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    Character » appears in 8 games

    A young girl from the Sacae Plains, Lyn (whose true name is Lyndis) is one of the main lords in Fire Emblem.

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    Lyndis, more commonly known as Lyn, is one of the three main lords in Fire Emblem. She is the first female Lord class character in the franchise, as well as the first character that the player controls in the game. Lyn is a formidable swordswoman from the Sacaen plains who is drawn into adventure when Kent and Sain, knights of Caelin, find her and inform her that she is descended from royalty and ask that she meet her grandfather Lord Hausen. A kind, noble woman at heart with a strong sense of honor, her moral values remain true throughout her story.


    "The nomads of the plains do not abandon their fellow tribespeople. Eliwood and Hector are my dear friends... Their sorrow is my sorrow. Their anger is my anger." -- Lyn, against Nergal

    Lyn is a very caring individual, as proven by how she takes care of the Tactician character when she found him or her passed out on the plains, allowing them to rest in her bed and procuring water. As befits her Sacaen heritage, she is also very proud and free-spirited, refusing help from a racist noble and believing that the plains suit her more than any court. She never appears to initially think ill of others when first meeting them (exception might be Sain because he flirts so shamelessly with her) unless it comes to bandits. Ever since the slaughter of her tribe, she has loathed bandits and even seeks revenge on one group in particular, the Taliver Bandits who were responsible for those lives. As Eliwood puts it, "Bandits at land, pirates at sea… They're all the same to Lyndis. Lawbreakers and murderers." She refuses to associate herself with any type of bandit, but she does appear to show some mercy to bandits that don't belong to Taliver as proven by how she continually asks each bandit she encounters if they are Taliver in her tale. Her devotion to her friends leads her to desire revenge against any and all who either attempt to kill or have killed any of her friends.


    Role in Lyn's Tale

    Born in the Sacaen Plains, her parents—Hassar, chieftain of the Lorca tribe, and Madelyn, daughter of Lord Hausen of Caelin were killed by bandit's before the beginning of the game. She was named after her maternal grandmother. She lives alone until she finds a tactician (the player) lying on the ground. Upon meeting him or her, she decides to follow him or her in the interest of training her sword skills. She then meets Sain and Kent, knights of Caelin who tell her that she is the granddaughter of Lord Hausen, the Marquess of Caelin, who wants to welcome her into his home (something he had refused to do when his daughter Madelyn eloped with a Sacaean "savage").

    Along the way, she saves an old priest of a shrine that was attacked by mercenaries. In gratitude, he allows Lyndis to lay her hands upon the Mani Katti, a sacred weapon within the shrine. As it turns out, she is the only person who can draw the legendary sword, and the priest tells her to take it with her.

    On the way to Caelin, she eventually finds out that her grandfather is being poisoned by her granduncle, the power hungry Lundgren, who desires to succeed his brother by any means necessary. Upon reaching Castle Caelin, Lyndis and her allies defeat Lundgren's forces in a final battle. It is after this that Lyn and her grandfather meet for the first time. Though in a considerably weakened state, Lyn convinces her grandfather to keep fighting so that the two may live together and learn more about each other. Lyndis then stays with him at Castle Caelin for a year, at least.

    Role in Hector/Eliwood's Tale

    As Caelin is attacked by Laus's forces, Lyn is forced to flee the castle and hide out in the forest along with Kent, Sain, Wil, and Florina. As she plans a counterattack, Eliwood's forces have arrived. Florina offers to plead assistance from them, and flies off. She is able to reach them in time, and Eliwood's group help Lyn to reclaim Castle Caelin. Leila, an Ostian spy, informs Lyn that her grandfather is safe and gives the group further information on the Black Fang. Lyn offers to join her group with Eliwood's as repayment for convincing Caelin's neighbors to remain neutral during her journey a year ago. They then depart for the Dreaded Isle (reluctantly on Lyn's part). In Hector's story, Lyn will learn in better detail how Hector's parents passed away.

    They find Ninian along the way to the Dreaded Isle, and find Leila's corpse when they reach it. If Matthew is still alive, he will go bury her. During that time, Lyn is temporarily held hostage by the Sacaen nomad, Uhai, who is also a member of the Black Fang. He lets her go on his honor as a Sacaen and wants her to die with a sword in her hands. When he is defeated, he tells them the Dragon's Gate location before he dies. Lyn and Eliwood wonder if they could've been friends had their situation been different. They eventually find Eliwood's father after losing Ninian and killing Lord Darin. Ninian calls a fire dragon from the gate as she is in a trance, but Nils manages to stop her before it's too late. Eliwood's father dies from his injuries that Nergal inflicts, and they leave the Isle, Eliwood in tears.

    Later on in the story, if in Hector's Story, Lyn will learn about the death of Hector's older brother, Lord Uther, as they raise funds to take on Nergal. She finds Hector, throws her arms around him and cries. He couldn't shed tears, so she cries his share as he remains silent. If in Eliwood's Story, she will tell Eliwood how much she valued their relationship and adores his sense of justice, leaving him flustered and teased by Hector. Before the final battle, she receives a new sword called the Sol Katti which is not a true legendary weapon despite it bearing great power and being the "sister sword" to the Mani Katti.

