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I Want to Know More About These 13 Games

Actually, there are more than 13 games I want to know more about, but I figured I should probably cut this off at some point.

Hello, I wrote this, this is an old photo, OK thanks for reading.
Hello, I wrote this, this is an old photo, OK thanks for reading.

For as picky as people can get when you say that you don't like something, saying that you are interested in something is what really brings 'em out of the woodwork. Usually that's because you're talking about something you like and someone else wants to know why your list or podcast or whatever didn't include whichever game they're positively rabid about. This manifests in weird ways, from subtle digs to full-on lash-outs.

With all of that in mind, there's no way to build a list of upcoming games that have me wanting to know more without trigging a similar response. But I still found myself wanting to say a few things about upcoming games. These are games that I hope come out in 2015, but these days it's impossible to know, right? While it's weird to say that I hope these games are good--ultimately, I want every game to be great because as someone who plays a lot of games I'd rather not play bad ones--these are projects that I'm currently keeping an eye out for. These are games I want to see more of. There are still plenty of questions surrounding most of these--some more than others, as you'll see--but something about what's already been shown or the potential at hand has me interested enough to say a little bit about it here. I didn't want to limit it to 10 games or some other arbitrary limit, but I also didn't want to go on forever about every single announced game that has at least one interesting feature in it.

So here's what's top of mind for me these days:

Memory of a Broken Dimension

Every few months I go through a phase where I remember that Memory of a Broken Dimension is an announced project, and go hunting for more information. I'm hesitant to classify MOBD, but there's a released build that we looked at awhile ago that has elements of text-prompt hacking mixed with a beautiful, glitched-out first-person situation that appears involve the solving of puzzles, in a sense. But that was a while ago. Since then, the game has gone through Steam Greenlight and is said to be on track for a 2015 release on PC, Mac, and Linux. I love the look of this thing. I could stare at it for hours. Assuming it makes it out this year, I fully intend to stare at it for hours.

Quadrilateral Cowboy

Blendo Games' Gravity Bone and Thirty Flights of Loving are games I sort of perpetually keep meaning to play. Having skipped those (so far), it might be a little weird that I'm really looking forward to Quadrilateral Cowboy. But the concept--rigging up heists and hacking your way around security systems by writing little bits of pseudocode--sounds amazing. Considering Quadrilateral Cowboy has the same art style as those other games, I should probably spend the time I have left catching up on Blendo's past works.

Crackdown 3 or Whatever They're Calling It

I guess this is just "Crackdown" right now, and it's not much more than an E3 trailer. Can you reboot a franchise after only two games? Whatever, it hardly matters. Crackdown interests me for a few reasons, but I guess my main feeling is one of curiosity. Can a superpower-focused open-world game work in the wake of Saints Row IV, which basically out-Crackdowns Crackdown? Is the Agility Orb still an effective collectible, or have other open-world games with zillions of paper-thin side missions and trillions of trinkets to grab soured the concepts for everyone else? I certainly wanted to enjoy Crackdown 2. I even played that weird, location-based Crackdown game for Windows Phone that no one else has probably even heard of. I'd like to think that a new Crackdown could still be fantastic cooperative fun. We'll see.

Day of the Tentacle: Special Edition

No Caption Provided

What do we know about this new version of the sequel to Maniac Mansion? Nothing! Is Day of the Tentacle one of the best adventure games ever made? Yes, absolutely! By the time Grim Fandango was released I had already moved on from the adventure genre and I was pretty squarely focused on covering console games for a living at that time, which ate into whatever time I had to play PC games. So I have zero connection to it and the announcement of a new version of that isn't something I can get excited about. DOTT is my wheelhouse. DOTT is fantastic. I was thinking about playing this again anyway, so I might as well save my left-handed hammer for... whatever this new version ends up being.

DID YOU KNOW that WKRP's Richard "Les Nessman" Sanders provided the voice of Bernard in the original game? And that the game was sold in two configurations, a floppy disk-based version without voices at all and a CD-ROM with the magic of real speech? It's true!

