I'd heard a little about Technobabylon, just enough to know it was another Wadjet Eye adventure game. I'm a big enough fan of Blackwell to convince myself to buy this on the first day it came out, practically sight unseen, something I never do with games nowadays.
As it turns out, I was justified in its purchase. Technobabylon is a fantastic little gem of a game, blending some light detecting with the same solid kind of adventure gaming found in Blackwell and A Golden Wake. Unlike Blackwell, the story is told in one go, but the universe is strong enough that I sincerely hope they have plans for a sequel somewhere down the line.
I don't want to get too heavy into spoiler details here, since the game came out literally days ago. I will say this, however - I genuinely like the intelligence behind some of the keener plot details and the cleverness behind the world they've created here. It's a well-fleshed out microcosm with hints of a much larger world and history to it, and it's absolutely fascinating. Some of the characters aren't as strong as the rest (the female detective Lao really needed more of a character arc to match the other protagonists), but by and large, this is a delightful cast of characters with fun little histories and quirks.
The best part of the game is the multiple ways you can solve a few of the puzzles. More of this in Wadjet's future games would be a huge factor in replayability, though I suspect this is a game I'll revisit down the road based on its other merits.
There are some problematic bugs. Achievements don't pop properly, leaving my planned 100% playthrough in tatters. Even keeping multiple saves doesn't help. And in the late game, you're able to pass inventory items to other characters, but this is hugely glitched and sometimes won't allow you to pass the items back. More thorough bug squashing would have gone a long ways here, but oh well.
Overall, I think Technobabylon is a terrific adventure game that should run on just about any computer from the last half decade. it's smart, it's quirky, and it's immensely playable.