    When the battle is over and done, Lyn will attend Eliwood's coronation ceremony as Marquess of Pherae. After that, well, her endings vary depending on her supports.

    Military Affiliation

    In Lyn's tale, her group of "mercenaries" was appropriately dubbed "Lyndis's Legion." As she is the leader of this put together group, it would make sense that she would stay on her own side.

    In Hector/Eliwood's tale, Eliwood lends a hand to her when Caelin is attacked. After Castle Caelin has been recaptured, Lyn offers to help Eliwood search for his father, joining "Lyndis's Legion" with "Eliwood's Army." She really doesn't have a reason to join the other side as she is a lord, and her devotion to her friends is too great.


    Lyn has a total of seven supports: Eliwood, Hector, Florina, Wil, Kent, Rath, and Wallace.

    For Lyn's support with Eliwood, look at Eliwood's page under the support header. It should be one of the first few paragraphs.

    In her conversation with Hector, Lyn asks Hector to spar with her since he already spars with Eliwood. Hector tries to dismiss her as she has no armor, and he wields an axe. There would also be no way for her hurt him since he's wearing such heavy armor. Lyn takes this as an insult to her gender, and challenges him to a match to prove him wrong. Needless to say, Hector had no choice in the matter. When next they meet, it is revealed that Hector was the victor in their match. He explains to her that he thought it'd be disrespectful to hold back, so he went full force. Lyn acknowledges him when he says that the strength of her swordarm surprised him, but continues to practice her lunges. This one in particular is good against heavy armor. Hector, surprised, asks if she has something against him despite their being friends. She says that she just doesn't want to be useless. When next they meet, Hector tells her that just because someone is stronger than you doesn't make you useless. And if fighting were everything, then they wouldn't need Merlinus. Lyn, while surprised that Hector actually cares about how she feels, is eased. After some teasing, Hector mutters that he's not that way with just anyone.

    In her conversation with Florina, Lyn is checking to see if Florina is prepared for the upcoming battle. She tells the pegasus knight that should anything happen, she is here. Florina protests that it should be the other way around, her protecting Lyn. The lord says that that's nonsense because she's always looked after Florina when she lived on the plains. When next they meet, Florina is chased by a bee. Lyn hears her scream, but is relieved to see that the situation is just a minor one. She then reminisces about when she first met Florina. She was out hunting when she found a pegasus wandering. As she investigated, she found a girl hanging from a tree branch and crying because she couldn't get down. Florina is embarrassed as Lyn retells the story, defending herself by saying she was chased by bees. It's dishonorable for a knight to fall from her pegasus, though, so they have to keep it a secret. When next they meet, Florina confronts Lyn about Caelin. Florina thinks Lyn should return to the plains if she misses it so much, but Lyn thinks that it is selfish and irresponsible. She wants Florina to treat her as a friend again, and that when she does return to the plains, she wants Florina to come with her. Florina says that she will always stay with her.

    In her conversation with Wil, the archer asks about her well-being. Lyn says that she is fine, and asks Wil about his health in return. Wil chatters excitedly about the new things he gets to see which makes Lyn wonder about what his home must have been like. She asks about Pherae, Wil's home, and then if he's written to his parents. He has not, and upset, Lyn orders him to do so. When next they meet, Wil is trying to start off his letter when Lyn finds him. She is upset that he took this long, and he replies that he has been gone for five years, so it's hard to find the right words. She is shocked, and he amends that his parents don't really care either way. When next they meet, Wil apologizes to Lyn since he never knew about her parents. He then explains how he had run away from home with a friend of his. They were to get lucky and make a fortune, but his friend ended up quitting and went back to Badon. Wil wandered around, afraid to tell his parents about what happened. He planned to go home once he became a full-fledged and successful knight. Lyn then says that he should at least tell his parents that he is safe, and he should see them once his dream is realized. He promises her that he will.

    In her conversation with Kent, the knight asks about Lyn's well-being. She asks if he doubted her ability, to which he denies. She thanks him anyway. When next they meet, Kent asks again about Lyn's well-being. She is acting differently as he frequently points out. She asks him if the reason he is so loyal to her is because she's Lord Hausen's granddaughter, but then dismisses it just as quickly. When next they meet, Kent finds her, but she tries to excuse herself quickly. He catches her wrist, and she demands that he let go. He replies that should he let go, he would regret it forever. He then answers her question from the other day. If their situation were any different, it wouldn't matter because he would always stay by her side.

    For Lyn's support with Rath, check Rath's page under the "Supports" header. Rath only has three supports, so it shouldn't be hard to find.

