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Regenerating Ammo
Regenerating ammo indicates that rapid fire will result in ammo running out temporarlily, rather than permenantly. If the player stops firing the ammo stock will begin to increase, usually stopping once a certain number is reached.
Appears in 29 games
First appeared in Geograph Seal
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Omnipresent Villain
When a game's villain seems to be constantly watching and commenting on the player's actions.
Appears in 6 games
First appeared in System Shock 2
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Buzz Cut
Buzz cuts are modernly popular in some games. This is a type of hair that is shaved very short.
Appears in 14 games
First appeared in Wolfenstein 3D
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Banter During Gameplay
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
Appears in 109 games
First appeared in Gex
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Pittsburgh Pirates
One of the oldest teams in baseball, the Pittsburgh Pirates have been members of the National League since 1882.
Appears in 51 games
First appeared in Major League Manager
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Tampa Bay Rays
The Tampa Bay Rays have played in the American League of Major League Baseball since 1998.
Appears in 46 games
First appeared in Ken Griffey Jr Presents Major League Baseball
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Traffic
Traffic consists a bunch of cars, pedestrians and other vehicles using a common transport route.
Appears in 99 games
First appeared in Frogger
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Grimp
The Grimp is the type of creature a player controls in PixelJunk Eden.
Appears in 1 games
First appeared in PixelJunk Eden
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Rock Concert Showdown
Whether you're battling against hordes of zombies or demons from hell, a rock concert stage is a viable choice for an epic showdown. Pyrotechnics and music are often included.
Appears in 3 games
First appeared in Max Payne
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Trade Goods
Items in a game that exist for the purpose of being purchased by the player and then sold for a profit within the game economy, but do not otherwise affect the gameplay. Trade Goods usually imply that the inhabitants of the game world both produce and consume these goods in limited quantities.
Appears in 22 games
First appeared in Star Trader
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Taekwondo
A style of martial arts originating in Korea that emphasizes swift, powerful kicks.
Appears in 26 games
First appeared in Track & Field II
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The Taken
The staple enemies of Alan Wake. These once were villagers of Bright Falls, but now they are merely puppets of the darkness.
Appears in 1 games
First appeared in Alan Wake
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Hanging
Any stealth operative or athletic character knows this ability. Necessary if you're hanging on a ledge and don't want to fall.
Appears in 55 games
First appeared in Prince of Persia
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HUD Video Messages
Sometimes a character will come up on your HUD to tell you an important piece of information. This usually consists of voice acting, occasionally Full Motion Video, and is pretty useful when you need to learn about things like doing barrel rolls.
Appears in 35 games
First appeared in Wibarm
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Holding Your Breath
A concept where players actively hold their breath to steady their aim, sneak past zombies, or to avoid drowning.
Appears in 23 games
First appeared in The Secret of Monkey Island
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Autodesk Stingray
A video game engine formerly known as Bitsquid.
Appears in 10 games
First appeared in Hamilton's Great Adventure
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Shadows
Although not technically zombies, these weird variations on the zombie cause massive trouble for Agent Francis York Morgan in his investigation during Deadly Premonition.
Appears in 1 games
First appeared in Last Chaos
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Trade
The act of buying a particular good for a low price at one location, and selling it at another location for a higher price, resulting in a profit.
Appears in 64 games
First appeared in Star Trader
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Tire Wear
Tire wear is when a tire gets worn out and looses grip.
Appears in 14 games
First appeared in Gran Turismo
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Deer
A ruminant mammal with antlers and hooves of the family Cervidae.
Appears in 74 games
First appeared in Deer Hunter
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Spiriter
Individuals in the Baten Kaitos series that can hear the voices of a guardian spirit and bond with them.
Appears in 2 games
First appeared in Baten Kaitos: Eternal Wings and the Lost Ocean
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LEAD Game Engine
This page is about the game engine created by Ubisoft for Splinter Cell: Conviction. It is an evolution of the game engine used in the previous Splinter Cell game, Chaos Theory.
