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    Scott Pilgrim vs. The World: The Game

    Game » consists of 6 releases. Released Nov 09, 2010

    Beat up a lot of people to win the heart of your girlfriend in this retro-themed 2D side-scrolling beat-em-up based on the Scott Pilgrim series of graphic novels.

    Short summary describing this game.

    Scott Pilgrim vs. The World: The Game last edited by bobafettjm on 04/29/22 05:38PM View full history


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    Scott Pilgrim vs. The World: The Game is a 2D comedic belt-scrolling beat-em-up developed by both Ubisoft Montreal and Ubisoft Chengdu and published digitally by Ubisoft for the PlayStation 3 (on August 10, 2010) and Xbox 360 (on August 25, 2010). It was later de-listed from both platform's respective marketplaces on December 30, 2014, but was later released for the Xbox One, PlayStation 4, Nintendo Switch, Google Stadia, and PC on January 14, 2021.

    Based on the Scott Pilgrim series of graphic novels (and a video game tie-in with the Scott Pilgrim vs. The World film), the game follows Canadian slacker Scott Pilgrim as he, along with his bandmates, battle the seven evil exes of Ramona Flowers to win her heart.

    It is stylized after retro beat-'em-ups (such as The Simpsons Arcade Game and River City Ransom) and feature heavy use of both chiptune music (from electronic band Anamanaguchi) and pixel art (by Paul Robertson, previously known for the animations Pirate Baby's Cabana Battle Street Fight 2006 and Kings of Power 4Billion%). Similar to Castle Crashers, it features additional RPG elements (including currency and experience systems) and supports four-player local multiplayer (with online multiplayer added as post-release DLC).


    Up to four players can take control of either Scott Pilgrim, his girlfriend Ramona Flowers, or fellow bandmates Stephen Stills and Kim Pine as they fight through each stage, punching and kicking their way through waves of enemies while being able to pick up various weapons and call Scott's ex-girlfriend Knives Chau as a "striker". (an ally that either unleashes a helpful attack or heals, depending on the player's character)


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    The game plays like a traditional arcade side-scrolling beat-'em-up. Each player has a Fast Attack button (X on the 360, Square on the PS3), a Strong Attack button (Y on the 360, Triangle on the PS3), a Jump button (A on the 360, Cross on the PS3), a Block button (B on the 360, Circle on the PS3), a Super Attack button (RB on the 360, R1 on the PS3), and a Call Striker button (LB on the 360, L1 on the PS3). Players can dash forwards and backwards or sidestep left and right by tapping the thumbstick/D-Pad twice in a certain direction. Players can also pick up objects (and knocked down enemies) by either Fast Attack or Strong Attack buttons, can strike with the object using the Fast Attack button, can throw objects using the Strong Attack button, and can catch flying objects using the Block button.

    Heart Points and Guts Points

    Each player has Heart Points and Gut Points. Gut Points can be used to either revive yourself when you're depleted of Heart Points and knocked down or perform either Super Attacks or Striker calls. Holding the Fast Attack button for a few seconds triggers the character's taunt. Multiple players taunting at the same time will perform the Super Coop Attack, which uses up Gut Points to damage every enemy on the screen.

    In multiplayer games, holding up on the thumbstick/D-Pad and pressing the Block button near another player shares some of your Heart Points with that player. Pressing the Block button near a knocked down player revives that player with no cost to your Heart Points, Gut Points, or Money. (Though it would leave you open for attacks) When you're knocked out in a multiplayer game and all your lives or lost, you can hold the Block button to transform into a ghost, where you can move around and press the Block button near another player to steal one of their lives.

    Currency and Levelling Up

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    Defeated enemies drop coins, which can be used to purchase food and stat boosting items in stores (similar to River City Ransom). Coins can also be found when performing special types of combos (usually involving thrown objects) and hidden inside coin boxes in secret Subspace Highway areas. Shops provide players with a selection of items, with some items that can be carried and automatically used when the player's Heart Points deplete. As the player progresses and defeats more enemies, their character will level up (up to 16 levels) and learn more combos and counterattacks (similar to the NES version of Double Dragon). One attack, Tech Attack #2, can only be bought from a hidden shop.

    Hyper Mode

    Knocking out five enemies without getting hit or consuming certain food items puts your character into a temporary Hyper Mode, which increases movement speed and attack speed, as well as letting you unleash a special devastating combo.


    Characters have four attributes that can be upgraded by food and stat-boosting items:

    • Defence - Increases damage resistance, stun resistance, and the maximum amount of Heart Points.
    • Speed - Increases the speed of walking, running, and attacking.
    • Willpower - Increases the attack power of Super Attacks and the maximum amount of Gut Points.
    • Strength - Increases the power of attacks and throws, as well as increase the chance of critical hits.


