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Game » consists of 11 releases. Released Oct 23, 2007
Assault Rifle refers to a basic design of a weapon that combines the abilities of older long-range rifles and the rapid fire of sub-machine guns. Common designs include the M-16, M-4, AK47 (and 74), and the L85A1.
Beards are visible facial follicle growth, commonly associated with adult male homo sapiens. In video games, beards are commonly found in character customization systems (i.e. Rock Band) or when pirates are involved (i.e. the Monkey Island series).
A wall that has been covered in blood. Either the blood was on the wall before the player arrived, or it is dynamically created by the player's actions.
Crates sometimes contain things!
The cross is the worldwide symbol for the Christian religion. Exposure to a cross is harmful to evil.
Rifle-like thrower of bolts/arrows. Not to be confused with a bowcaster.
Facial hair consists of anything from a mustache to sideburns. Facial hair has been a close friend of gaming from the beginning.
A popular element attached to an arrow to provide long range incineration.
Usually used in games to light the way in dark areas.
A Gatling gun is a machine gun that uses multiple rotating barrels to rapidly fire bullets. Commonly mounted on vehicles or gunships, some larger characters may carry a hand held version.
A garment made for covering the hand.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
A traditional sword originating in Japan.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
The manliest type of facial hair.
A corpse (excluding undead) that has been maimed in a grizzly manner. A common decorative in castle dungeons.
A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
Power armor (also referred to as a powered exoskeleton) is a form of full-body armor, that uses electronics and micromachinery to enhance the wearer's performance.
Any firearm meant to be held with two hands, a rifle is a video game object that appears in many combat related video games.
Sand is a fine, granular material composed mainly of rock and mineral, primarily silica. Sand is the primary environment of many games with settings that include deserts, beaches, and the ocean floor, among many others.
Spikes are dangerous and often deadly obstacles that can line the floor, walls, or ceiling of any given room or passageway. They are an extremely common form of environmental hazard, particularly in side-scrolling games.
A firearm capable of firing pistol ammunition automatically. Favored for shorter distances, or dealing death indoors.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
Tattoos are the oldest and most popular (next to piercings) form of body modification. They appear in numerous video games, probably due to their popularity in the real world.
Long, rectangular shields that cover almost the entire body of its carrier. These types of shields were carried by Roman soldiers.
Even though water in games tends to bring about death, we all still hold it near and dear to us. After all, the human body is comprised mostly of it.
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