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Giant Bomb Review

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Borderlands Review

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  • X360
  • PS3

Borderlands' blend of first-person shooting and role-playing works because it puts the shooting first, resulting in a satisfying action game with enough depth and skill development to keep you hooked for 50 hours or more.


How do you reason with a guy that sets himself on fire? 
How do you reason with a guy that sets himself on fire? 
Mashing together different game genres is risky business. For every game that manages to do it correctly, three or four more seem to miss out on key pieces of the different genres they're attempting to combine. The end result has been a lot of games that feature really unsatisfying first-person shooting because they're trying to focus on too many different genres at once. With that in mind, perhaps the most exciting thing about Gearbox's new FPS-meets-RPG, Borderlands, is that the action is actually quite fun on its own, offering loads of different guns to try out and a lot of different ways to eliminate anything and everything that stands in your way.

Borderlands is a loot-driven first-person shooter with a lot of different role-playing game hooks throughout. The game is structured a bit like an MMO, with the world broken out into different zones and a very handy quest log that feels like it fell out of World of Warcraft. There are plenty of critical story-related missions to complete, but there are also a lot of side-quests that send you across every zone, usually to kill or collect something. It's easy to see the influence of games like Diablo on Borderlands, as well, because the game is constantly dropping procedurally generated items for you to collect. This is how the game's box is able to claim that it has "bazillions" of guns.

Of course, "bazillions" is a pretty high (and pretty made-up) number, and you'll probably never see the exact same gun twice. But much of the variety in the guns come from slight statistical tweaks to how much damage they do, their rate of fire, their reload speed, whether or not they have a scope, and so on. But the weapons still break down into a handful of traditional classes, like combat rifle, sub-machine gun, sniper rifle, rocket launcher, pistol, revolver, and so on. And as you start finding better weapons and becoming proficient with them, it quickly feels like 95 percent of the guns you're finding are nothing more than vendor trash that only exists to be sold off for more money. Still, it's cool to see how the different fire rates for different weapons makes them feel. Finding a rocket launcher that automatically launches its full magazine of three rockets and quickly reloads, for example, is a real thrill, especially considering how sluggish most of the other launchers are. The thrill of never knowing when you're going to find a useful or rare weapon is very substantial, and it's more than enough to keep you coming back to wade through the endless avalanche of common junk.

Each character comes with a preset look, but you can define the clothing colors. 
Each character comes with a preset look, but you can define the clothing colors. 
The way that Borderlands' guns are varied also applies to the rest of the game's equipment. Though you don't equip actual armor, characters can be outfitted with a Halo-like recharging shield. Each shield comes with a different number of shield points and a different recharge rate. Many of them also have bonus effects, rendering you more resistant to specific types of elemental damage or even recharging your health as well as your shield power. If there's one thing I've learned over the 50+ hours I spent with Borderlands, it's that shields that restore your health are the only worthwhile shields in the entire game. Grenades can also be altered via items that modify their damage and their effect. So you can equip MIRV grenades that split apart when they land, damaging a wider radius. Or you can equip transfusion grenades, which steal health from enemies and give it back to you. Not to tell you how to play the game or anything, but I recommend you stick with transfusion grenades whenever possible.

The other big deciding factor in how you'll play Borderlands comes from the four character classes you'll choose from at the beginning of the game. Though there aren't any meaningful item restrictions that will prevent you from playing any class however you please, each class has its own skill tree that will build your character in a variety of different ways. You get one skill point per level once you hit level five, and stop getting them when you hit the level cap at level 50. The soldier class has skills that can make him something of a medic, such as cauterize, which lets you heal other players by shooting them. He also has skills that help him further specialize in the use of combat rifles and shotguns, but specializing in specific weapons doesn't seem like a great idea, since you never know what the next amazing gun you're going to find will be. I spent most of my time with a soldier and probably used a sub-machine gun for most of the game.

The other three classes feel like they want you to specialize your play style in a much more dramatic way than the soldier through a mix of weapon specialization skills and class-specific action skills. The Hunter has a bird that can be called out to attack enemies. Plenty of skill points can be spent making the bird more effective, and plenty more can be spent specializing in sniper rifles, which are only really useful in specific situations because most of the game's enemies are all about closing the gap and getting right up in your face. That doesn't leave a lot of room to snipe.

