The Tom Clancy's Rainbow Six: Vegas wiki last edited by SaturdayNightSpecials on 03/07/14 07:18PM View full history


Tom Clancy’s Rainbow Six: Vegas is the sixth installment in the acclaimed Rainbow Six series. Rainbow Six Vegas was developed by Ubisoft Montreal and published by Ubisoft on November 21, 2006. The game focuses on the counterterrorist unit Rainbow Six who have been send to Las Vegas, Nevada to stop terrorist from blowing up casinos and eventually detonating a bomb on the Nevada Dam. RSV was the first Rainbow Six and Xbox 360 game to be featured in the Major League Gaming tournament.

The game itself was well received earning many awards which praised it for its tactical gameplay, innovative AI and sharp graphics. Ubisoft has also stated that as of March 31, 2007, it sold over 1.7 million copies.


The story follows Rainbow team leader Logan Keller on a mission accompanied by two squad mates, Gabriel Nowak and Kan Akahashi. The mission is in a Mexican border town called San Joshua del Mosquiera in the year 2010. Rainbow's intelligence officer, Joanna Torres, briefs Logan on his mission; the objective is to arrest Irena Morales, a terrorist ringleader. As Logan and his squad reaches the landing zone, Logan fast-ropes down first, but the helicopter and the rest of the team is forced to retreat as a rocket-propelled grenade narrowly misses them. After fighting trough groups of armed terrorists he re-joins his squad and finally confront Irena in an abandoned mine, however she has planned an ambush leaving Logan for dead and taking Kan and Gabriel hostage. After escaping the mine and fighting trough an abandoned factory with only his pistol Logan contacts Joanna and escapes by helicopter.

[Please edit this article with further plot summary]


  • Mexico Las Vegas
  • Fremont Street
  • The Spire
  • Dante's Casino
  • Hoover Dam


Cover system allows Logan to take cover behind walls

Rainbow Six Vegas is a first person shooter that incorporates a third-person cover mechanic. At any open corner or chest-high wall, the player can choose to enter a cover state. The camera will then move to a third person perspective, allowing the player to peek out while remaining partially hidden, and blind-fire at targets.

Weapon List








The multiplayer is a big feature in Rainbow Six Vegas, including a robust character customization feature, and a persistence to the leveling system in the multiplayer. As you attained a higher level/rank, the more stuff would gradually be granted for you to use. This stuff could include color/camouflage schemes, weapons, armor, masks, clothes, among other things. This was an innovative feature in the game's multiplayer that was a major contributing factor in the games lifespan. To go with the persistence, there are several game modes that can be played. These include your team deathmatch, deathmatch, attack and defend, terrorist hunt, and other modes in a decent variety of maps to be played on. The highest player count to be achieved on the console versions of the game is 16.


Rainbow Six Vegas features the following game modes:

  • Attack & Defend - Two teams fight for an objective. One team assaults, while the other defends. The rules of the mode vary based upon which map is being played. The objective can task the attackers by either requiring them to disarm a bomb (LVU campus), escort hostages (Border Town), or by picking up and dropping off a package (Calypso Casino). Only seven of the maps are playable in this mode.
  • Survival - The last survivor in the match wins the game.
  • Sharpshooter - Deathmatch, most kills wins the game.
  • Team Survival - Team variant of survival. Whichever team has the last surviving player wins
  • Team Sharpshooter - Team Deathmatch, most kills wins the game.
  • Retrieval - Similar to CTF, players must retrieve and cache biohazard canisters.
  • Assassination** - One team must escort a VIP while the other must try and stop him.
  • Total Conquest** - Similar to King of the Hill, two opposing teams battle across 3 positions on a given map.

Attack and Defend and Retrieval can be played with or without respawns. The host has the ability to choose in the option menu before the start of the game. Additionally, the host can choose to ban up to 5 items (weapons, explosives, or gadgets) in any game mode.


  • Border Town
  • Border Town Redux**
  • Calypso Casino
  • Casino Vault
  • Dam
  • Dantes
  • Doscala Restaurant**
  • Kill House
  • Kill House Redux**
  • Library
  • LVU Campus
  • Marshalling Yard**
  • Neon Graveyard*
  • Presidio*
  • Red Lotus*
  • Research Labs
  • Roof**
  • Streets
  • Streets Redux*
  • Wartown*

* - Downloadable content found in the Player's Pack Black Edition

** - Downloadable content found in the Player's Pack Red Edition

Both the Red and the Black expansion packs were included in the PS3 version and were released for the PC. Upon the release of the PS3 version, Ubisoft made both the Red and Black Editions free for all Xbox 360 users.

Xbox 360 Collector's Edition

A Limited Collector's Edition of the Xbox 360 version was released. It contains a making-of documentary and a series retrospective. It also features an alternative box art.

PC System Requirements

As displayed on the back cover of the box

  • Operating System: Windows XP.
  • CPU (Processor): Pentium 4 3GHz or AMD equivalent.
  • System RAM: 1024MB (1GB).
  • GPU (Video Card): (3D Card) 128MB, Shader model 3 and Direct X 9.0c compatible (see supported list*).
  • DirectX Version: DirectX 9.0c.
  • DVD-ROM Drive: 4x.
  • Sound Card: DirectX 9.0c compatible.
  • HDD (Hard Disc) space: 7GB free space.

*Supported Video Cards at Time of Release (laptop models of these cards are not supported) :

  • ATI X1600 / X1800 / X1900
  • Nvidia 6600GT / 6800 / 7300 / 7600 / 7800 / 7900

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