A Proper Next-Generation Need for Speed Game

Let's assume that, after a year off, EA is going to get Ghost Games back on the hook for a new driving game for 2015. The Need for Speed franchise has been up and down several times over the decades, and 2013's NFS Rivals was a disappointing game that came close to being great. It's time for the franchise to reposition itself, and you'd like to think that taking 2014 off will give everyone enough time to get it right. I'm in the mood for a game that features real cars but doesn't take itself ultra-seriously like a Gran Turismo or Forza would. The Crew was most definitely not the game I was looking for.

Axiom Verge

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I do not worship at any Metroid-shaped altar, whether first-person or third. But Tom Happ might. Casting his game, Axiom Verge, as a simple Super Metroid clone would seem to sell it incredibly short, though. It certainly takes cues from that seminal work, but goes further. As someone who has certainly loved games of this style before (Symphony of the Night, Shadow Complex), Axiom Verge seems to be making some really interesting moves while straddling a great-looking line that recalls the retro style of the 16-bit era without sticking to it too slavishly. At least that's what it looks like from a distance, anyway. I've kept away from preview builds of it so far and look forward to playing it for myself. Sounds like it's on for Spring?

Mortal Kombat X

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Mortal Kombat X is going through the same, slow character reveal process that Mortal Kombat 9 did, but I feel like it's not hitting as hard or stirring up quite as much fervor as the previous game did. Perhaps that's because MK9 was such a solid return to form for a franchise that took some serious twists and turns throughout the PS2/Xbox era. MKX is taking some neat-looking risks, both with its roster and with how it uses those fighters, with stance choices prior to a fight that give you three different takes on each fighter. It's also a chance for the franchise to introduce a big batch of new characters, which is perhaps why these character reveals seem so sluggish. It's hard to get excited about a new character like D'Vorah until you get to play with it for yourself. It's especially difficult when you start to think about the new characters brought in during that MK5-7 stretch and how MKvsDC and MK9 felt like strong reactions designed to get away from Bo' Rai Cho, Hsu Hao, Hotaru, and all those other forgettable additions to the roster. Hopefully Ferra/Torr, Cassie Cage, Kotal Kahn and the rest of MKX's new additions will fare a bit better.

Galak-Z: The Dimensional

No Caption Provided

Dear 17-Bit Games,

Please stop moving to Kyoto or whatever it is you're doing and finish your game.

Yours,
Jeff Gerstmann

In playing bits and pieces of Galak-Z over the years, I've really come to appreciate its classic anime-influenced style and the way it moves. The developers also talk very big about its procedurally generated nature, which is something that's a little harder to see during a short demo, but is something that should help make this thing pretty rad when it's released. Whenever that finally is.

Just Cause 3

Just Cause and the recent Far Cry games occupy a similar space in my mind. Just Cause, obviously, is a bit more destruction-focused, but both games thrive when things get chaotic, and the moments that emerge from said chaos transforms these games from fairly standard twists on the open-world formula into something incredibly special. Hopefully Just Cause 3 will keep all of that up and running. Throw in a few awful/amazing accents along the way and multiplayer that supports thousands of people doing a bunch of weird shit and you've ticked almost every box on my Just Cause Sequel Sheet. OK, the multiplayer probably won't come as a part of the core release, but... well, JC3 had better be just as moddable as its predecessor was, how about that? OK?

Superhot

SUPER

HOT

SUPER

HOT

SUPER

HOT

Mario Maker

No Caption Provided

I get a knot in my stomach when I think about Mario Maker. It's the thing I always wanted and it might not come together the way I've always wanted it. I hate being in this situation, because it feels like I'm picking apart a thing that'll probably get 90% of the way there, at least. But tools to easily make, play, and share your own Super Mario Bros. levels are some of the most powerful tools in the world. You're essentially being handed the building blocks, the original scriptures of modern gaming and told to "do whatever."

But it comes with caveats. Physics! The game will feature different tile sets from different Mario games but the early word makes it sound like they'll all feel the same. Nope. That's the wrong move, all the way. Make the SMB1 tileset feel like that game. Make Mario World feel like Mario World, damn it. Make sure that people can create packs of levels, functional pipes, new warp zones, and all of the trimmings. Essentially, if you're going to do this, Nintendo, please do it right. Please.

