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GrubbSnax
839: Weird Bird Prison
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Game » consists of 14 releases. Released Oct 26, 2010
Some rhythm games depend entirely on the sync between audio, video and the controller. Lag Calibration is the in-game concept of modifying how the game syncs the two former to the latter.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
Playing multiplayer games with a mix of online and local players. For example, two players playing Mario Kart locally on the same console partaking in online races with other people.
A metalhead is a heavy metal fanatic.
An online multiplayer grouping system that allows players to join a party and "travel" from match to match together automatically.
Meant to make musical games more accessible as well as permit everyone to let loose their inner musician, these peripherals can look very much or not at all like the instruments they emulate.
While most games feature achievements with gamerscore values in multiples of five, not all games do so.
The iconic note path established by Harmonix and used frequently in American (often guitar-centric) rhythm games.
From the Rock Band franchise, overdrive is basically the same thing as star power in Guitar Hero. The main differences are that the overdrive notes are glowing and not star shaped and that more overdrive energy may be gained while actually in overdrive.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
The second annual PAX East took place at the Boston Convention & Exhibition Center in Boston, Massachusetts on March 11-13, 2011.
The third annual PAX East took place from April 6-8, 2012 at the Boston Convention & Exhibition Center in Boston, Massachusetts.
The 2010 Penny Arcade Expo (PAX) took place at the Washington State Convention Center in Seattle, Washington from September 3-5.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
These are awards given to players at the end of a multiplayer match, and may or may not have any gameplay consequence. Most common to first-person shooters, examples of these awards include "most accurate", "most teammates healed", "most damage taken", etc.
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
Product placement is the act of using branded products in high visibility settings inside movies and games in exchange for special consideration, financial purchases or otherwise. In recent years, it has become more apparent.
Games nowadays take a long time to make and often they aren't the only things developing during the process. It has become common to list the babies that have been born during the development of any game.
Sometimes a game is so great that the developer has to go back after the game's release to add achievements.
Harmonix's content delivery system that is available for use by amateur track author's and professional publishers alike.
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
A ponytail on the side of their head as oppose to the more common back-of-the-head ponytail. Not to be confused with pigtails.
The Spike Video Game Awards recognized the best games of 2010.
Sometimes a co-op game allows the various players to choose their own individual difficulty levels. This is typically implemented by higher difficulty levels causing that player to be able to deal damage less easily and to also receive more damage from enemies.
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