The siren has a "phasewalk" action skill that lets you avoid damage for a brief period of time. You also explode into and out of the phased state, which damages nearby enemies. Most of the siren's other abilities deal with either causing or preventing elemental damage, which comes in four forms: fire (good for burning flesh), shock (good for depleting shields), corrosive (good for armored targets), and explosive (good for... exploding).

The berserker class has skills that help him specialize in rocket launchers, which, like sniper rifles, aren't so hot in close quarters situations. His action skill is a berserk state that makes him a two-fisted brawler, which is a lot of fun to use, especially once you've spent some skill points to trick it out.

Flynt's not happy to see you. 
Flynt's not happy to see you. 
But what about the world that all of these guns and skills have been crammed into? Well, Borderlands takes place on an alien planet called Pandora. It's overrun with convicts and psychos, but there's also word that it's the resting place of a secret alien vault, rumored to be filled with all sorts of technology. So the player characters are vault hunters, new to the planet, but hoping to get rich quick. At the beginning of the game you start receiving video messages from some kind of guardian angel. She guides you here and there as you play, but you're really guided by the game's on-screen compass, which tells you where to go next to work on your currently selected quest. Though there are some interesting characters and some well-written dialogue in Borderlands, the story is paper-thin. Some will say that it's nice that the story doesn't get in the way of the action, but it's hard not to feel like you've accidentally skipped some cutscenes or something by the end of the game. Once you do complete the story, you're dumped back into the world, letting you finish up any remaining quests you may have.

Completing the game also unlocks "playthrough 2," a sort of New Game Plus option that lets you take your existing character and start over in a world where the first enemies you encounter are around level 34 or so. It's certainly more difficult the second time around, but if you take the time to do more than just the critical story missions and complete a good chunk of side-quests, you'll be a few levels ahead of the opposition most of the time, giving you a distinct advantage. There is no playthrough 3, and there doesn't seem to be any way to replay quests that you've completed, either. This seems like it'd eventually lead to a situation where your character is unsuitable as a host for a multiplayer game, since the host determines which quests are active.

The enemies in Borderlands break down into around eight different types, including the wild, dog-like skags, sizable enemy crabs, humanoid bandits, spiderants, flying creatures, and so on. A lot of the enemy AI is very predictable, and just about anything that isn't a human will usually just rush in your direction and start doing as much damage as possible. Human enemies will occasionally take cover, but they still aren't very bright. That also applies to boss battles, as well. The game's two largest, coolest-looking boss fights can be summed up by the following strategy: "stand still and aim for the thing that looks like a lady's naughty bits." On my first playthrough, I beat the final boss without even moving. It's a shame that the enemy AI isn't more wily, but in most cases, they make up for their lack of smarts by outnumbering you by a wide margin. So you might want to bring some friends.

You can certainly play alone and solo your way through the entire game, but it's a lot more interesting if you engage in cooperative play. Borderlands lets up to four players band together, and the game's difficulty slides up as you add players, making everything a bit more exciting. A lot of the game feels like it was built for co-op play, from the two-man vehicles that let one guy sit on a turret to a dueling system that lets you fight one-on-one against another player to a full-on arena that lets all four players engage in round-based battles against one another. Players can revive their friends, too, which is added on top of a neat "second wind" feature that brings a downed player back to life if he can shoot and kill an enemy while he's bleeding out. The game also claims that you'll find more and better loot when you play with others.

Finding and fixing robots out in the wastes gets you more inventory slots. 
Finding and fixing robots out in the wastes gets you more inventory slots. 
The downside of the game's online play is that it feels like it's missing a few key features. There's no trade interface at all, so players who want to exchange items are forced to drop them on the ground, a "system" that is easily exploited by unscrupulous players. Also, there's nothing stopping any one player from running around and grabbing every item that drops. Lastly, there doesn't seem to be a way to drop money, so there's no way to buy items from other players. The lack of MMO-like looting rules or a proper trade interface means that playing with strangers can get a little risky, as you never know when someone's going to dust off their old, Phantasy Star Online-era tricks, screw you over, and quit the server. The only thing that mitigates this a bit is that there's so much loot dropping all the time that it's hard to care too much about any one item... chances are, if you keep playing, you'll find something even better within an hour or two. Speaking of hours, I completed a first run of Borderlands in around 18 hours, completing almost every quest I could find. Getting one character up to level 50 took around 35 hours.