    In her conversation with Wallace, she thanks him for supporting her and tells him about how the knights are doing back in Caelin. They aren't doing one of the courses because it's insane and impossible which offends Wallace. He had done that course in armor with Lyn's father three times. At the mention of her father, Lyn prompts Wallace to tell her more about him. When next they meet, Wallace praises how far Lyn has come with a blade. Her father would have been proud. She thanks him and expresses her desire for revenge against the Taliver Bandits. Wallace is disappointed at her open hatred, to which she replies that she will never forget the deaths of the Lorca. When next they meet, Wallace reveals to Lyn why he came to Bern. The Taliver bandits are no more. He killed them all. Lyn is furious that she was not the one to kill all of them, but Wallace didn't kill them for revenge. He killed them so Lyn could be happy, so the daughter of Lord Hassar and Lady Madelyn could be happy. He didn't want to see her eyes - so much like her mother's - lose their clarity and strength to be clouded with hate. Her parents would not want that.


    Lyn starts off as a level one lord in Lyn's Story. She needs a Heaven's Seal to promote, and since there are no Heaven's Seals in Lyn's Story, she cannot promote in Lyn's Story. If data is not transferred from Lyn's Story or Lyn is level four or lower in Lyn's Story, then Lyn will start off as a level four lord in Eliwood/Hector's Story. She can promote to Second and final tier Blade Lord when she receives the Heaven's Seal in chapter 24 of Eliwood's story or chapter 26 of Hector's Story if she is level ten or higher and can now use bows at D rank.

    Lyn also has unique battle animation when she is a Blade Lord and wields the Sol Katti.

    Unit Data

    Base Stats(Lyn's Story)

    • Affinity: Wind
    • HP: 16
    • Strength/Magic: 4
    • Skill: 7
    • Speed: 9
    • Luck: 5
    • Defense: 2
    • Resistance: 0
    • Constitution: 5
    • Movement: 5
    • Weapon grade: Sword - D

    Base Stats (Eliwood/Hector's Story)

    These are the default stats Lyn gets if she is either below level four in Lyn's Story or the player did not transfer the data.

    • Affinity: Unchanged (Wind)
    • HP: 18
    • Strength/Magic: 5
    • Skill: 10
    • Speed: 11
    • Luck: 5
    • Defense: 2
    • Resistance: 0
    • Constitution: 5
    • Movement: 5

    Growth Rates

    • Health: 70%
    • Strength/Magic: 40%
    • Skill: 60%
    • Speed: 60%
    • Luck: 55%
    • Defense: 20%
    • Resistance: 30%

    Alternate Endings

    Lyndis has a total of six possible endings in Fire Emblem in addition to her ending in the ten-chapter prologue:

    • Normal (Lyn's Tale): Lyn now lives with her grandfather as Lady Lyndis of Castle Caelin. Under her loving care, Lord Hausen recovers, and now the two of them go for many walks in the Caelin gardens. On clear, dry nights, Lyn can be seen high atop a hill near the castle. Perhaps she is remembering the home of her youth, the plains of Sacae...
    • Normal (Eliwood's/Hector's Tale): Lyn entrusted Caelin's rule to Ostia and returned to the plains of her birth. She often thinks fondly on the people of Caelin.
    • Lyn/Eliwood: The marquess of Pherae and the princess of Caelin were wed after the conflict. All of Lycia was in an uproar, but none could sunder their bond of love. They have a son named Roy, who will become a great hero.
    • Lyn/Hector: Hector succeeded the throne as the marquess of Ostia, but the pain of his brother’s death weighed heavily on him. His beloved Lyn gave him comfort and helped him become an enlightened leader.
    • Lyn/Florina: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae with her friend Florina. Though Florina returned to Ilia, their friendship lasted forever.
    • Lyn/Rath: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae, where she was reunited with Rath of the Kutolah. They had a daughter and lived happily in the plains.
    • Lyn/Kent: When her grandfather died, Lyn asked that Caelin be taken under Ostian protection. She set out for Sacae with her former vassal and new love, Kent. The people of Caelin gave them their blessings.

    Super Smash Bros. Brawl

    Trophy Description

    "A 15-year-old nomadic girl. Lyn is a strong-willed youth whose skill with the blade draws many admirers. Lyn sets out on her quest to become a master swordsman after coming to the aid of a fallen traveler. She soon learns she's a living member of the nobility of Lycia, a neighboring country. Soon she's involved in a violent dispute over the ascension of the Caelin throne."

    Lyn in Super Smash Bros. Brawl.
    Lyn in Super Smash Bros. Brawl.

    Lyn appears as an Assist Trophy in Super Smash Bros. Brawl. When summoned, she can slash enemies in one direction. This move makes her one of the strongest Assist Trophies in the game because she has a chance to slash all enemies if she is lucky. However, her appearance in Super Smash Bros. Brawl has raised a discrepancy in her reported age. Her trophy description in Super Smash Bros. Brawl lists her as fifteen years old, but she is listed as eighteen in the prologue of Fire Emblem. When Lyn appears, she says either "I'll handle this" or "Prepare yourself." Once she attacks, she says "Taste my blade" before sheathing her sword and disappearing.

    Sticker Description

    For her sticker, she grants 7 points in food effect for any character in the game.

    Other Appearances

    Lyn is announced to be a DLC character in Fire Emblem: Awakening. She can be summoned via talisman, an item that can be won if Krom declares all out war against Pherae and Crimea. Her talisman is bundled with a special skill.


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