Ion Storm Inc.
COMPANY» Founded 1996-11-15
Dallas & Austin,Texas,USA
Ion Storm Inc. was a Texas based developer of computer games that created the critically acclaimed Deus Ex and Anachronox.


Ion Storm Timeline

1996

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Eye of The Storm.

1997

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Warren Spector joined Ion Storm (L-R: Tom Hall, John Romero and Warren).

1998

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The Daikatana 'bitch' ad.
  • Construction at Chase Tower building completed- employees moved to 54th and 55th floors.
  • Quake II was released on February and so was the source code. Ion Storm team realized that source code was more complex than Quake I source; port was bigger than expected.
  • Dominion: Storm Over Gift 3 was released and was quickly killed in the press and market.
  • Morale grew low at Ion Storm due to company politics- programmers were against of switching game engine for Daikatana. Bonuses were given out to motivate employees.
  • Christmas 1998 release was quietly cancelled.
  • Ten Ion Storm employees quit. Eight formed a new company with the help of Mike Wilson. One (Matt Hooper (Person)) joined id Software.

1999

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Early Ion Storm members.
  • After hiring new staff, Romero decided to restart Daikatana from scratch.
  • Ion Storm worked hard to rebuild the game; trying to show well at E3.
  • In June, Daikatana had bad showing at E3; game showcased only 12 frames per second.
  • Eidos grew fed up with the development time on Daikatana; came to an agreement with Ion Storm which resulted in Eidos receiving majority ownership of the company.
  • Co-owners O'Flaherty and Porter left Ion Storm.
  • Lead programmer Steve Ash quit in August; Shawn Green replaced him.
  • Romero and team worked hard on Daikatana.

2000

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Deus Ex, the most successful Ion Storm game.
  • Daikatana finally went beta on March.
  • Daikatana was finally released on April 22. After a three year development, the game received poor reception from press.
  • Ion Storm Austin unleashed Deus Ex on June 23, won Game of The Year.
  • Began working on new game codenamed 'Game X' using Deus Ex engine.
  • Anachronox was still in development.
  • Daikatana was released for the Nintendo 64 (Platform) on November 21- abysmal game due to rushed development and was panned by the critics.

2001

  • 'Game X' development team shifted focus on Anachronox, trying to finish the game.
  • 'Game X' was cancelled.
  • Anachronox was finally released after a 4 year development- was well received by critics.
  • Eidos shut down Ion Storm Dallas office and everyone was laid off- including Romero, Hall and Stevie Case (Person). Dallas office remains empty to this day.
  • Ion Storm Austin continued work on Deus Ex: Invisible War and Thief: Deadly Shadows.
  • Romero, Hall and Case formed Monkeystone Games (Company).

2003

  • Romero and Hall joined Midway Games (Company) in San Diego on October.
  • Deus Ex: Invisible War was released on December 2.

2004

  • Thief: Deadly Shadows was released on May 25.
  • Warren left Ion Storm.

2005

  • Monkeystone Games was shut down.
  • Austin office was shut down too, meaning the end of Ion Storm as a company.
No games found
Company details
Name
Ion Storm Inc.
Abbreviation
Founded
15 November 1996
Location
Dallas & Austin,Texas,USA
Website
Aliases


Published Games