Splatoon

You wouldn't necessarily expect Nintendo to get behind a multiplayer shooter, especially one about splats, platoons, and... spittoons? I don't know, I played a few matches of this at E3 last year and thought it controlled really well, offered a unique take on competitive shooting, and offered some unique tactical options with its weird ink/squid moves. Painting territory to gain ground on the enemy is a cool idea, and the whole thing looked great. It also controlled a lot better once I turned off the tilt controls, which didn't make aiming much fun. Hopefully it'll be good enough to draw in a steady community of players when it's released later this year.

Tony Hawk

The Tony Hawk franchise deserves a proper reboot. with Tony Hawk getting out on Twitter awhile ago and then recently reconfirming his upcoming console game at Sony's CES keynote (and saying that it'll come to PS4), it looks like 2015 will be the year for this return. But what is it? Who's making it? Robomodo? Some other, unnamed studio? Will it be a big disc game? Will it have Activision's Sierra logo stamped onto it and ship out as a downloadable? I'm excited to hear the answers.

You know what? Forget all those games. What about the sequels and games that people should be making? You know the ones. Let's cover a few, and I'm sure you have plenty of your own to add.

SEQUELS THEY SHOULD MAKE INSTEAD

Skate

Tony Hawk is coming back, EA. Bring back Skate and reignite the weird competition between two franchises that had vastly different goals while both sort of simulating the same type of activity! It'd be worth it for the big, dumb opening FMV sequence alone, wouldn't it? The Hall of Meat commands you to find whatever's left of Black Box (didn't some of them end up on the Plants vs. Zombies: Garden Warfare team?) and buy those people a half-pipe for their office.

Burnout

No Caption Provided

Dear EA,

Fucking come on already.

Yours,
Jeff Gerstmann

Rock Band 4

I am not a businessman. You can tell by the way I just implied that someone like Harmonix should get back into the plastic instrument business. This is perhaps a weird one, since there's technically nothing stopping me from playing more Rock Band 3, and there's plenty of DLC for that game that I never purchased, but something that works with the consoles I actually have connected up at home and a renewed effort to go and secure even more DLC would be much appreciated. Or I suppose we could just wait for the inevitable Guitar Hero resurgence.

Mercenaries 2 No But For Real This Time

Mercenaries 2 was a fucking wreck that bore little resemblance to the original game. Make an actual sequel to the first Mercenaries, that'd be pretty cool. Maybe something like Just Cause 3 scratches this itch a little too well these days, I'm not sure. But the first Mercenaries was pretty rad.

Shadow Complex 2

Again, I am not a businessman, but it sure would be cool if Chair/Epic walked away from the zillions of dollars that Infinity Blade brings in and made a full-scale Shadow Complex sequel. Maybe I'd feel less strongly about this if I enjoyed Infinity Blade, I don't know. It just never clicked with me at all.

In conclusion, I'm looking forward to 2015. I'm hopeful. Optimistic, even! OK, maybe that's a bit of a stretch. But there are clearly some interesting games coming along this year and they're once again coming in all shapes and sizes, from teams big and small, on a good variety of platforms. I'm sure some of it will get canceled. And some of it will get pushed into 2016. But for now, it's looking pretty good.

Jeff Gerstmann on Google+

285 Comments

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Phatmac

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Surprised about no persona 5 guess it'll be tough for you to care about the series besides p4.

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FlipperDesert

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Burnout

No Caption Provided

Dear EA,

Fucking come on already.

Yours,

Jeff Gerstmann

ughhhhhhh it's been 7 years now i am dying here

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ltsmash

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Mercenaries is pretty good. I just learned the Swedish character Mattias was voiced by Peter Stormare. Man.

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gamecode

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A few of these games have interesting takes on mechanics, such as Splatoon and Memory of a Broken Dimension. That uniqueness may be exactly why they're on your radar @jeff.

Unique, inspired and original games are what I am looking forward to this year, and this list gave me some idea of what to keep an eye on that I hadn't thought of before.

Thanks for the read!

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graf1k

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Thanks for putting MOABD on there. I remember it being on UPF last year and for the life of me could not remember the name. To me, that games still looks like the it's creative director is Year Zero-era Trent Reznor.