Appears in 2 games
First appeared in Tom Clancy's Splinter Cell: Conviction
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United States Air Force
The United States Air Force was created in 1947 after WWII ended and they first saw combat in the Korean War. They are the main airborne force for the US Military.
Appears in 14 games
First appeared in Street Fighter II: The World Warrior
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United States Navy
The naval arm of the United States armed forces.
Appears in 18 games
First appeared in Poseidon Wars 3-D
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United States Army
The main armed force the United States and responsible for all major land operations.
Appears in 40 games
First appeared in Time Gal
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Chicago White Sox
The Chicago White Sox are a founding member of the American League of Major League Baseball. They play on the south side of Chicago, Illinois.
Appears in 47 games
First appeared in Reggie Jackson Baseball
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WeGo
WeGo is a turn-based style of gameplay where orders are given for both sides, and then executed simultaneously. During the execution phase, no player input is allowed.
Appears in 15 games
First appeared in Combat Mission: Beyond Overlord
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Let Me Invert That For You
A feature in which the game presents the option to reverse the X and/or Y-axis within the tutorial.
Appears in 11 games
First appeared in Halo: Combat Evolved
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First-Person Platforming
Platforming from the character's point of view.
Appears in 74 games
First appeared in Geograph Seal
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Final Round
If there's more than two rounds, there's always a final round.
Appears in 4 games
First appeared in Fatal Fury 2
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Pedophilia
Pedophilia is a sexual attraction towards prepubescent children. An attraction to adolescent youth is known as Ephebophilia.
Appears in 18 games
First appeared in Lolita (Yakyuken)
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Air Shot
An air shot is the exact intersection of two flying objects, your projectile and someone else about to be in pain.
Appears in 14 games
First appeared in Quake
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The Hunter
The Hunter is a major enemy in Dead Space, and Isaac encounters it on multiple occasions. Each battle is difficult, as the Hunter regenerates it's lost limbs.
Appears in 1 games
First appeared in Dead Space
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Reaper
The reaper is a type of enemy in Resident Evil 5, resembling an enlarged cockroach standing upright. It emits a poison that blurs vision, and has an attack that will kill the player instantly without a chance of revival by their partner.
Appears in 1 games
First appeared in Resident Evil 5
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Grass Element
Grass element means using magic associated with Grass the most of the time. If any kind of magician uses grass-related spells this concept applies to it. Also, grass Pokemon and plant Digimon.
Appears in 12 games
First appeared in Pokémon Yellow: Special Pikachu Edition
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Raining Blood
It's never a good sign when blood begins falling from the sky like rain.
Appears in 8 games
First appeared in EverQuest
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Difficulty Achievement
An achievement that is unlocked for completing a game on a certain difficulty level, sometimes granting the achievements for all lower difficulties, and sometimes not.
Appears in 142 games
First appeared in Commander Keen: Keen Dreams
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Developer Cameo
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
Appears in 82 games
First appeared in Ultima II: The Revenge of the Enchantress
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Snivy
Grass starter for Pokémon Black/White.
Appears in 18 games
First appeared in Pokémon Black/White
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Oshawott
Water starter for Pokémon Black/White.
Appears in 17 games
First appeared in Pokémon Black/White
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Tepig
A Pokémon first found in Isshu, it is the Fire Type starter for the region.
Appears in 16 games
First appeared in Pokémon Black/White
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Space Triptych
When inventing a series of races for a sci-fi setting, creators sometimes utilize a common framework of three competing races, including Humans, advanced aliens, and monster aliens. This is especially true in video games, where variety and balance are key.
Appears in 20 games
First appeared in Alien Vs. Predator
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Rakshasa
The Rakshasa is a type of demon or spirit in Hindu mythology.
Appears in 20 games
First appeared in Maharaja
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Battle Mage
Yet another mage variant, Battle Mages prefer to hone their magic skills on the battlefield.
Appears in 19 games
First appeared in The Elder Scrolls II: Daggerfall
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