games. There is no reason a new Psychonauts could not be a PSN/XBLA/Steam game. And I highly doubt that game would cost double digits millions to make.
Yeah, but a proper console game (not XBLA/PSN) must cost like at least $10mil to develop and I'm not sure Notch would be willing to give that away. Also, that figure is all revenue and doesn't take into account taxes, overheads and whatnot. Notch needs money to develop his own games too! I agree with your last point that Mojang could kickstart development before a bigger investor came in.
I was thinking about picking up the tab myself, actually, but since Notch seems to do it... I do it next time, promise.
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