Though there are a few too many spots in the game where the frame rate noticeably drops, Borderlands is a great-looking game. It's the art style that makes it stand out, with a lot of awesome texture work that makes the entire game look like it was drawn by hand. It makes the environments, most of which have the look of a post-apocalyptic wasteland, really catch your eye. Effects, such as the way enemies burn up when they die from a fire attack, are also really great to see... and hear. The game's got some terrific screams to go along with watching a man burn alive. Terrific screams.

The structure of Borderlands makes it feel like an MMO game that doesn't require you to rely on groups of other players to enjoy. Though it's probably better when you're playing online with friends, playing alone is still perfectly fine. It's also one of those games that's so strong in parts that its shortcomings become almost glaring by comparison. As such, the game's barebones story, lackluster AI, and insufficient player trading options are real disappointments that prevent the game from reaching its full potential. But when you're frantically trying to stay alive while getting swarmed by an angry horde of gigantic spiderants, chances are you won't care much about that other stuff. Borderlands strongly succeeds where plenty of other Diablo-inspired games have failed miserably.
Jeff Gerstmann on Google+

187 Comments

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TheHBK

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Edited By TheHBK

35 hours?  What the fuck?  You are playing this, and Forza, how the hell do you find the time to play so much?  I barely finished uncharted and i got it on day 1.  Took me 5 days to get through the whole thing.

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DukeTogo

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Edited By DukeTogo

I'll wait a bit and see how the PC version stacks up.  It's supposedly going to be a little nicer-looking and have some tweaks in regard to the interface.  I'd also expect that the PC version would be the first place they would implement the loot features this game desperately needs.
 
I'll be honest, I don't like how generic the "classes" are, it sounds like the sniper and brute are too specialized for their own good and would really only be useful in co-op games with tight communication and strategy.  But it sounds like those really aren't needed anyway so anyone not playing as a soldier is just doing so to be different instead of utilizing the strengths of that class.  This points out that they were likely (and justifiably) afraid to have classes too pigeon-holed like other games that ried and failed using this formula.  The lack of customization in appearance is bullshit, it's 2009 folks, generic toons representing your class went out with Gauntlet.
 
I really hope that this game evolves with patches and DLC into the experience that was promised, becuase right now it looks like Crime Craft.

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mehteh

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Edited By mehteh

Cant wait for this game. Ambitious games like this usually fail when made multiplat, which would have otherwise done great as a PC exclusive, but this seems to be one of the better multiplat ones

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JJWeatherman

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Edited By JJWeatherman

Nice long review Jeff. I wish I had more money for games these days though.   : (

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Addfwyn

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Edited By Addfwyn

Nice review, but I have to say I am a bit disappointed to hear that there only about 8 types of monster throughout the game, that's...not a lot of variety.  Especially when their AI is apparently 'rush player and kill'  I was really hoping to see more from this in that department.  Will probably have to wait for it to become available on Gamefly in a month or two.

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Hyuzen

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Edited By Hyuzen

Interesting, other reviews have said the ai is smart. jeff must be too good at these games.

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LordAndrew

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Edited By LordAndrew
@nail1080: A review should provide enough fact that a reader can determine for themselves whether they will like the game, not just whether the reviewer liked the game. If all I wanted to know was whether Jeff liked it, I could listen to the bombcast. Contrary to what you may think, not everyone who reads a review knows exactly what they're getting into. That's why they're reading reviews: to find out.
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Gregomasta

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Edited By Gregomasta

" Though there are a few too many spots in the game where the frame rate noticeably drops, Borderlands is a great-looking game." 
Were you playing it for console Jeff?  I don't think that frame rate would be such a problem on pc where you can at least scale down quality to up performance, or just have a kickin vid card.

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crazymexicancarpi

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@turbomonkey138:
Agreed to both, 4 stars is the best you can hope, no game is perfect. 
 
Also yeah good review.
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Gregomasta

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Edited By Gregomasta
@Brad: Ah, that answers my question. 
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belowradar

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Edited By belowradar

Definitely looking forward to playing this now that I've seen the QL's and read some reviews.  If  anyone's looking for a co-op partner during the morning/afternoon hit me up with a friend request on the 360.  GT is: belowradar

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JohnRabbit

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Edited By JohnRabbit

After reading this review and others -- and watching a live stream of the game being played for about 90 minutes last night -- this game is definitely no longer a purchase for me.  The strengths seem great (graphics, weapons, shooting mechanics) but the weaknesses are just laughably short-sighted (terrible enemy AI in a game centered around gun play? absolutely NO trade interface for a 'loot whore' game?),  Shame really, I really wanted to like this game a lot.  Looks like a rental.