    There are seven levels in the game. Each level (and certain mid-points) can be accessed via the map. The only map location that is not a level in the game is Joseph's Bedroom, which is used for the unlockable Sound Test menu.

    Level InfoBoss

    Level 1: Snowy Toronto! Don't Be Late For The Big Show!

    Map Locations: Frozen Suburbs, Shopping District

    Boss: Matthew Patel

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    Level 2: Movie Madness! Follow That Star!

    Map Locations: Casa Loma's Film Set, Casa Loma's Parking Lot

    Boss: Lucas Lee

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    Level 3: Evil-Ex Crossover! Take Down The Clash At Demonhead!

    Map Locations: Leo's Place, The Main Stage

    Boss: Todd Ingram

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    Level 4: Summertime Blues! Follow That Ninja Chick!

    Map Locations: Transit, The Frying Tengu, Chengdu Gardens

    Boss: Roxanne Richter

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    Level 5: Night Of Terror! The Twins Are Unstoppable?

    Map Locations: Halloween Party, Fire Escape, Dragons' Den

    Boss: Kyle K. and Kevin K.

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    Level 6: And if They Don't, They're an Android, and should be Destroyed!

    Map Locations: The Park, Eerie Forest


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    Level 7: Battle At The Chaos Theatre! Gideon's Last Stand!

    Map Locations: Chaos Theatre Elevator, Subspace Highway?, Final Stage: Techno Base

    Boss: Gideon Graves

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    Cheats, Unlockables, and DLC

    As a throwback to classic games, Scott Pilgrim vs. The World: The Game features hidden cheat codes and unlockables. These codes can allow two players to pick the same character (in an homage to the SNES version of Street Fighter II), activate "blood mode" (in an homage to the Genesis version of Mortal Kombat), unlock extra game modes (Survival Horror, a survival mode with zombies, and Boss Rush, each mode with their own online leaderboards), view the Sound Test menu, and begin the level with the most powerful weapon in the game. Negascott can be unlocked as a playable character by beating the game once with each of the four main characters. After clearing over half the map, Mr. Chau can randomly appear in the map and is fightable. Beating him unlocks him and Mrs. Chau as random strikers alongside Knives.

    Downloadable Content

    Knives Chau in Dodgeball mode
    Knives Chau in Dodgeball mode

    The first paid DLC pack is the Knives Chau Add-On Pack, released for $1.99 on November 9, 2010 for the PlayStation 3 (coinciding with the DVD release of the Scott Pilgrim vs. The World movie) and on December 28, 2010 for the Xbox 360. The pack adds a new playable character (Scott's ex-girlfriend, Knives Chau) and two new game modes (Dodgeball and Battle Royale).

    The second paid DLC pack is the Online Multiplayer + Wallace Pack, released for $4.99 on March 12, 2013 for the PlayStation 3 and on March 13, 2013 for the Xbox 360. The pack adds a new playable character (Scott's "cool gay roomate", Wallace Wells) and online multiplayer support.


    Soundtrack artwork
    Soundtrack artwork

    The digital soundtrack to the game, composed and performed by Anamanaguchi, was made available on the US iTunes store on August 24, 2010. It was released September 30th, 2010 in other parts of the world.

    Scott Pilgrim vs. The World: The Game - Original Videogame Soundtrack

    Total length: 45:49

    1. Scott Pilgrim Anthem - Title theme.
    2. Another Winter - First stage theme.
    3. Skate or Live - Lucas Lee boss battle.
    4. Sushi Box - Fourth stage (part three) theme. (Also Mr. Chau boss battle)
    5. Shrine Bros - Fifth stage (part two) theme.
    6. Suburban Tram - Fourth stage (part one) theme.
    7. Maki Ya - Fourth stage (part two) theme.
    8. Cheap Shop - Shop theme.
    9. Rock Club - Third stage (part one) theme.
    10. Vegetable Rock - Todd Ingram boss battle.
    11. Bollywood - Matthew Patel boss battle.
    12. Rox 300 - Roxanne Richter boss battle.
    13. Gideon Wrath, Pt. I - Super Gideon Graves sub-boss battle. (also Gideon Graves boss battle)
    14. Gideon Wrath, Pt. II - Gigadeon Graves sub-boss battle.
    15. Giant Contraband Robot - Super Fighting Robot sub-boss battle.
    16. The Dark One - NEGASCOTT boss battle.
    17. Leave The Past Behind - Sixth stage theme.
    18. Come On Down - Seventh stage (part one) theme.
    19. Party Stronger - Fifth stage (part one) theme.
    20. Twin Dragons - Kyle K. and Kevin K. boss battle.
    21. TechnoMan - Seventh stage (part three) theme.
    22. Subboss Theme - Misc. sub-boss battles.
    23. Just Like In the Movies - Second stage theme.
    24. This Is the End - "Perfect ending" theme.

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