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deactivated-5b531a34b946c

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I'm still optimistic for Mario Maker, on the physics side at least. They could still drop the ball big time on the level sharing aspect, which could potentially ruin it too.

What they've shown of the "New" set shows off wall jumping as well as Mario's clear ramp up in acceleration that's not at least noticeable in the earlier games. What they've shown of Mario 1 looks like the snappy, precise controls while the "New" set has the floatier, more deliberate movement and acceleration.

They also showed off the Mario 3 raccoon tail at the end of the games award trailer, and besides the absence of the P-Meter (chuckle) on the UI, it looked to work exactly like the original game. I imagine if they were using the different physics from the "New" games, that wouldn't have looked as smooth as it did, even if they did touch up the physics.

I could be dead wrong, but I hope I'm not. Having hundreds of Mario levels at my fingertips with ideas stretching across the generations of games is exciting. I've just gotta keep my hype in check.

Also? Yes. More Tony Hawk now please. It's been long enough to make a sequel that harkens back to the roots.

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sushisteve

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@jeff Completely agreed on Mercenaries. 2 just wasn't the same. This and Bad Company 3 are my "c'mon EA! franchises.

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ripelivejam

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Burnout 3 takedown 2?? Yes please.

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deactivated-5e49e9175da37

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@phatmac said:

Surprised about no persona 5 guess it'll be tough for you to care about the series besides p4.

Persona 5 doesn't have Chie.

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defe

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Glad to hear that you enjoyed Splatoon's controls. I love what I've seen of that game, but the controls are the sort of thing that you can't gauge based on video. That could easily be my game of this year, although I hope Star Fox beats the odds and does right by that N64 game.

I would also be pretty happy to see a Burnout sequel. I don't have anything to play it on, but love finds a way. I have friends.

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coolarman

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@phatmac said:

Surprised about no persona 5 guess it'll be tough for you to care about the series besides p4.

Persona 5 doesn't have Chie.

These are facts

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kezzthefall

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Great read. Thanks, Jeff!

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lachrymoses

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Sad to see Marvel Heroes 2016 is not on this list.

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scottygrayskull

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Thank you for reminding me (in a nice, organized list) about a bunch of games I'd mostly forgotten about but am definitely interested in. Yay Jeff! :)

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AndrewPerkins

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Dear Jeff Gerstmann,

Please write more.

Yours,

Andrew Perkins

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duke_of_the_bump

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The worst thing about there not being a Shadow Complex sequel is that there's not even a way to play it in its original form after you complete it. Your progress is permanently tied to your Live account. I recently re-downloaded it to try to play again for the first time since 2009 and the map is still filled in. And man, like, what's the point? It's kind of depressing.

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tsang

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SK4TE

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csl316

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I like written content a lot. Still.

Personally, I can't wait to see the next Tomb Raider and whatever the hell the new Halo 5 campaign will look like.

And somehow, someway, I want to more about Warframe again (which is updating as I type this!)

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skynetiscoming

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Yes, more Mercenaries! I also hope you and/or Dan decide to do some video stuff with it, as I remember you mentioning the idea on a Bombcast back in December.

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white

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@turambar said:

Surprised Persona 5 isn't on the list.

Because Jeff already said he doesn't care about any new Persona games. He just wants more of the Persona 4 cast.

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stonyman65

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I'm with Jeff here - I've been waiting for a proper Mercs and Burnout sequel.

I kind of want a new THPS game, but I would settle for a non-fucked HD remaster of the first 3 games with a park editor/creator. Also, make it on PC so I can play my own music in the background. I've got plenty of bad 90's pop-punk and ska on my machine to make it work.

I wouldn't mind more music games, specifically those that are guitar-based. I really loved the first two Guitar Heros, and wouldn't mind seeing those again but with more tracks and possibly the ability to play custom tracks. Once again, I've got plenty of music on my PC ready to go!

Since "Sierra" is back, I'd love to see some more SWAT or Police Quest games. I loved those as a kid.

Come to think of it, I would like an old-school Rainbow Six as well. Something that hits that tactical simulation stuff but isn't so janky or batshit crazy like ARMA is. If they do that right, that would be huge!