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vonsoot

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Edited By vonsoot

Woo hoo! I also review it at http://www.fancyless.com ! WOOT Go Borderlands, best game I haven't played yet because it's not released until tomorrow, woot!

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Falcoski

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Edited By Falcoski

"...you never know when someone's going to dust off their old, Phantasy Star Online-era tricks, screw you over, and quit the server."
 
That sounds like something Jeff has done in the past...am I right Jeff? Don't tell me you went back to your old habits and did it in Borderlands too?

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target_render

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Edited By target_render

excellent review.

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ocdog45

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Edited By ocdog45

i'm confused jeff. you praised it so much. the things you are tackings shouldn't be enough to take a star away. too many 5 starts giving out this year huh. already met your quota.

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LordAndrew

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Edited By LordAndrew
@ocdog45 said:
" i'm confused jeff. you praised it so much. the things you are tackings shouldn't be enough to take a star away. too many 5 starts giving out this year huh. already met your quota. "
Stars aren't taken away, they're earned. He thought the game was good enough to deserve a four-star review.
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WEGGLES

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Edited By WEGGLES

4 Stars? $40 (at Walmart)? Looks like I know where I'm goin after college tomorrow! 
 
(Subway, for lunch. I finish at 11:30...)

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CharlesAlanRatliff

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Glad to hear it is longer than what I expected it to be. I was worried it would be too short.
 
I want to get it, but I really want my friends to pick it up as well. They only just heard about it two days ago when I told them.

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vendetta

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Edited By vendetta

Sounds like it's worth a look, but not quite as show-stopping as I'd hoped it'd be back during E3.

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Calchas

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Edited By Calchas

The no trade or loot distribution is a killing point for me. I guess what  it all comes down to is if we will have a good comunnity or a l4d one...

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Dyergram

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Edited By Dyergram

Phew so glad this game turned out theres only really this and l4d2 Im loking forward to this year now.

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Lydian_Sel

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Edited By Lydian_Sel

It's good to hear that I haven't just wasted $79 on my Borderlands pre-order.

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cyrax

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Edited By cyrax
@nail1080 said:

1. And the other dude was right, we've been told for months how this game works and what's in it, now we want to know the reviewers opinion and not just him listing facts. 2. ...it doesn't help anyone decide if they want the game or not... "

1. You are not everyone. It's entirely possible this is the first time someone's come here. 
2. I'd like to know your source.
 
Oh, and of course, thanks for the review Jeff.
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Jackalofdeath

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Edited By Jackalofdeath

all is great except you cannot play the game for PC if you buy it in stores the 20th, you cannot play for a week. in less than that week, i guarantee the PC edition will get cracked and pirated and thousands of people will play it for free.

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bubahula

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Edited By bubahula

aww hell ya. im pickin this up for 40$ tommorow
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KowalskiManDown

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Edited By KowalskiManDown

Having played this for a few hours today, I'd say you've got this down to a tee. Awesome game.

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Turtlefuzz

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Edited By Turtlefuzz

 Great review. I'm still debating whether or not I want this game, it looks really damn fun, but I still have games to play. 

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PhaggyBigNastyMcKill

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The only thing that turned me off from the game is the fact that after you finish the game twice, you can't redo the missions anymore. What if you want to play the game some more? what more can i do?

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TJSmash

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Edited By TJSmash
@PhaggyBigNastyMcKill said:
" The only thing that turned me off from the game is the fact that after you finish the game twice, you can't redo the missions anymore. What if you want to play the game some more? what more can i do? "
 
You do boss runs..just like diablo 2.
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PhaggyBigNastyMcKill

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@TJSmash: From Jeff's review:
 
 
 " There is no playthrough 3, and there doesn't seem to be any way to replay quests that you've completed, either. This seems like it'd eventually lead to a situation where your character is unsuitable as a host for a multiplayer game, since the host determines which quests are active."
 
 
I certainly hope I misread this and I can redo boss runs and such.
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Pkshields

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Edited By Pkshields

I think this review along with the QL has sold me on the game. Wasn't sure on it at first, but now it looks awesome.

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MiamiRedHawks

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Edited By MiamiRedHawks

Does anyone know if Borderlands has local multi-player?

