Overview
Popo and
Nana are originally from the video game
Ice Climber for the NES.
Special Appearances


The characters have recently been brought back through cameos in the
Super Smash Bros. series. They came as playable characters in
Super Smash Bros. Melee and
Super Smash Bros. Brawl.
The player controls both but only directly controls
Popo (blue male) while
Nana (pink female) mimics the players actions. Many strategies such as de-synchronizing can split up their movements so you could have direct control over both and have both of them attack one right after the other for double the damage.
Only hits done to
Popo count to the players hit percentage. Hits to
Nana do not count but
Nana could be knocked off the edge separately. Knocking
Nana out does not count as a KO or a loss of stock but could severely hinder the players ability. Without
Nana the player cannot do the triple jump.

Often without
Nana or if you need more horizontal distance you could press to the side and tap b a lot to go higher and spin to the side, you can do this alone or with
Nana, her presence does not affect this move. A common strategy in VS games is to go and try to focus on knocking out
Nana to hinder the other character from recoveries, chain grabbing, and de-synchronizing.
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