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freedo

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See, this is what I'm talking about. So many, "here's what we're looking forward to for 20XX" lists feel souls and by the numbers. No opinions, just "well, it was at E3 and that's cool." I wanna read about what writer's are actually looking forward to and why. It helps me figure out what is actually coming out besides the normal shit and makes for a good read. Also, MEMORIES OF A BROKEN DIMENSION looks hot.

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Cammy

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Cool having Jeff writing some stuff again, hopefully we'll see more articles from the guys in the absence of Patrick.

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I went to Steam to wishlist MOBD and had to buy Van Helsing II on sale. God I hate/love Steam.

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As someone who shares Jeff's idea that Burnout Paradise was the best game of previous generation I'd pay heavy coin for the next Burnout game. Jesus gaaaahhh...

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misterfaulkner

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Awesome to read a Jeff article. RB4 ftw.

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@phatmac: I am kind of stunned at the lack of talk about Persona 5 for 2015. It is easily my most anticipated game this year, even if I know nothing about it. Are people genuinely not interested or is everyone expecting a delay to 2016?

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Edited By kasaioni

Yeah seriously though, what happened to Skate? That's probably the one new Skating game I might consider buying.

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Edited By PoorTommy

Yes, Jeff, we all know how much you look like Kevin Meaney in that picture. Do you have to bring it up all the time? You're like a crazy person!

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Lyfeforce

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Memory of a Broken Dimension.... oh wow did that video just figuratively punch me in the face.

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Thanks, Jeff! Personally, I am really interested to see some Hyper Light Drifter, too.

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bigwinnerx

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DOTT FTW

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NoneSun

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Awesome, more Jeff articles please!

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Aegon

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@white said:

@turambar said:

Surprised Persona 5 isn't on the list.

Because Jeff already said he doesn't care about any new Persona games. He just wants more of the Persona 4 cast.

Yeah, but that's boring. It's time for some new high school demon fighting shenanigans .

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"Burnout

Dear EA,

Fucking come on already.

Yours,

Jeff Gerstmann"

MY MAN.

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loki_16

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Great article Jeff. I Always like to read your articles.

Fallout 4, Uncharted 4, Witcher 3 and persona 5 are what I'm most looking for in 2015.

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@darth_navster: I think it's just a factor of there being so little info and thus nothing much to discuss. Like at the Playstation Experience last month they stuck the logo on screen for a second and like, that was it.

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I thought that Rock Band DLC got delisted? I hope I was wrong.

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Eaxis

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Burnout hell yes! I would gladly play a Burnout 3 takedown hd port in the meantime. You guys should play Mercenaries 1 on UPF or something. Mercenaries 2 is garbage. I'm stoked SMB3 is in mario maker but i'm also concerned how it comes together in the end. The first Crackdown was so good, I got all those agility orbs.

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Darth_Navster

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@danm_999: True enough, but c'mon! Persona freakin' 5!

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i agree with all of this

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Edited By selbie

MOABD and Super Hot are my top anticipated games too.

You can follow the MOABD dev on twitter @XRA

He also happens to post some really interesting general games dev stuff too and new Indie stuff he is following like Printed Mars

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Edited By kasaioni

I totally forgot about Memory of a Broken Dimension. I can't decide if I'd like to look at it for long periods of time or not though.

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Edited By ArtisanBreads

Still baffled by people that say Saints Row IV plays anywhere near as good as Crackdown. It just doesn't. There are more options but the feel isn't the same and many mechanics (driving, shooting, jumping) are just not as satisfying.

It plays much more like Protoype and I don't think it's as good as that game either.

Crackdown is very unique. From it's gameplay down to its open structure, probably it's most underrated aspect that has only really been duplicated some by Shadow of Mordor.

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Pudge

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The last Burnout game came out at the BEGINNING of the last console cycle. It prominently featured the Xbox Live Vision Camera! WHY HAS THOU FORSAKEN US BURNOUT?

I know it would be a new team and basically an entire different take on the game, but IT'S WORTH A SHOT. Call it Need for Speed: Burnout if you have to, I don't give a shit. JUST MAKE ANOTHER BURNOUT.

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CrimsonJesus

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Thanks Jeff, great article!