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TJSmash

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Edited By TJSmash
@PhaggyBigNastyMcKill said:

" @TJSmash: From Jeff's review:    " There is no playthrough 3, and there doesn't seem to be any way to replay quests that you've completed, either. This seems like it'd eventually lead to a situation where your character is unsuitable as a host for a multiplayer game, since the host determines which quests are active."   I certainly hope I misread this and I can redo boss runs and such. "

 
He's right.  There isn't a playthrough 3.  But once you hit lvl 50 the entire world scales to lvl 50.  Dogleg instances are repeatable.  There won't be quests but there will be bosses to kill over and over and over and over.   As for the host thing, if you load up a game with your lvl 50 dude that has done everything you're lvl 20 buddy that joins it will be boned.  In other words if you want to play with a lower level friend make sure you join their game.
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RHCPfan24

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Edited By RHCPfan24

Awesome Jeff!! This reminds me of the Fallout 3 review in a sense: big cons and a few big flaws but overall a great experience. If it is half as good as that game then I know I will really enjoy this one.

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ashton

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Edited By ashton
@MiamiRedHawks: if your talking split-screen co-op then yes!
 
 
video review coming soon?  i hope so :)
 
 
@WEGGLES: 
lol my exact day too!  headed to best buy right after my midterm :) 
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Rio

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Edited By Rio

nice review jeff, cant wait to pick it up. 
 
 
edit: Come on people nail is a troll, not even a good one.  Just ignore him.

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FinalDasa

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Edited By FinalDasa

This best part about reading comments to this review is how much people ask about why only 4? 
Are there really this many people ignoring the hundreds of words written after the fancy star graphics? 
Words can be intimidating yes, but words are your friends. ;)

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WEGGLES

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Edited By WEGGLES
@ocdog45: That's stupid. If a game is 5 star good, they'd give it 5 stars. If not they don't. While he did have lots of good things to say it sounds like it doesn't really go above and beyond to put it into 5 star territory.
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niccoles

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Edited By niccoles

good job Jeff!

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Media_Master

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Edited By Media_Master

Sounds good enough for me!!!

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Fawk

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Edited By Fawk

You are getting incredibly predictable on your review scores.  Who didn't know this would get a 4/5.
 
Time to go to a 10 point system.

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supercubedude

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Edited By supercubedude
@Fawk said:
" You are getting incredibly predictable on your review scores.  Who didn't know this would get a 4/5.  Time to go to a 10 point system. "
A ten point system? Why do you need six ways of saying how bad a game is?
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bybeach

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Edited By bybeach

Far as i`m concerned, 4 out of five stars is the first indication of honesty. Iv`e given it some thought, and I know, lots of problems, but I miss reviewers  being able to express themselves with a .5, or a .9, That is with a 9.5 or a 7.9. No game is really 5 out of 5, except in a crude sense. It`s still 9.0 and above.
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ladnar

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Edited By ladnar

didn't really see or read anything that made me want this game. i was really looking forward to it now idk.   Had they not played a game like this since '99 sounds like the completely missed the boat
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Slaneesh

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Edited By Slaneesh

Great review Jeff.  As per usual strong insight and informative. Ill be buying it based on your review, since i can bypas the trading issue by having 4 "trusty" friends to play with (1 Is a loot grabbing hore).    
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Slaneesh

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Edited By Slaneesh
@PhaggyBigNastyMcKill said:
"The only thing that turned me off from the game is the fact that after you finish the game twice, you can't redo the missions anymore. What if you want to play the game some more? what more can i do? "

Start a new character
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gunslingerNZ

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Edited By gunslingerNZ

Some of the people on this site amaze me...Basically their assessment of games is 5 starts=play, anything less=stay away. 
 
That's just plain wrong, a 4 star game is definitely worth playing and in the case of a game like this with excellent co-op more likely than not worth buying.

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FreezieUnlimited

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Edited By FreezieUnlimited

So I work at a game retail place and I pre-ordered this game after watching the first look coverage of the game. I'm just hoping this game holds me over till Modern Warfare 2 comes out. Something kinda cool for anyone buying this game the players guide for the game mentions some kinda zombie expansion they are working on so hopefully that also means they are gonna raise the level cap and do some kind of multi-player improvements.

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gunslingerNZ

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Edited By gunslingerNZ
@FreezieUnlimited said:
" So I work at a game retail place and I pre-ordered this game after watching the first look coverage of the game. I'm just hoping this game holds me over till Modern Warfare 2 comes out. Something kinda cool for anyone buying this game the players guide for the game mentions some kinda zombie expansion they are working on so hopefully that also means they are gonna raise the level cap and do some kind of multi-player improvements. "
That's probably the Zombie Island DLC which has already been announced