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Game » consists of 4 releases. Released Aug 08, 2012
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
An optical effect formed by beams of light contrasting against areas of shadow in the atmosphere. They are often simulated in video games through volumetric lighting.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A puzzle where you have to use your surroundings, i.e. "environment" in order to progress.
A main menu background that changes scenery as the game progresses.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
GamersGate is a client-free digital distribution service.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
IndieGameStand is a website that features and promotes a new independent game every 96 hours (4 days) for gamers to purchase at a discounted price.
Indie Royale sells bundles of independent games for cheaper than they would cost purchased separately. Purchasers can choose to pay more than the current minimum to lower the minimum price for others.
Puzzles where light beams must be manipulated in certain ways, usually with a series of mirrors. Popular in action-adventure games.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
While most games feature achievements with gamerscore values in multiples of five, not all games do so.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
PlayStation Plus is a premium PlayStation Network subscription service.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
A sound effect that plays once the player has gained a level, solved a puzzle or reached a milestone within the game.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
When the player character is a robot. This does any form of humans infused with robotics.
A cloud of fine particles.
Water vaporization usually represented in video games as a particle effect.
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